i3
floating.c
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1/*
2 * vim:ts=4:sw=4:expandtab
3 *
4 * i3 - an improved dynamic tiling window manager
5 * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6 *
7 * floating.c: Floating windows.
8 *
9 */
10#include "all.h"
11
12#ifndef MAX
13#define MAX(x, y) ((x) > (y) ? (x) : (y))
14#endif
15
16/*
17 * Calculates sum of heights and sum of widths of all currently active outputs
18 *
19 */
21 if (TAILQ_EMPTY(&outputs))
22 return (Rect){0, 0, root_screen->width_in_pixels, root_screen->height_in_pixels};
23
24 Output *output;
25 /* Use Rect to encapsulate dimensions, ignoring x/y */
26 Rect outputs_dimensions = {0, 0, 0, 0};
27 TAILQ_FOREACH(output, &outputs, outputs) {
28 outputs_dimensions.height += output->rect.height;
29 outputs_dimensions.width += output->rect.width;
30 }
31 return outputs_dimensions;
32}
33
34/*
35 * Updates I3_FLOATING_WINDOW by either setting or removing it on the con and
36 * all its children.
37 *
38 */
39static void floating_set_hint_atom(Con *con, bool floating) {
40 if (!con_is_leaf(con)) {
41 Con *child;
42 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
43 floating_set_hint_atom(child, floating);
44 }
45 }
46
47 if (con->window == NULL) {
48 return;
49 }
50
51 if (floating) {
52 uint32_t val = 1;
53 xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->window->id,
54 A_I3_FLOATING_WINDOW, XCB_ATOM_CARDINAL, 32, 1, &val);
55 } else {
56 xcb_delete_property(conn, con->window->id, A_I3_FLOATING_WINDOW);
57 }
58
59 xcb_flush(conn);
60}
61
62/*
63 * Called when a floating window is created or resized. This function resizes
64 * the window if its size is higher or lower than the configured maximum/minimum
65 * size, respectively or when adjustments are needed to conform to the
66 * configured size increments or aspect ratio limits.
67 *
68 * When prefer_height is true and the window needs to be resized because of the
69 * configured aspect ratio, the width is adjusted first, preserving the previous
70 * height.
71 *
72 */
73void floating_check_size(Con *floating_con, bool prefer_height) {
74 /* Define reasonable minimal and maximal sizes for floating windows */
75 const int floating_sane_min_height = 50;
76 const int floating_sane_min_width = 75;
77 Rect floating_sane_max_dimensions;
78 Con *focused_con = con_descend_focused(floating_con);
79
80 Rect border_rect = con_border_style_rect(focused_con);
81 /* We have to do the opposite calculations that render_con() do
82 * to get the exact size we want. */
83 border_rect.width = -border_rect.width;
84 border_rect.width += 2 * focused_con->border_width;
85 border_rect.height = -border_rect.height;
86 border_rect.height += 2 * focused_con->border_width;
87 if (con_border_style(focused_con) == BS_NORMAL) {
88 border_rect.height += render_deco_height();
89 }
90
91 i3Window *window = focused_con->window;
92 if (window != NULL) {
93 /* ICCCM says: If a base size is not provided, the minimum size is to be used in its place
94 * and vice versa. */
95 int min_width = (window->min_width ? window->min_width : window->base_width);
96 int min_height = (window->min_height ? window->min_height : window->base_height);
97 int base_width = (window->base_width ? window->base_width : window->min_width);
98 int base_height = (window->base_height ? window->base_height : window->min_height);
99
100 if (min_width) {
101 floating_con->rect.width -= border_rect.width;
102 floating_con->rect.width = max(floating_con->rect.width, min_width);
103 floating_con->rect.width += border_rect.width;
104 }
105
106 if (min_height) {
107 floating_con->rect.height -= border_rect.height;
108 floating_con->rect.height = max(floating_con->rect.height, min_height);
109 floating_con->rect.height += border_rect.height;
110 }
111
112 if (window->max_width) {
113 floating_con->rect.width -= border_rect.width;
114 floating_con->rect.width = min(floating_con->rect.width, window->max_width);
115 floating_con->rect.width += border_rect.width;
116 }
117
118 if (window->max_height) {
119 floating_con->rect.height -= border_rect.height;
120 floating_con->rect.height = min(floating_con->rect.height, window->max_height);
121 floating_con->rect.height += border_rect.height;
122 }
123
124 /* Obey the aspect ratio, if any, unless we are in fullscreen mode.
125 *
126 * The spec isn’t explicit on whether the aspect ratio hints should be
127 * respected during fullscreen mode. Other WMs such as Openbox don’t do
128 * that, and this post suggests that this is the correct way to do it:
129 * https://mail.gnome.org/archives/wm-spec-list/2003-May/msg00007.html
130 *
131 * Ignoring aspect ratio during fullscreen was necessary to fix MPlayer
132 * subtitle rendering, see https://bugs.i3wm.org/594 */
133 const double min_ar = window->min_aspect_ratio;
134 const double max_ar = window->max_aspect_ratio;
135 if (floating_con->fullscreen_mode == CF_NONE && (min_ar > 0 || max_ar > 0)) {
136 /* The ICCCM says to subtract the base size from the window size for
137 * aspect ratio calculations. However, unlike determining the base
138 * size itself we must not fall back to using the minimum size in
139 * this case according to the ICCCM. */
140 double width = floating_con->rect.width - window->base_width - border_rect.width;
141 double height = floating_con->rect.height - window->base_height - border_rect.height;
142 const double ar = (double)width / (double)height;
143 double new_ar = -1;
144 if (min_ar > 0 && ar < min_ar) {
145 new_ar = min_ar;
146 } else if (max_ar > 0 && ar > max_ar) {
147 new_ar = max_ar;
148 }
149 if (new_ar > 0) {
150 if (prefer_height) {
151 width = round(height * new_ar);
152 height = round(width / new_ar);
153 } else {
154 height = round(width / new_ar);
155 width = round(height * new_ar);
156 }
157 floating_con->rect.width = width + window->base_width + border_rect.width;
158 floating_con->rect.height = height + window->base_height + border_rect.height;
159 }
160 }
161
162 if (window->height_increment &&
163 floating_con->rect.height >= base_height + border_rect.height) {
164 floating_con->rect.height -= base_height + border_rect.height;
165 floating_con->rect.height -= floating_con->rect.height % window->height_increment;
166 floating_con->rect.height += base_height + border_rect.height;
167 }
168
169 if (window->width_increment &&
170 floating_con->rect.width >= base_width + border_rect.width) {
171 floating_con->rect.width -= base_width + border_rect.width;
172 floating_con->rect.width -= floating_con->rect.width % window->width_increment;
173 floating_con->rect.width += base_width + border_rect.width;
174 }
175 }
176
177 /* Unless user requests otherwise (-1), raise the width/height to
178 * reasonable minimum dimensions */
180 floating_con->rect.height -= border_rect.height;
182 floating_con->rect.height = max(floating_con->rect.height, floating_sane_min_height);
183 } else {
184 floating_con->rect.height = max(floating_con->rect.height, config.floating_minimum_height);
185 }
186 floating_con->rect.height += border_rect.height;
187 }
188
189 if (config.floating_minimum_width != -1) {
190 floating_con->rect.width -= border_rect.width;
192 floating_con->rect.width = max(floating_con->rect.width, floating_sane_min_width);
193 } else {
194 floating_con->rect.width = max(floating_con->rect.width, config.floating_minimum_width);
195 }
196 floating_con->rect.width += border_rect.width;
197 }
198
199 /* Unless user requests otherwise (-1), ensure width/height do not exceed
200 * configured maxima or, if unconfigured, limit to combined width of all
201 * outputs */
202 floating_sane_max_dimensions = total_outputs_dimensions();
204 floating_con->rect.height -= border_rect.height;
206 floating_con->rect.height = min(floating_con->rect.height, floating_sane_max_dimensions.height);
207 } else {
208 floating_con->rect.height = min(floating_con->rect.height, config.floating_maximum_height);
209 }
210 floating_con->rect.height += border_rect.height;
211 }
212
213 if (config.floating_maximum_width != -1) {
214 floating_con->rect.width -= border_rect.width;
216 floating_con->rect.width = min(floating_con->rect.width, floating_sane_max_dimensions.width);
217 } else {
218 floating_con->rect.width = min(floating_con->rect.width, config.floating_maximum_width);
219 }
220 floating_con->rect.width += border_rect.width;
221 }
222}
223
224void floating_enable(Con *con, bool automatic) {
225 bool set_focus = (con == focused);
226
227 if (con_is_docked(con)) {
228 LOG("Container is a dock window, not enabling floating mode.\n");
229 return;
230 }
231
232 if (con_is_floating(con)) {
233 LOG("Container is already in floating mode, not doing anything.\n");
234 return;
235 }
236
237 if (con->type == CT_WORKSPACE) {
238 LOG("Container is a workspace, not enabling floating mode.\n");
239 return;
240 }
241
242 Con *focus_head_placeholder = NULL;
243 bool focus_before_parent = true;
244 if (!set_focus) {
245 /* Find recursively the ancestor container which is a child of our workspace.
246 * We need to reuse its focus position later. */
247 Con *ancestor = con;
248 while (ancestor->parent->type != CT_WORKSPACE) {
249 focus_before_parent &= TAILQ_FIRST(&(ancestor->parent->focus_head)) == ancestor;
250 ancestor = ancestor->parent;
251 }
252 /* Consider the part of the focus stack of our current workspace:
253 * [ ... S_{i-1} S_{i} S_{i+1} ... ]
254 * Where S_{x} is a container tree and the container 'con' that is beeing switched to
255 * floating belongs in S_{i}. The new floating container, 'nc', will have the
256 * workspace as its parent so it needs to be placed in this stack. If C was focused
257 * we just need to call con_focus(). Otherwise, nc must be placed before or after S_{i}.
258 * We should avoid using the S_{i} container for our operations since it might get
259 * killed if it has no other children. So, the two possible positions are after S_{i-1}
260 * or before S_{i+1}.
261 */
262 if (focus_before_parent) {
263 focus_head_placeholder = TAILQ_PREV(ancestor, focus_head, focused);
264 } else {
265 focus_head_placeholder = TAILQ_NEXT(ancestor, focused);
266 }
267 }
268
269 /* 1: detach the container from its parent */
270 /* TODO: refactor this with tree_close_internal() */
271 con_detach(con);
273
274 /* 2: create a new container to render the decoration on, add
275 * it as a floating window to the workspace */
276 Con *nc = con_new(NULL, NULL);
277 /* we need to set the parent afterwards instead of passing it as an
278 * argument to con_new() because nc would be inserted into the tiling layer
279 * otherwise. */
280 Con *ws = con_get_workspace(con);
281 nc->parent = ws;
282 nc->type = CT_FLOATING_CON;
283 nc->layout = L_SPLITH;
284 /* We insert nc already, even though its rect is not yet calculated. This
285 * is necessary because otherwise the workspace might be empty (and get
286 * closed in tree_close_internal()) even though it’s not. */
287 TAILQ_INSERT_HEAD(&(ws->floating_head), nc, floating_windows);
288
289 struct focus_head *fh = &(ws->focus_head);
290 if (focus_before_parent) {
291 if (focus_head_placeholder) {
292 TAILQ_INSERT_AFTER(fh, focus_head_placeholder, nc, focused);
293 } else {
294 TAILQ_INSERT_HEAD(fh, nc, focused);
295 }
296 } else {
297 if (focus_head_placeholder) {
298 TAILQ_INSERT_BEFORE(focus_head_placeholder, nc, focused);
299 } else {
300 /* Also used for the set_focus case */
301 TAILQ_INSERT_TAIL(fh, nc, focused);
302 }
303 }
304
305 /* check if the parent container is empty and close it if so */
306 if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) &&
307 con_num_children(con->parent) == 0) {
308 DLOG("Old container empty after setting this child to floating, closing\n");
309 Con *parent = con->parent;
310 /* clear the pointer before calling tree_close_internal in which the memory is freed */
311 con->parent = NULL;
313 }
314
315 char *name;
316 sasprintf(&name, "[i3 con] floatingcon around %p", con);
317 x_set_name(nc, name);
318 free(name);
319
320 /* find the height for the decorations */
321 int deco_height = render_deco_height();
322
323 DLOG("Original rect: (%d, %d) with %d x %d\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height);
324 DLOG("Geometry = (%d, %d) with %d x %d\n", con->geometry.x, con->geometry.y, con->geometry.width, con->geometry.height);
325 nc->rect = con->geometry;
326 /* If the geometry was not set (split containers), we need to determine a
327 * sensible one by combining the geometry of all children */
328 if (rect_equals(nc->rect, (Rect){0, 0, 0, 0})) {
329 DLOG("Geometry not set, combining children\n");
330 Con *child;
331 TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
332 DLOG("child geometry: %d x %d\n", child->geometry.width, child->geometry.height);
333 nc->rect.width += child->geometry.width;
334 nc->rect.height = max(nc->rect.height, child->geometry.height);
335 }
336 }
337
338 TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
340
341 /* 3: attach the child to the new parent container. We need to do this
342 * because con_border_style_rect() needs to access con->parent. */
343 con->parent = nc;
344 con->percent = 1.0;
345 con->floating = FLOATING_USER_ON;
346
347 /* 4: set the border style as specified with new_float */
348 if (automatic)
350
351 /* Add pixels for the decoration. */
352 Rect border_style_rect = con_border_style_rect(con);
353
354 nc->rect.height -= border_style_rect.height;
355 nc->rect.width -= border_style_rect.width;
356
357 /* Add some more pixels for the title bar */
358 if (con_border_style(con) == BS_NORMAL) {
359 nc->rect.height += deco_height;
360 }
361
362 /* Honor the X11 border */
363 nc->rect.height += con->border_width * 2;
364 nc->rect.width += con->border_width * 2;
365
366 floating_check_size(nc, false);
367
368 /* Some clients (like GIMP’s color picker window) get mapped
369 * to (0, 0), so we push them to a reasonable position
370 * (centered over their leader) */
371 if (nc->rect.x == 0 && nc->rect.y == 0) {
372 Con *leader;
373 if (con->window && con->window->leader != XCB_NONE &&
374 con->window->id != con->window->leader &&
375 (leader = con_by_window_id(con->window->leader)) != NULL) {
376 DLOG("Centering above leader\n");
377 floating_center(nc, leader->rect);
378 } else {
379 /* center the window on workspace as fallback */
380 floating_center(nc, ws->rect);
381 }
382 }
383
384 /* Sanity check: Are the coordinates on the appropriate output? If not, we
385 * need to change them */
386 Output *current_output = get_output_from_rect(nc->rect);
387 Con *correct_output = con_get_output(ws);
388 if (!current_output || current_output->con != correct_output) {
389 DLOG("This floating window is on the wrong output, fixing coordinates (currently (%d, %d))\n",
390 nc->rect.x, nc->rect.y);
391
392 /* If moving from one output to another, keep the relative position
393 * consistent (e.g. a centered dialog will remain centered). */
394 if (current_output) {
395 floating_fix_coordinates(nc, &current_output->con->rect, &correct_output->rect);
396 /* Make sure that the result is in the correct output. */
397 current_output = get_output_from_rect(nc->rect);
398 }
399 if (!current_output || current_output->con != correct_output) {
400 floating_center(nc, ws->rect);
401 }
402 }
403
404 DLOG("Floating rect: (%d, %d) with %d x %d\n", nc->rect.x, nc->rect.y, nc->rect.width, nc->rect.height);
405
406 /* 5: Subtract the deco_height in order to make the floating window appear
407 * at precisely the position it specified in its original geometry (which
408 * is what applications might remember). */
409 deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
410 nc->rect.y -= deco_height;
411
412 DLOG("Corrected y = %d (deco_height = %d)\n", nc->rect.y, deco_height);
413
414 /* render the cons to get initial window_rect correct */
415 render_con(nc);
416
417 if (set_focus)
418 con_activate(con);
419
420 floating_set_hint_atom(nc, true);
421 ipc_send_window_event("floating", con);
422}
423
425 if (!con_is_floating(con)) {
426 LOG("Container isn't floating, not doing anything.\n");
427 return;
428 }
429
430 Con *ws = con_get_workspace(con);
431 if (con_is_internal(ws)) {
432 LOG("Can't disable floating for container in internal workspace.\n");
433 return;
434 }
435 Con *tiling_focused = con_descend_tiling_focused(ws);
436
437 if (tiling_focused->type == CT_WORKSPACE) {
438 Con *parent = con->parent;
439 con_detach(con);
440 con->parent = NULL;
442 con_attach(con, tiling_focused, false);
443 con->percent = 0.0;
445 } else {
446 insert_con_into(con, tiling_focused, AFTER);
447 }
448
449 con->floating = FLOATING_USER_OFF;
450 floating_set_hint_atom(con, false);
451 ipc_send_window_event("floating", con);
452}
453
454/*
455 * Toggles floating mode for the given container.
456 *
457 * If the automatic flag is set to true, this was an automatic update by a change of the
458 * window class from the application which can be overwritten by the user.
459 *
460 */
461void toggle_floating_mode(Con *con, bool automatic) {
462 /* forbid the command to toggle floating on a CT_FLOATING_CON */
463 if (con->type == CT_FLOATING_CON) {
464 ELOG("Cannot toggle floating mode on con = %p because it is of type CT_FLOATING_CON.\n", con);
465 return;
466 }
467
468 /* see if the client is already floating */
469 if (con_is_floating(con)) {
470 LOG("already floating, re-setting to tiling\n");
471
472 floating_disable(con);
473 return;
474 }
475
476 floating_enable(con, automatic);
477}
478
479/*
480 * Raises the given container in the list of floating containers
481 *
482 */
484 DLOG("Raising floating con %p / %s\n", con, con->name);
485 TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
486 TAILQ_INSERT_TAIL(&(con->parent->floating_head), con, floating_windows);
487}
488
489/*
490 * Checks if con’s coordinates are within its workspace and re-assigns it to
491 * the actual workspace if not.
492 *
493 */
496 DLOG("Con in an internal workspace\n");
497 return false;
498 }
499
500 Output *output = get_output_from_rect(con->rect);
501
502 if (!output) {
503 ELOG("No output found at destination coordinates?\n");
504 return false;
505 }
506
507 if (con_get_output(con) == output->con) {
508 DLOG("still the same ws\n");
509 return false;
510 }
511
512 DLOG("Need to re-assign!\n");
513
514 Con *content = output_get_content(output->con);
515 Con *ws = TAILQ_FIRST(&(content->focus_head));
516 DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name);
517 Con *needs_focus = con_descend_focused(con);
518 if (!con_inside_focused(needs_focus)) {
519 needs_focus = NULL;
520 }
521 con_move_to_workspace(con, ws, false, true, false);
522 if (needs_focus) {
523 workspace_show(ws);
524 con_activate(needs_focus);
525 }
526 return true;
527}
528
529/*
530 * Centers a floating con above the specified rect.
531 *
532 */
533void floating_center(Con *con, Rect rect) {
534 con->rect.x = rect.x + (rect.width / 2) - (con->rect.width / 2);
535 con->rect.y = rect.y + (rect.height / 2) - (con->rect.height / 2);
536}
537
538/*
539 * Moves the given floating con to the current pointer position.
540 *
541 */
543 assert(con->type == CT_FLOATING_CON);
544
545 xcb_query_pointer_reply_t *reply = xcb_query_pointer_reply(conn, xcb_query_pointer(conn, root), NULL);
546 if (reply == NULL) {
547 ELOG("could not query pointer position, not moving this container\n");
548 return;
549 }
550
551 Output *output = get_output_containing(reply->root_x, reply->root_y);
552 if (output == NULL) {
553 ELOG("The pointer is not on any output, cannot move the container here.\n");
554 return;
555 }
556
557 /* Determine where to put the window. */
558 int32_t x = reply->root_x - con->rect.width / 2;
559 int32_t y = reply->root_y - con->rect.height / 2;
560 FREE(reply);
561
562 /* Correct target coordinates to be in-bounds. */
563 x = MAX(x, (int32_t)output->rect.x);
564 y = MAX(y, (int32_t)output->rect.y);
565 if (x + con->rect.width > output->rect.x + output->rect.width)
566 x = output->rect.x + output->rect.width - con->rect.width;
567 if (y + con->rect.height > output->rect.y + output->rect.height)
568 y = output->rect.y + output->rect.height - con->rect.height;
569
570 /* Update container's coordinates to position it correctly. */
571 floating_reposition(con, (Rect){x, y, con->rect.width, con->rect.height});
572}
573
574DRAGGING_CB(drag_window_callback) {
575 /* Reposition the client correctly while moving */
576 con->rect.x = old_rect->x + (new_x - event->root_x);
577 con->rect.y = old_rect->y + (new_y - event->root_y);
578
579 render_con(con);
580 x_push_node(con);
581 xcb_flush(conn);
582
583 /* Check if we cross workspace boundaries while moving */
585 return;
586 /* Ensure not to warp the pointer while dragging */
587 x_set_warp_to(NULL);
588 tree_render();
589}
590
591/*
592 * Called when the user clicked on the titlebar of a floating window.
593 * Calls the drag_pointer function with the drag_window callback
594 *
595 */
596void floating_drag_window(Con *con, const xcb_button_press_event_t *event, bool use_threshold) {
597 DLOG("floating_drag_window\n");
598
599 /* Push changes before dragging, so that the window gets raised now and not
600 * after the user releases the mouse button */
601 tree_render();
602
603 /* Store the initial rect in case of user revert/cancel */
604 Rect initial_rect = con->rect;
605
606 /* Drag the window */
607 drag_result_t drag_result = drag_pointer(con, event, XCB_NONE, XCURSOR_CURSOR_MOVE, use_threshold, drag_window_callback, NULL);
608
609 if (!con_exists(con)) {
610 DLOG("The container has been closed in the meantime.\n");
611 return;
612 }
613
614 /* If the user cancelled, undo the changes. */
615 if (drag_result == DRAG_REVERT) {
616 floating_reposition(con, initial_rect);
617 return;
618 }
619
620 /* If this is a scratchpad window, don't auto center it from now on. */
621 if (con->scratchpad_state == SCRATCHPAD_FRESH)
622 con->scratchpad_state = SCRATCHPAD_CHANGED;
623
624 tree_render();
625}
626
627/*
628 * This is an ugly data structure which we need because there is no standard
629 * way of having nested functions (only available as a gcc extension at the
630 * moment, clang doesn’t support it) or blocks (only available as a clang
631 * extension and only on Mac OS X systems at the moment).
632 *
633 */
636 const bool proportional;
637};
638
639DRAGGING_CB(resize_window_callback) {
640 const struct resize_window_callback_params *params = extra;
641 border_t corner = params->corner;
642
643 int32_t dest_x = con->rect.x;
644 int32_t dest_y = con->rect.y;
645 uint32_t dest_width;
646 uint32_t dest_height;
647
648 double ratio = (double)old_rect->width / old_rect->height;
649
650 /* First guess: We resize by exactly the amount the mouse moved,
651 * taking into account in which corner the client was grabbed */
652 if (corner & BORDER_LEFT)
653 dest_width = old_rect->width - (new_x - event->root_x);
654 else
655 dest_width = old_rect->width + (new_x - event->root_x);
656
657 if (corner & BORDER_TOP)
658 dest_height = old_rect->height - (new_y - event->root_y);
659 else
660 dest_height = old_rect->height + (new_y - event->root_y);
661
662 /* User wants to keep proportions, so we may have to adjust our values */
663 if (params->proportional) {
664 dest_width = max(dest_width, (int)(dest_height * ratio));
665 dest_height = max(dest_height, (int)(dest_width / ratio));
666 }
667
668 con->rect = (Rect){dest_x, dest_y, dest_width, dest_height};
669
670 /* Obey window size */
671 floating_check_size(con, false);
672
673 /* If not the lower right corner is grabbed, we must also reposition
674 * the client by exactly the amount we resized it */
675 if (corner & BORDER_LEFT)
676 dest_x = old_rect->x + (old_rect->width - con->rect.width);
677
678 if (corner & BORDER_TOP)
679 dest_y = old_rect->y + (old_rect->height - con->rect.height);
680
681 con->rect.x = dest_x;
682 con->rect.y = dest_y;
683
684 render_con(con);
686}
687
688/*
689 * Called when the user clicked on a floating window while holding the
690 * floating_modifier and the right mouse button.
691 * Calls the drag_pointer function with the resize_window callback
692 *
693 */
695 const xcb_button_press_event_t *event) {
696 DLOG("floating_resize_window\n");
697
698 /* corner saves the nearest corner to the original click. It contains
699 * a bitmask of the nearest borders (BORDER_LEFT, BORDER_RIGHT, …) */
700 border_t corner = 0;
701
702 if (event->event_x <= (int16_t)(con->rect.width / 2))
704 else
706
707 int cursor = 0;
708 if (event->event_y <= (int16_t)(con->rect.height / 2)) {
711 } else {
714 }
715
717
718 /* get the initial rect in case of revert/cancel */
719 Rect initial_rect = con->rect;
720
721 drag_result_t drag_result = drag_pointer(con, event, XCB_NONE, cursor, false, resize_window_callback, &params);
722
723 if (!con_exists(con)) {
724 DLOG("The container has been closed in the meantime.\n");
725 return;
726 }
727
728 /* If the user cancels, undo the resize */
729 if (drag_result == DRAG_REVERT)
730 floating_reposition(con, initial_rect);
731
732 /* If this is a scratchpad window, don't auto center it from now on. */
733 if (con->scratchpad_state == SCRATCHPAD_FRESH)
734 con->scratchpad_state = SCRATCHPAD_CHANGED;
735}
736
737/*
738 * Repositions the CT_FLOATING_CON to have the coordinates specified by
739 * newrect, but only if the coordinates are not out-of-bounds. Also reassigns
740 * the floating con to a different workspace if this move was across different
741 * outputs.
742 *
743 */
744bool floating_reposition(Con *con, Rect newrect) {
745 /* Sanity check: Are the new coordinates on any output? If not, we
746 * ignore that request. */
747 if (!output_containing_rect(newrect)) {
748 ELOG("No output found at destination coordinates. Not repositioning.\n");
749 return false;
750 }
751
752 con->rect = newrect;
753
755
756 /* If this is a scratchpad window, don't auto center it from now on. */
757 if (con->scratchpad_state == SCRATCHPAD_FRESH)
758 con->scratchpad_state = SCRATCHPAD_CHANGED;
759
760 tree_render();
761 return true;
762}
763
764/*
765 * Sets size of the CT_FLOATING_CON to specified dimensions. Might limit the
766 * actual size with regard to size constraints taken from user settings.
767 * Additionally, the dimensions may be upscaled until they're divisible by the
768 * window's size hints.
769 *
770 */
771void floating_resize(Con *floating_con, uint32_t x, uint32_t y) {
772 DLOG("floating resize to %dx%d px\n", x, y);
773 Rect *rect = &floating_con->rect;
774 Con *focused_con = con_descend_focused(floating_con);
775 if (focused_con->window == NULL) {
776 DLOG("No window is focused. Not resizing.\n");
777 return;
778 }
779 int wi = focused_con->window->width_increment;
780 int hi = focused_con->window->height_increment;
781 bool prefer_height = (rect->width == x);
782 rect->width = x;
783 rect->height = y;
784 if (wi)
785 rect->width += (wi - 1 - rect->width) % wi;
786 if (hi)
787 rect->height += (hi - 1 - rect->height) % hi;
788
789 floating_check_size(floating_con, prefer_height);
790
791 /* If this is a scratchpad window, don't auto center it from now on. */
792 if (floating_con->scratchpad_state == SCRATCHPAD_FRESH)
793 floating_con->scratchpad_state = SCRATCHPAD_CHANGED;
794}
795
796/*
797 * Fixes the coordinates of the floating window whenever the window gets
798 * reassigned to a different output (or when the output’s rect changes).
799 *
800 */
801void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect) {
802 DLOG("Fixing coordinates of floating window %p (rect (%d, %d), %d x %d)\n",
803 con, con->rect.x, con->rect.y, con->rect.width, con->rect.height);
804 DLOG("old_rect = (%d, %d), %d x %d\n",
805 old_rect->x, old_rect->y, old_rect->width, old_rect->height);
806 DLOG("new_rect = (%d, %d), %d x %d\n",
807 new_rect->x, new_rect->y, new_rect->width, new_rect->height);
808 /* First we get the x/y coordinates relative to the x/y coordinates
809 * of the output on which the window is on */
810 int32_t rel_x = con->rect.x - old_rect->x + (int32_t)(con->rect.width / 2);
811 int32_t rel_y = con->rect.y - old_rect->y + (int32_t)(con->rect.height / 2);
812 /* Then we calculate a fraction, for example 0.63 for a window
813 * which is at y = 1212 of a 1920 px high output */
814 DLOG("rel_x = %d, rel_y = %d, fraction_x = %f, fraction_y = %f, output->w = %d, output->h = %d\n",
815 rel_x, rel_y, (double)rel_x / old_rect->width, (double)rel_y / old_rect->height,
816 old_rect->width, old_rect->height);
817 /* Here we have to multiply at first. Or we will lose precision when not compiled with -msse2 */
818 con->rect.x = (int32_t)new_rect->x + (double)(rel_x * (int32_t)new_rect->width) / (int32_t)old_rect->width - (int32_t)(con->rect.width / 2);
819 con->rect.y = (int32_t)new_rect->y + (double)(rel_y * (int32_t)new_rect->height) / (int32_t)old_rect->height - (int32_t)(con->rect.height / 2);
820 DLOG("Resulting coordinates: x = %d, y = %d\n", con->rect.x, con->rect.y);
821}
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container,...
Definition: ipc.c:1614
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
bool rect_equals(Rect a, Rect b)
Definition: util.c:56
int min(int a, int b)
Definition: util.c:27
int max(int a, int b)
Definition: util.c:31
drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t confine_to, int cursor, bool use_threshold, callback_t callback, const void *extra)
This function grabs your pointer and keyboard and lets you drag stuff around (borders).
Definition: drag.c:174
struct Con * focused
Definition: tree.c:13
struct Con * croot
Definition: tree.c:12
bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_parent)
Closes the given container including all children.
Definition: tree.c:191
void tree_render(void)
Renders the tree, that is rendering all outputs using render_con() and pushing the changes to X11 usi...
Definition: tree.c:449
void render_con(Con *con)
"Renders" the given container (and its children), meaning that all rects are updated correctly.
Definition: render.c:40
int render_deco_height(void)
Returns the height for the decorations.
Definition: render.c:25
void insert_con_into(Con *con, Con *target, position_t position)
This function detaches 'con' from its parent and inserts it either before or after 'target'.
Definition: move.c:65
#define y(x,...)
Definition: commands.c:21
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1445
void x_set_name(Con *con, const char *name)
Sets the WM_NAME property (so, no UTF8, but used only for debugging anyways) of the given name.
Definition: x.c:1399
void x_push_node(Con *con)
This function pushes the properties of each node of the layout tree to X11 if they have changed (like...
Definition: x.c:859
void x_push_changes(Con *con)
Pushes all changes (state of each node, see x_push_node() and the window stack) to X11.
Definition: x.c:1173
Config config
Definition: config.c:17
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:1392
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:575
Con * con_new(Con *parent, i3Window *window)
A wrapper for con_new_skeleton, to retain the old con_new behaviour.
Definition: con.c:69
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:453
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1531
bool con_is_docked(Con *con)
Returns true if the container is a docked container.
Definition: con.c:584
Con * con_by_window_id(xcb_window_t window)
Returns the container with the given client window ID or NULL if no such container exists.
Definition: con.c:647
Rect con_border_style_rect(Con *con)
Returns a "relative" Rect which contains the amount of pixels that need to be added to the original R...
Definition: con.c:1623
bool con_is_internal(Con *con)
Returns true if the container is internal, such as __i3_scratch.
Definition: con.c:567
bool con_exists(Con *con)
Returns true if the given container (still) exists.
Definition: con.c:676
void con_detach(Con *con)
Detaches the given container from its current parent.
Definition: con.c:206
int con_border_style(Con *con)
Use this function to get a container’s border style.
Definition: con.c:1703
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:985
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:198
bool con_inside_focused(Con *con)
Checks if the given container is inside a focused container.
Definition: con.c:617
bool con_is_leaf(Con *con)
Returns true when this node is a leaf node (has no children)
Definition: con.c:337
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:922
void con_activate(Con *con)
Sets input focus to the given container and raises it to the top.
Definition: con.c:263
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on.
Definition: con.c:439
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1516
void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event)
Called when the user clicked on a floating window while holding the floating_modifier and the right m...
Definition: floating.c:694
void floating_check_size(Con *floating_con, bool prefer_height)
Called when a floating window is created or resized.
Definition: floating.c:73
void floating_disable(Con *con)
Disables floating mode for the given container by re-attaching the container to its old parent.
Definition: floating.c:424
void floating_center(Con *con, Rect rect)
Centers a floating con above the specified rect.
Definition: floating.c:533
static Rect total_outputs_dimensions(void)
Definition: floating.c:20
static void floating_set_hint_atom(Con *con, bool floating)
Definition: floating.c:39
void floating_drag_window(Con *con, const xcb_button_press_event_t *event, bool use_threshold)
Called when the user clicked on the titlebar of a floating window.
Definition: floating.c:596
void floating_raise_con(Con *con)
Raises the given container in the list of floating containers.
Definition: floating.c:483
void toggle_floating_mode(Con *con, bool automatic)
Calls floating_enable() for tiling containers and floating_disable() for floating containers.
Definition: floating.c:461
void floating_enable(Con *con, bool automatic)
Enables floating mode for the given container by detaching it from its parent, creating a new contain...
Definition: floating.c:224
#define MAX(x, y)
Definition: floating.c:13
void floating_resize(Con *floating_con, uint32_t x, uint32_t y)
Sets size of the CT_FLOATING_CON to specified dimensions.
Definition: floating.c:771
bool floating_maybe_reassign_ws(Con *con)
Checks if con’s coordinates are within its workspace and re-assigns it to the actual workspace if not...
Definition: floating.c:494
void floating_move_to_pointer(Con *con)
Moves the given floating con to the current pointer position.
Definition: floating.c:542
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect)
Fixes the coordinates of the floating window whenever the window gets reassigned to a different outpu...
Definition: floating.c:801
bool floating_reposition(Con *con, Rect newrect)
Repositions the CT_FLOATING_CON to have the coordinates specified by newrect, but only if the coordin...
Definition: floating.c:744
void workspace_show(Con *workspace)
Switches to the given workspace.
Definition: workspace.c:421
Output * get_output_from_rect(Rect rect)
Returns the active output which contains the midpoint of the given rect.
Definition: randr.c:134
Output * output_containing_rect(Rect rect)
In output_containing_rect, we check if any active output contains part of the container.
Definition: randr.c:170
Output * get_output_containing(unsigned int x, unsigned int y)
Returns the active (!) output which contains the coordinates x, y or NULL if there is no output which...
Definition: randr.c:113
struct outputs_head outputs
Definition: randr.c:21
xcb_connection_t * conn
XCB connection and root screen.
Definition: main.c:44
xcb_window_t root
Definition: main.c:57
xcb_screen_t * root_screen
Definition: main.c:56
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
#define TAILQ_PREV(elm, headname, field)
Definition: queue.h:342
#define TAILQ_FIRST(head)
Definition: queue.h:336
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
#define TAILQ_EMPTY(head)
Definition: queue.h:344
#define TAILQ_INSERT_BEFORE(listelm, elm, field)
Definition: queue.h:394
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:366
#define TAILQ_INSERT_AFTER(head, listelm, elm, field)
Definition: queue.h:384
#define DLOG(fmt,...)
Definition: libi3.h:104
#define LOG(fmt,...)
Definition: libi3.h:94
#define ELOG(fmt,...)
Definition: libi3.h:99
int sasprintf(char **strp, const char *fmt,...)
Safe-wrapper around asprintf which exits if it returns -1 (meaning that there is no more memory avail...
@ AFTER
Definition: data.h:63
@ L_SPLITH
Definition: data.h:100
@ CF_NONE
Definition: data.h:626
@ BS_NORMAL
Definition: data.h:64
@ DONT_KILL_WINDOW
Definition: data.h:70
border_t
On which border was the dragging initiated?
Definition: floating.h:17
@ BORDER_BOTTOM
Definition: floating.h:20
@ BORDER_TOP
Definition: floating.h:19
@ BORDER_RIGHT
Definition: floating.h:18
@ BORDER_LEFT
Definition: floating.h:17
@ XCURSOR_CURSOR_TOP_LEFT_CORNER
Definition: xcursor.h:20
@ XCURSOR_CURSOR_BOTTOM_RIGHT_CORNER
Definition: xcursor.h:23
@ XCURSOR_CURSOR_MOVE
Definition: xcursor.h:25
@ XCURSOR_CURSOR_TOP_RIGHT_CORNER
Definition: xcursor.h:21
@ XCURSOR_CURSOR_BOTTOM_LEFT_CORNER
Definition: xcursor.h:22
#define DRAGGING_CB(name)
Macro to create a callback function for dragging.
Definition: drag.h:19
drag_result_t
This is the return value of a drag operation like drag_pointer.
Definition: drag.h:39
@ DRAG_REVERT
Definition: drag.h:42
#define FREE(pointer)
Definition: util.h:47
int32_t floating_minimum_width
int32_t floating_minimum_height
int32_t floating_maximum_width
Maximum and minimum dimensions of a floating window.
int32_t floating_maximum_height
border_style_t default_floating_border
The default border style for new floating windows.
Stores a rectangle, for example the size of a window, the child window etc.
Definition: data.h:175
uint32_t height
Definition: data.h:179
uint32_t x
Definition: data.h:176
uint32_t y
Definition: data.h:177
uint32_t width
Definition: data.h:178
An Output is a physical output on your graphics driver.
Definition: data.h:393
Con * con
Pointer to the Con which represents this output.
Definition: data.h:414
Rect rect
x, y, width, height
Definition: data.h:417
A 'Window' is a type which contains an xcb_window_t and all the related information (hints like _NET_...
Definition: data.h:428
double max_aspect_ratio
Definition: data.h:510
int base_height
Definition: data.h:494
int height_increment
Definition: data.h:498
int max_height
Definition: data.h:506
double min_aspect_ratio
Definition: data.h:509
int max_width
Definition: data.h:505
xcb_window_t id
Definition: data.h:429
int min_height
Definition: data.h:502
int width_increment
Definition: data.h:497
int base_width
Definition: data.h:493
xcb_window_t leader
Holds the xcb_window_t (just an ID) for the leader window (logical parent for toolwindows and similar...
Definition: data.h:433
int min_width
Definition: data.h:501
A 'Con' represents everything from the X11 root window down to a single X11 window.
Definition: data.h:641
struct Con * parent
Definition: data.h:673
int border_width
Definition: data.h:706
double percent
Definition: data.h:703
struct Rect rect
Definition: data.h:677
enum Con::@20 type
focus_head
Definition: data.h:725
enum Con::@21 floating
floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track of whet...
layout_t layout
Definition: data.h:751
struct Window * window
Definition: data.h:709
nodes_head
Definition: data.h:722
enum Con::@22 scratchpad_state
border_style_t border_style
Definition: data.h:752
char * name
Definition: data.h:687
struct Rect geometry
the geometry this window requested when getting mapped
Definition: data.h:685
floating_head
Definition: data.h:719
fullscreen_mode_t fullscreen_mode
Definition: data.h:730