i3
con.c
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * con.c: Functions which deal with containers directly (creating containers,
8  * searching containers, getting specific properties from containers,
9  * …).
10  *
11  */
12 #include "all.h"
13 #include "yajl_utils.h"
14 
15 static void con_on_remove_child(Con *con);
16 
17 /*
18  * force parent split containers to be redrawn
19  *
20  */
22  Con *parent = con;
23 
24  while (parent != NULL && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
25  if (!con_is_leaf(parent)) {
26  FREE(parent->deco_render_params);
27  }
28 
29  parent = parent->parent;
30  }
31 }
32 
33 /*
34  * Create a new container (and attach it to the given parent, if not NULL).
35  * This function only initializes the data structures.
36  *
37  */
38 Con *con_new_skeleton(Con *parent, i3Window *window) {
39  Con *new = scalloc(1, sizeof(Con));
40  new->on_remove_child = con_on_remove_child;
42  new->type = CT_CON;
43  new->window = window;
44  new->border_style = config.default_border;
45  new->current_border_width = -1;
46  new->window_icon_padding = -1;
47  if (window) {
48  new->depth = window->depth;
49  } else {
50  new->depth = root_depth;
51  }
52  DLOG("opening window\n");
53 
54  TAILQ_INIT(&(new->floating_head));
55  TAILQ_INIT(&(new->nodes_head));
56  TAILQ_INIT(&(new->focus_head));
57  TAILQ_INIT(&(new->swallow_head));
58  TAILQ_INIT(&(new->marks_head));
59 
60  if (parent != NULL)
61  con_attach(new, parent, false);
62 
63  return new;
64 }
65 
66 /* A wrapper for con_new_skeleton, to retain the old con_new behaviour
67  *
68  */
69 Con *con_new(Con *parent, i3Window *window) {
70  Con *new = con_new_skeleton(parent, window);
71  x_con_init(new);
72  return new;
73 }
74 
75 /*
76  * Frees the specified container.
77  *
78  */
79 void con_free(Con *con) {
80  free(con->name);
83  while (!TAILQ_EMPTY(&(con->swallow_head))) {
84  Match *match = TAILQ_FIRST(&(con->swallow_head));
85  TAILQ_REMOVE(&(con->swallow_head), match, matches);
86  match_free(match);
87  free(match);
88  }
89  while (!TAILQ_EMPTY(&(con->marks_head))) {
90  mark_t *mark = TAILQ_FIRST(&(con->marks_head));
91  TAILQ_REMOVE(&(con->marks_head), mark, marks);
92  FREE(mark->name);
93  FREE(mark);
94  }
95  DLOG("con %p freed\n", con);
96  free(con);
97 }
98 
99 static void _con_attach(Con *con, Con *parent, Con *previous, bool ignore_focus) {
100  con->parent = parent;
101  Con *loop;
102  Con *current = previous;
103  struct nodes_head *nodes_head = &(parent->nodes_head);
104  struct focus_head *focus_head = &(parent->focus_head);
105 
106  /* Workspaces are handled differently: they need to be inserted at the
107  * right position. */
108  if (con->type == CT_WORKSPACE) {
109  DLOG("it's a workspace. num = %d\n", con->num);
110  if (con->num == -1 || TAILQ_EMPTY(nodes_head)) {
111  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
112  } else {
113  current = TAILQ_FIRST(nodes_head);
114  if (con->num < current->num) {
115  /* we need to insert the container at the beginning */
116  TAILQ_INSERT_HEAD(nodes_head, con, nodes);
117  } else {
118  while (current->num != -1 && con->num > current->num) {
119  current = TAILQ_NEXT(current, nodes);
120  if (current == TAILQ_END(nodes_head)) {
121  current = NULL;
122  break;
123  }
124  }
125  /* we need to insert con after current, if current is not NULL */
126  if (current)
127  TAILQ_INSERT_BEFORE(current, con, nodes);
128  else
129  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
130  }
131  }
132  goto add_to_focus_head;
133  }
134 
135  if (parent->type == CT_DOCKAREA) {
136  /* Insert dock client, sorting alphanumerically by class and then
137  * instance name. This makes dock client order deterministic. As a side
138  * effect, bars without a custom bar id will be sorted according to
139  * their declaration order in the config file. See #3491. */
140  current = NULL;
141  TAILQ_FOREACH (loop, nodes_head, nodes) {
142  int result = strcasecmp_nullable(con->window->class_class, loop->window->class_class);
143  if (result == 0) {
145  }
146  if (result < 0) {
147  current = loop;
148  break;
149  }
150  }
151  if (current) {
152  TAILQ_INSERT_BEFORE(loop, con, nodes);
153  } else {
154  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
155  }
156  goto add_to_focus_head;
157  }
158 
159  if (con->type == CT_FLOATING_CON) {
160  DLOG("Inserting into floating containers\n");
161  TAILQ_INSERT_TAIL(&(parent->floating_head), con, floating_windows);
162  } else {
163  if (!ignore_focus) {
164  /* Get the first tiling container in focus stack */
165  TAILQ_FOREACH (loop, &(parent->focus_head), focused) {
166  if (loop->type == CT_FLOATING_CON)
167  continue;
168  current = loop;
169  break;
170  }
171  }
172 
173  /* When the container is not a split container (but contains a window)
174  * and is attached to a workspace, we check if the user configured a
175  * workspace_layout. This is done in workspace_attach_to, which will
176  * provide us with the container to which we should attach (either the
177  * workspace or a new split container with the configured
178  * workspace_layout).
179  */
180  if (con->window != NULL &&
181  parent->type == CT_WORKSPACE &&
182  parent->workspace_layout != L_DEFAULT) {
183  DLOG("Parent is a workspace. Applying default layout...\n");
184  Con *target = workspace_attach_to(parent);
185 
186  /* Attach the original con to this new split con instead */
187  nodes_head = &(target->nodes_head);
188  focus_head = &(target->focus_head);
189  con->parent = target;
190  current = NULL;
191 
192  DLOG("done\n");
193  }
194 
195  /* Insert the container after the tiling container, if found.
196  * When adding to a CT_OUTPUT, just append one after another. */
197  if (current != NULL && parent->type != CT_OUTPUT) {
198  DLOG("Inserting con = %p after con %p\n", con, current);
199  TAILQ_INSERT_AFTER(nodes_head, current, con, nodes);
200  } else
201  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
202  }
203 
204 add_to_focus_head:
205  /* We insert to the TAIL because con_focus() will correct this.
206  * This way, we have the option to insert Cons without having
207  * to focus them. */
208  TAILQ_INSERT_TAIL(focus_head, con, focused);
210 }
211 
212 /*
213  * Attaches the given container to the given parent. This happens when moving
214  * a container or when inserting a new container at a specific place in the
215  * tree.
216  *
217  * ignore_focus is to just insert the Con at the end (useful when creating a
218  * new split container *around* some containers, that is, detaching and
219  * attaching them in order without wanting to mess with the focus in between).
220  *
221  */
222 void con_attach(Con *con, Con *parent, bool ignore_focus) {
223  _con_attach(con, parent, NULL, ignore_focus);
224 }
225 
226 /*
227  * Detaches the given container from its current parent
228  *
229  */
230 void con_detach(Con *con) {
232  if (con->type == CT_FLOATING_CON) {
233  TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
234  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
235  } else {
236  TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
237  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
238  }
239 }
240 
241 /*
242  * Sets input focus to the given container. Will be updated in X11 in the next
243  * run of x_push_changes().
244  *
245  */
246 void con_focus(Con *con) {
247  assert(con != NULL);
248  DLOG("con_focus = %p\n", con);
249 
250  /* 1: set focused-pointer to the new con */
251  /* 2: exchange the position of the container in focus stack of the parent all the way up */
252  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
253  TAILQ_INSERT_HEAD(&(con->parent->focus_head), con, focused);
254  if (con->parent->parent != NULL)
255  con_focus(con->parent);
256 
257  focused = con;
258  /* We can't blindly reset non-leaf containers since they might have
259  * other urgent children. Therefore we only reset leafs and propagate
260  * the changes upwards via con_update_parents_urgency() which does proper
261  * checks before resetting the urgency.
262  */
263  if (con->urgent && con_is_leaf(con)) {
264  con_set_urgency(con, false);
267  ipc_send_window_event("urgent", con);
268  }
269 }
270 
271 /*
272  * Raise container to the top if it is floating or inside some floating
273  * container.
274  *
275  */
276 static void con_raise(Con *con) {
277  Con *floating = con_inside_floating(con);
278  if (floating) {
279  floating_raise_con(floating);
280  }
281 }
282 
283 /*
284  * Sets input focus to the given container and raises it to the top.
285  *
286  */
287 void con_activate(Con *con) {
288  con_focus(con);
289  con_raise(con);
290 }
291 
292 /*
293  * Activates the container like in con_activate but removes fullscreen
294  * restrictions and properly warps the pointer if needed.
295  *
296  */
298  Con *ws = con_get_workspace(con);
299  Con *previous_focus = focused;
300  Con *fullscreen_on_ws = con_get_fullscreen_covering_ws(ws);
301 
302  if (fullscreen_on_ws && fullscreen_on_ws != con && !con_has_parent(con, fullscreen_on_ws)) {
303  con_disable_fullscreen(fullscreen_on_ws);
304  }
305 
306  con_activate(con);
307 
308  /* If the container is not on the current workspace, workspace_show() will
309  * switch to a different workspace and (if enabled) trigger a mouse pointer
310  * warp to the currently focused container (!) on the target workspace.
311  *
312  * Therefore, before calling workspace_show(), we make sure that 'con' will
313  * be focused on the workspace. However, we cannot just con_focus(con)
314  * because then the pointer will not be warped at all (the code thinks we
315  * are already there).
316  *
317  * So we focus 'con' to make it the currently focused window of the target
318  * workspace, then revert focus. */
319  if (ws != con_get_workspace(previous_focus)) {
320  con_activate(previous_focus);
321  /* Now switch to the workspace, then focus */
322  workspace_show(ws);
323  con_activate(con);
324  }
325 }
326 
327 /*
328  * Closes the given container.
329  *
330  */
331 void con_close(Con *con, kill_window_t kill_window) {
332  assert(con != NULL);
333  DLOG("Closing con = %p.\n", con);
334 
335  /* We never close output or root containers. */
336  if (con->type == CT_OUTPUT || con->type == CT_ROOT) {
337  DLOG("con = %p is of type %d, not closing anything.\n", con, con->type);
338  return;
339  }
340 
341  if (con->type == CT_WORKSPACE) {
342  DLOG("con = %p is a workspace, closing all children instead.\n", con);
343  Con *child, *nextchild;
344  for (child = TAILQ_FIRST(&(con->focus_head)); child;) {
345  nextchild = TAILQ_NEXT(child, focused);
346  DLOG("killing child = %p.\n", child);
347  tree_close_internal(child, kill_window, false);
348  child = nextchild;
349  }
350 
351  return;
352  }
353 
354  tree_close_internal(con, kill_window, false);
355 }
356 
357 /*
358  * Returns true when this node is a leaf node (has no children)
359  *
360  */
361 bool con_is_leaf(Con *con) {
362  return TAILQ_EMPTY(&(con->nodes_head));
363 }
364 
365 /*
366  * Returns true when this con is a leaf node with a managed X11 window (e.g.,
367  * excluding dock containers)
368  */
370  return (con != NULL && con->window != NULL && con->window->id != XCB_WINDOW_NONE && con_get_workspace(con) != NULL);
371 }
372 
373 /*
374  * Returns true if this node has regular or floating children.
375  *
376  */
377 bool con_has_children(Con *con) {
378  return (!con_is_leaf(con) || !TAILQ_EMPTY(&(con->floating_head)));
379 }
380 
381 /*
382  * Returns true if a container should be considered split.
383  *
384  */
385 bool con_is_split(Con *con) {
386  if (con_is_leaf(con))
387  return false;
388 
389  switch (con->layout) {
390  case L_DOCKAREA:
391  case L_OUTPUT:
392  return false;
393 
394  default:
395  return true;
396  }
397 }
398 
399 /*
400  * This will only return true for containers which have some parent with
401  * a tabbed / stacked parent of which they are not the currently focused child.
402  *
403  */
404 bool con_is_hidden(Con *con) {
405  Con *current = con;
406 
407  /* ascend to the workspace level and memorize the highest-up container
408  * which is stacked or tabbed. */
409  while (current != NULL && current->type != CT_WORKSPACE) {
410  Con *parent = current->parent;
411  if (parent != NULL && (parent->layout == L_TABBED || parent->layout == L_STACKED)) {
412  if (TAILQ_FIRST(&(parent->focus_head)) != current)
413  return true;
414  }
415 
416  current = parent;
417  }
418 
419  return false;
420 }
421 
422 /*
423  * Returns whether the container or any of its children is sticky.
424  *
425  */
426 bool con_is_sticky(Con *con) {
427  if (con->sticky)
428  return true;
429 
430  Con *child;
431  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
432  if (con_is_sticky(child))
433  return true;
434  }
435 
436  return false;
437 }
438 
439 /*
440  * Returns true if this node accepts a window (if the node swallows windows,
441  * it might already have swallowed enough and cannot hold any more).
442  *
443  */
445  /* 1: workspaces never accept direct windows */
446  if (con->type == CT_WORKSPACE)
447  return false;
448 
449  if (con_is_split(con)) {
450  DLOG("container %p does not accept windows, it is a split container.\n", con);
451  return false;
452  }
453 
454  /* TODO: if this is a swallowing container, we need to check its max_clients */
455  return (con->window == NULL);
456 }
457 
458 /*
459  * Gets the output container (first container with CT_OUTPUT in hierarchy) this
460  * node is on.
461  *
462  */
464  Con *result = con;
465  while (result != NULL && result->type != CT_OUTPUT)
466  result = result->parent;
467  /* We must be able to get an output because focus can never be set higher
468  * in the tree (root node cannot be focused). */
469  assert(result != NULL);
470  return result;
471 }
472 
473 /*
474  * Gets the workspace container this node is on.
475  *
476  */
478  Con *result = con;
479  while (result != NULL && result->type != CT_WORKSPACE)
480  result = result->parent;
481  return result;
482 }
483 
484 /*
485  * Searches parents of the given 'con' until it reaches one with the specified
486  * 'orientation'. Aborts when it comes across a floating_con.
487  *
488  */
490  DLOG("Searching for parent of Con %p with orientation %d\n", con, orientation);
491  Con *parent = con->parent;
492  if (parent->type == CT_FLOATING_CON)
493  return NULL;
494  while (con_orientation(parent) != orientation) {
495  DLOG("Need to go one level further up\n");
496  parent = parent->parent;
497  /* Abort when we reach a floating con, or an output con */
498  if (parent &&
499  (parent->type == CT_FLOATING_CON ||
500  parent->type == CT_OUTPUT ||
501  (parent->parent && parent->parent->type == CT_OUTPUT)))
502  parent = NULL;
503  if (parent == NULL)
504  break;
505  }
506  DLOG("Result: %p\n", parent);
507  return parent;
508 }
509 
510 /*
511  * helper data structure for the breadth-first-search in
512  * con_get_fullscreen_con()
513  *
514  */
515 struct bfs_entry {
517 
518  TAILQ_ENTRY(bfs_entry) entries;
519 };
520 
521 /*
522  * Returns the first fullscreen node below this node.
523  *
524  */
526  Con *current, *child;
527 
528  /* TODO: is breadth-first-search really appropriate? (check as soon as
529  * fullscreen levels and fullscreen for containers is implemented) */
530  TAILQ_HEAD(bfs_head, bfs_entry) bfs_head = TAILQ_HEAD_INITIALIZER(bfs_head);
531  struct bfs_entry *entry = smalloc(sizeof(struct bfs_entry));
532  entry->con = con;
533  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
534 
535  while (!TAILQ_EMPTY(&bfs_head)) {
536  entry = TAILQ_FIRST(&bfs_head);
537  current = entry->con;
538  if (current != con && current->fullscreen_mode == fullscreen_mode) {
539  /* empty the queue */
540  while (!TAILQ_EMPTY(&bfs_head)) {
541  entry = TAILQ_FIRST(&bfs_head);
542  TAILQ_REMOVE(&bfs_head, entry, entries);
543  free(entry);
544  }
545  return current;
546  }
547 
548  TAILQ_REMOVE(&bfs_head, entry, entries);
549  free(entry);
550 
551  TAILQ_FOREACH (child, &(current->nodes_head), nodes) {
552  entry = smalloc(sizeof(struct bfs_entry));
553  entry->con = child;
554  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
555  }
556 
557  TAILQ_FOREACH (child, &(current->floating_head), floating_windows) {
558  entry = smalloc(sizeof(struct bfs_entry));
559  entry->con = child;
560  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
561  }
562  }
563 
564  return NULL;
565 }
566 
567 /*
568  * Returns the fullscreen node that covers the given workspace if it exists.
569  * This is either a CF_GLOBAL fullscreen container anywhere or a CF_OUTPUT
570  * fullscreen container in the workspace.
571  *
572  */
574  if (!ws) {
575  return NULL;
576  }
578  if (!fs) {
579  return con_get_fullscreen_con(ws, CF_OUTPUT);
580  }
581  return fs;
582 }
583 
584 /*
585  * Returns true if the container is internal, such as __i3_scratch
586  *
587  */
589  return (con->name[0] == '_' && con->name[1] == '_');
590 }
591 
592 /*
593  * Returns true if the node is floating.
594  *
595  */
597  assert(con != NULL);
598  return (con->floating >= FLOATING_AUTO_ON);
599 }
600 
601 /*
602  * Returns true if the container is a docked container.
603  *
604  */
606  if (con->parent == NULL)
607  return false;
608 
609  if (con->parent->type == CT_DOCKAREA)
610  return true;
611 
612  return con_is_docked(con->parent);
613 }
614 
615 /*
616  * Checks if the given container is either floating or inside some floating
617  * container. It returns the FLOATING_CON container.
618  *
619  */
621  assert(con != NULL);
622  if (con->type == CT_FLOATING_CON)
623  return con;
624 
625  if (con->floating >= FLOATING_AUTO_ON)
626  return con->parent;
627 
628  if (con->type == CT_WORKSPACE || con->type == CT_OUTPUT)
629  return NULL;
630 
631  return con_inside_floating(con->parent);
632 }
633 
634 /*
635  * Checks if the given container is inside a focused container.
636  *
637  */
639  if (con == focused)
640  return true;
641  if (!con->parent)
642  return false;
643  return con_inside_focused(con->parent);
644 }
645 
646 /*
647  * Checks if the container has the given parent as an actual parent.
648  *
649  */
650 bool con_has_parent(Con *con, Con *parent) {
651  Con *current = con->parent;
652  if (current == NULL) {
653  return false;
654  }
655 
656  if (current == parent) {
657  return true;
658  }
659 
660  return con_has_parent(current, parent);
661 }
662 
663 /*
664  * Returns the container with the given client window ID or NULL if no such
665  * container exists.
666  *
667  */
668 Con *con_by_window_id(xcb_window_t window) {
669  Con *con;
671  if (con->window != NULL && con->window->id == window) {
672  return con;
673  }
674  }
675  return NULL;
676 }
677 
678 /*
679  * Returns the container with the given container ID or NULL if no such
680  * container exists.
681  *
682  */
683 Con *con_by_con_id(long target) {
684  Con *con;
686  if (con == (Con *)target) {
687  return con;
688  }
689  }
690 
691  return NULL;
692 }
693 
694 /*
695  * Returns true if the given container (still) exists.
696  * This can be used, e.g., to make sure a container hasn't been closed in the meantime.
697  *
698  */
700  return con_by_con_id((long)con) != NULL;
701 }
702 
703 /*
704  * Returns the container with the given frame ID or NULL if no such container
705  * exists.
706  *
707  */
708 Con *con_by_frame_id(xcb_window_t frame) {
709  Con *con;
711  if (con->frame.id == frame) {
712  return con;
713  }
714  }
715  return NULL;
716 }
717 
718 /*
719  * Returns the container with the given mark or NULL if no such container
720  * exists.
721  *
722  */
723 Con *con_by_mark(const char *mark) {
724  Con *con;
726  if (con_has_mark(con, mark))
727  return con;
728  }
729 
730  return NULL;
731 }
732 
733 /*
734  * Start from a container and traverse the transient_for linked list. Returns
735  * true if target window is found in the list. Protects againsts potential
736  * cycles.
737  *
738  */
739 bool con_find_transient_for_window(Con *start, xcb_window_t target) {
740  Con *transient_con = start;
741  int count = con_num_windows(croot);
742  while (transient_con != NULL &&
743  transient_con->window != NULL &&
744  transient_con->window->transient_for != XCB_NONE) {
745  DLOG("transient_con = 0x%08x, transient_con->window->transient_for = 0x%08x, target = 0x%08x\n",
746  transient_con->window->id, transient_con->window->transient_for, target);
747  if (transient_con->window->transient_for == target) {
748  return true;
749  }
750  Con *next_transient = con_by_window_id(transient_con->window->transient_for);
751  if (next_transient == NULL) {
752  break;
753  }
754  /* Some clients (e.g. x11-ssh-askpass) actually set WM_TRANSIENT_FOR to
755  * their own window id, so break instead of looping endlessly. */
756  if (transient_con == next_transient) {
757  break;
758  }
759  transient_con = next_transient;
760 
761  if (count-- <= 0) { /* Avoid cycles, see #4404 */
762  break;
763  }
764  }
765  return false;
766 }
767 
768 /*
769  * Returns true if and only if the given containers holds the mark.
770  *
771  */
772 bool con_has_mark(Con *con, const char *mark) {
773  mark_t *current;
774  TAILQ_FOREACH (current, &(con->marks_head), marks) {
775  if (strcmp(current->name, mark) == 0)
776  return true;
777  }
778 
779  return false;
780 }
781 
782 /*
783  * Toggles the mark on a container.
784  * If the container already has this mark, the mark is removed.
785  * Otherwise, the mark is assigned to the container.
786  *
787  */
788 void con_mark_toggle(Con *con, const char *mark, mark_mode_t mode) {
789  assert(con != NULL);
790  DLOG("Toggling mark \"%s\" on con = %p.\n", mark, con);
791 
792  if (con_has_mark(con, mark)) {
793  con_unmark(con, mark);
794  } else {
795  con_mark(con, mark, mode);
796  }
797 }
798 
799 /*
800  * Assigns a mark to the container.
801  *
802  */
803 void con_mark(Con *con, const char *mark, mark_mode_t mode) {
804  assert(con != NULL);
805  DLOG("Setting mark \"%s\" on con = %p.\n", mark, con);
806 
807  con_unmark(NULL, mark);
808  if (mode == MM_REPLACE) {
809  DLOG("Removing all existing marks on con = %p.\n", con);
810 
811  mark_t *current;
812  while (!TAILQ_EMPTY(&(con->marks_head))) {
813  current = TAILQ_FIRST(&(con->marks_head));
814  con_unmark(con, current->name);
815  }
816  }
817 
818  mark_t *new = scalloc(1, sizeof(mark_t));
819  new->name = sstrdup(mark);
820  TAILQ_INSERT_TAIL(&(con->marks_head), new, marks);
821  ipc_send_window_event("mark", con);
822 
823  con->mark_changed = true;
824 }
825 
826 /*
827  * Removes marks from containers.
828  * If con is NULL, all containers are considered.
829  * If name is NULL, this removes all existing marks.
830  * Otherwise, it will only remove the given mark (if it is present).
831  *
832  */
833 void con_unmark(Con *con, const char *name) {
834  Con *current;
835  if (name == NULL) {
836  DLOG("Unmarking all containers.\n");
837  TAILQ_FOREACH (current, &all_cons, all_cons) {
838  if (con != NULL && current != con)
839  continue;
840 
841  if (TAILQ_EMPTY(&(current->marks_head)))
842  continue;
843 
844  mark_t *mark;
845  while (!TAILQ_EMPTY(&(current->marks_head))) {
846  mark = TAILQ_FIRST(&(current->marks_head));
847  FREE(mark->name);
848  TAILQ_REMOVE(&(current->marks_head), mark, marks);
849  FREE(mark);
850 
851  ipc_send_window_event("mark", current);
852  }
853 
854  current->mark_changed = true;
855  }
856  } else {
857  DLOG("Removing mark \"%s\".\n", name);
858  current = (con == NULL) ? con_by_mark(name) : con;
859  if (current == NULL) {
860  DLOG("No container found with this mark, so there is nothing to do.\n");
861  return;
862  }
863 
864  DLOG("Found mark on con = %p. Removing it now.\n", current);
865  current->mark_changed = true;
866 
867  mark_t *mark;
868  TAILQ_FOREACH (mark, &(current->marks_head), marks) {
869  if (strcmp(mark->name, name) != 0)
870  continue;
871 
872  FREE(mark->name);
873  TAILQ_REMOVE(&(current->marks_head), mark, marks);
874  FREE(mark);
875 
876  ipc_send_window_event("mark", current);
877  break;
878  }
879  }
880 }
881 
882 /*
883  * Returns the first container below 'con' which wants to swallow this window
884  * TODO: priority
885  *
886  */
887 Con *con_for_window(Con *con, i3Window *window, Match **store_match) {
888  Con *child;
889  Match *match;
890 
891  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
892  TAILQ_FOREACH (match, &(child->swallow_head), matches) {
893  if (!match_matches_window(match, window))
894  continue;
895  if (store_match != NULL)
896  *store_match = match;
897  return child;
898  }
899  Con *result = con_for_window(child, window, store_match);
900  if (result != NULL)
901  return result;
902  }
903 
904  TAILQ_FOREACH (child, &(con->floating_head), floating_windows) {
905  TAILQ_FOREACH (match, &(child->swallow_head), matches) {
906  if (!match_matches_window(match, window))
907  continue;
908  if (store_match != NULL)
909  *store_match = match;
910  return child;
911  }
912  Con *result = con_for_window(child, window, store_match);
913  if (result != NULL)
914  return result;
915  }
916 
917  return NULL;
918 }
919 
920 static int num_focus_heads(Con *con) {
921  int focus_heads = 0;
922 
923  Con *current;
924  TAILQ_FOREACH (current, &(con->focus_head), focused) {
925  focus_heads++;
926  }
927 
928  return focus_heads;
929 }
930 
931 /*
932  * Iterate over the container's focus stack and return an array with the
933  * containers inside it, ordered from higher focus order to lowest.
934  *
935  */
937  const int focus_heads = num_focus_heads(con);
938  Con **focus_order = smalloc(focus_heads * sizeof(Con *));
939  Con *current;
940  int idx = 0;
941  TAILQ_FOREACH (current, &(con->focus_head), focused) {
942  assert(idx < focus_heads);
943  focus_order[idx++] = current;
944  }
945 
946  return focus_order;
947 }
948 
949 /*
950  * Clear the container's focus stack and re-add it using the provided container
951  * array. The function doesn't check if the provided array contains the same
952  * containers with the previous focus stack but will not add floating containers
953  * in the new focus stack if container is not a workspace.
954  *
955  */
956 void set_focus_order(Con *con, Con **focus_order) {
957  int focus_heads = 0;
958  while (!TAILQ_EMPTY(&(con->focus_head))) {
959  Con *current = TAILQ_FIRST(&(con->focus_head));
960 
961  TAILQ_REMOVE(&(con->focus_head), current, focused);
962  focus_heads++;
963  }
964 
965  for (int idx = 0; idx < focus_heads; idx++) {
966  /* Useful when encapsulating a workspace. */
967  if (con->type != CT_WORKSPACE && con_inside_floating(focus_order[idx])) {
968  focus_heads++;
969  continue;
970  }
971 
972  TAILQ_INSERT_TAIL(&(con->focus_head), focus_order[idx], focused);
973  }
974 }
975 
976 /*
977  * Returns the number of children of this container.
978  *
979  */
981  Con *child;
982  int children = 0;
983 
984  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
985  children++;
986  }
987 
988  return children;
989 }
990 
991 /*
992  * Returns the number of visible non-floating children of this container.
993  * For example, if the container contains a hsplit which has two children,
994  * this will return 2 instead of 1.
995  */
997  if (con == NULL)
998  return 0;
999 
1000  int children = 0;
1001  Con *current = NULL;
1002  TAILQ_FOREACH (current, &(con->nodes_head), nodes) {
1003  /* Visible leaf nodes are a child. */
1004  if (!con_is_hidden(current) && con_is_leaf(current))
1005  children++;
1006  /* All other containers need to be recursed. */
1007  else
1008  children += con_num_visible_children(current);
1009  }
1010 
1011  return children;
1012 }
1013 
1014 /*
1015  * Count the number of windows (i.e., leaf containers).
1016  *
1017  */
1019  if (con == NULL)
1020  return 0;
1021 
1023  return 1;
1024 
1025  int num = 0;
1026  Con *current = NULL;
1027  TAILQ_FOREACH (current, &(con->nodes_head), nodes) {
1028  num += con_num_windows(current);
1029  }
1030 
1031  TAILQ_FOREACH (current, &(con->floating_head), floating_windows) {
1032  num += con_num_windows(current);
1033  }
1034 
1035  return num;
1036 }
1037 
1038 /*
1039  * Updates the percent attribute of the children of the given container. This
1040  * function needs to be called when a window is added or removed from a
1041  * container.
1042  *
1043  */
1045  Con *child;
1046  int children = con_num_children(con);
1047 
1048  /* calculate how much we have distributed and how many containers with a
1049  * percentage set we have */
1050  double total = 0.0;
1051  int children_with_percent = 0;
1052  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1053  if (child->percent > 0.0) {
1054  total += child->percent;
1055  ++children_with_percent;
1056  }
1057  }
1058 
1059  /* if there were children without a percentage set, set to a value that
1060  * will make those children proportional to all others */
1061  if (children_with_percent != children) {
1062  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1063  if (child->percent <= 0.0) {
1064  if (children_with_percent == 0) {
1065  total += (child->percent = 1.0);
1066  } else {
1067  total += (child->percent = total / children_with_percent);
1068  }
1069  }
1070  }
1071  }
1072 
1073  /* if we got a zero, just distribute the space equally, otherwise
1074  * distribute according to the proportions we got */
1075  if (total == 0.0) {
1076  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1077  child->percent = 1.0 / children;
1078  }
1079  } else if (total != 1.0) {
1080  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1081  child->percent /= total;
1082  }
1083  }
1084 }
1085 
1086 /*
1087  * Toggles fullscreen mode for the given container. If there already is a
1088  * fullscreen container on this workspace, fullscreen will be disabled and then
1089  * enabled for the container the user wants to have in fullscreen mode.
1090  *
1091  */
1092 void con_toggle_fullscreen(Con *con, int fullscreen_mode) {
1093  if (con->type == CT_WORKSPACE) {
1094  DLOG("You cannot make a workspace fullscreen.\n");
1095  return;
1096  }
1097 
1098  DLOG("toggling fullscreen for %p / %s\n", con, con->name);
1099 
1100  if (con->fullscreen_mode == CF_NONE)
1101  con_enable_fullscreen(con, fullscreen_mode);
1102  else
1104 }
1105 
1106 /*
1107  * Sets the specified fullscreen mode for the given container, sends the
1108  * “fullscreen_mode” event and changes the XCB fullscreen property of the
1109  * container’s window, if any.
1110  *
1111  */
1112 static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode) {
1113  con->fullscreen_mode = fullscreen_mode;
1114 
1115  DLOG("mode now: %d\n", con->fullscreen_mode);
1116 
1117  /* Send an ipc window "fullscreen_mode" event */
1118  ipc_send_window_event("fullscreen_mode", con);
1119 
1120  /* update _NET_WM_STATE if this container has a window */
1121  /* TODO: when a window is assigned to a container which is already
1122  * fullscreened, this state needs to be pushed to the client, too */
1123  if (con->window == NULL)
1124  return;
1125 
1126  if (con->fullscreen_mode != CF_NONE) {
1127  DLOG("Setting _NET_WM_STATE_FULLSCREEN for con = %p / window = %d.\n", con, con->window->id);
1128  xcb_add_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_FULLSCREEN);
1129  } else {
1130  DLOG("Removing _NET_WM_STATE_FULLSCREEN for con = %p / window = %d.\n", con, con->window->id);
1131  xcb_remove_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_FULLSCREEN);
1132  }
1133 }
1134 
1135 /*
1136  * Enables fullscreen mode for the given container, if necessary.
1137  *
1138  * If the container’s mode is already CF_OUTPUT or CF_GLOBAL, the container is
1139  * kept fullscreen but its mode is set to CF_GLOBAL and CF_OUTPUT,
1140  * respectively.
1141  *
1142  * Other fullscreen containers will be disabled first, if they hide the new
1143  * one.
1144  *
1145  */
1147  if (con->type == CT_WORKSPACE) {
1148  DLOG("You cannot make a workspace fullscreen.\n");
1149  return;
1150  }
1151 
1152  assert(fullscreen_mode == CF_GLOBAL || fullscreen_mode == CF_OUTPUT);
1153 
1154  if (fullscreen_mode == CF_GLOBAL)
1155  DLOG("enabling global fullscreen for %p / %s\n", con, con->name);
1156  else
1157  DLOG("enabling fullscreen for %p / %s\n", con, con->name);
1158 
1159  if (con->fullscreen_mode == fullscreen_mode) {
1160  DLOG("fullscreen already enabled for %p / %s\n", con, con->name);
1161  return;
1162  }
1163 
1164  Con *con_ws = con_get_workspace(con);
1165 
1166  /* Disable any fullscreen container that would conflict the new one. */
1167  Con *fullscreen = con_get_fullscreen_con(croot, CF_GLOBAL);
1168  if (fullscreen == NULL)
1169  fullscreen = con_get_fullscreen_con(con_ws, CF_OUTPUT);
1170  if (fullscreen != NULL)
1171  con_disable_fullscreen(fullscreen);
1172 
1173  /* Set focus to new fullscreen container. Unless in global fullscreen mode
1174  * and on another workspace restore focus afterwards.
1175  * Switch to the container’s workspace if mode is global. */
1176  Con *cur_ws = con_get_workspace(focused);
1177  Con *old_focused = focused;
1178  if (fullscreen_mode == CF_GLOBAL && cur_ws != con_ws)
1179  workspace_show(con_ws);
1180  con_activate(con);
1181  if (fullscreen_mode != CF_GLOBAL && cur_ws != con_ws)
1182  con_activate(old_focused);
1183 
1184  con_set_fullscreen_mode(con, fullscreen_mode);
1185 }
1186 
1187 /*
1188  * Disables fullscreen mode for the given container regardless of the mode, if
1189  * necessary.
1190  *
1191  */
1193  if (con->type == CT_WORKSPACE) {
1194  DLOG("You cannot make a workspace fullscreen.\n");
1195  return;
1196  }
1197 
1198  DLOG("disabling fullscreen for %p / %s\n", con, con->name);
1199 
1200  if (con->fullscreen_mode == CF_NONE) {
1201  DLOG("fullscreen already disabled for %p / %s\n", con, con->name);
1202  return;
1203  }
1204 
1206 }
1207 
1208 static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus, bool fix_percentage) {
1209  Con *orig_target = target;
1210 
1211  /* Prevent moving if this would violate the fullscreen focus restrictions. */
1212  Con *target_ws = con_get_workspace(target);
1213  if (!ignore_focus && !con_fullscreen_permits_focusing(target_ws)) {
1214  LOG("Cannot move out of a fullscreen container.\n");
1215  return false;
1216  }
1217 
1218  if (con_is_floating(con)) {
1219  DLOG("Container is floating, using parent instead.\n");
1220  con = con->parent;
1221  }
1222 
1223  Con *source_ws = con_get_workspace(con);
1224 
1225  if (con->type == CT_WORKSPACE) {
1226  /* Re-parent all of the old workspace's floating windows. */
1227  Con *child;
1228  while (!TAILQ_EMPTY(&(source_ws->floating_head))) {
1229  child = TAILQ_FIRST(&(source_ws->floating_head));
1230  con_move_to_workspace(child, target_ws, true, true, false);
1231  }
1232 
1233  /* If there are no non-floating children, ignore the workspace. */
1234  if (con_is_leaf(con))
1235  return false;
1236 
1238  if (con == NULL) {
1239  ELOG("Workspace failed to move its contents into a container!\n");
1240  return false;
1241  }
1242  }
1243 
1244  /* Save the urgency state so that we can restore it. */
1245  bool urgent = con->urgent;
1246 
1247  /* Save the current workspace. So we can call workspace_show() by the end
1248  * of this function. */
1249  Con *current_ws = con_get_workspace(focused);
1250 
1251  Con *source_output = con_get_output(con),
1252  *dest_output = con_get_output(target_ws);
1253 
1254  /* 1: save the container which is going to be focused after the current
1255  * container is moved away */
1256  Con *focus_next = NULL;
1257  if (!ignore_focus && source_ws == current_ws && target_ws != source_ws) {
1258  focus_next = con_descend_focused(source_ws);
1259  if (focus_next == con || con_has_parent(focus_next, con)) {
1260  focus_next = con_next_focused(con);
1261  }
1262  }
1263 
1264  /* 2: we go up one level, but only when target is a normal container */
1265  if (target->type != CT_WORKSPACE) {
1266  DLOG("target originally = %p / %s / type %d\n", target, target->name, target->type);
1267  target = target->parent;
1268  }
1269 
1270  /* 3: if the original target is the direct child of a floating container, we
1271  * can't move con next to it - floating containers have only one child - so
1272  * we get the workspace instead. */
1273  if (target->type == CT_FLOATING_CON) {
1274  DLOG("floatingcon, going up even further\n");
1275  orig_target = target;
1276  target = target->parent;
1277  }
1278 
1279  if (con->type == CT_FLOATING_CON) {
1280  Con *ws = con_get_workspace(target);
1281  DLOG("This is a floating window, using workspace %p / %s\n", ws, ws->name);
1282  target = ws;
1283  }
1284 
1285  if (source_output != dest_output) {
1286  /* Take the relative coordinates of the current output, then add them
1287  * to the coordinate space of the correct output */
1288  if (fix_coordinates && con->type == CT_FLOATING_CON) {
1289  floating_fix_coordinates(con, &(source_output->rect), &(dest_output->rect));
1290  } else
1291  DLOG("Not fixing coordinates, fix_coordinates flag = %d\n", fix_coordinates);
1292  }
1293 
1294  /* If moving a fullscreen container and the destination already has a
1295  * fullscreen window on it, un-fullscreen the target's fullscreen con.
1296  * con->fullscreen_mode is not enough in some edge cases:
1297  * 1. con is CT_FLOATING_CON, child is fullscreen.
1298  * 2. con is the parent of a fullscreen container, can be triggered by
1299  * moving the parent with command criteria.
1300  */
1301  Con *fullscreen = con_get_fullscreen_con(target_ws, CF_OUTPUT);
1302  const bool con_has_fullscreen = con->fullscreen_mode != CF_NONE ||
1305  if (con_has_fullscreen && fullscreen != NULL) {
1306  con_toggle_fullscreen(fullscreen, CF_OUTPUT);
1307  fullscreen = NULL;
1308  }
1309 
1310  DLOG("Re-attaching container to %p / %s\n", target, target->name);
1311  /* 4: re-attach the con to the parent of this focused container */
1312  Con *parent = con->parent;
1313  con_detach(con);
1314  _con_attach(con, target, behind_focused ? NULL : orig_target, !behind_focused);
1315 
1316  /* 5: fix the percentages */
1317  if (fix_percentage) {
1318  con_fix_percent(parent);
1319  con->percent = 0.0;
1320  con_fix_percent(target);
1321  }
1322 
1323  /* 6: focus the con on the target workspace, but only within that
1324  * workspace, that is, don’t move focus away if the target workspace is
1325  * invisible.
1326  * We don’t focus the con for i3 pseudo workspaces like __i3_scratch and
1327  * we don’t focus when there is a fullscreen con on that workspace. We
1328  * also don't do it if the caller requested to ignore focus. */
1329  if (!ignore_focus && !con_is_internal(target_ws) && !fullscreen) {
1330  /* We need to save the focused workspace on the output in case the
1331  * new workspace is hidden and it's necessary to immediately switch
1332  * back to the originally-focused workspace. */
1333  Con *old_focus_ws = TAILQ_FIRST(&(output_get_content(dest_output)->focus_head));
1334  Con *old_focus = focused;
1336 
1337  if (old_focus_ws == current_ws && old_focus->type != CT_WORKSPACE) {
1338  /* Restore focus to the currently focused container. */
1339  con_activate(old_focus);
1340  } else if (con_get_workspace(focused) != old_focus_ws) {
1341  /* Restore focus if the output's focused workspace has changed. */
1342  con_focus(con_descend_focused(old_focus_ws));
1343  }
1344  }
1345 
1346  /* 7: when moving to another workspace, we leave the focus on the current
1347  * workspace. (see also #809) */
1348  if (!ignore_focus) {
1349  workspace_show(current_ws);
1350  if (dont_warp) {
1351  DLOG("x_set_warp_to(NULL) because dont_warp is set\n");
1352  x_set_warp_to(NULL);
1353  }
1354  }
1355 
1356  /* Set focus only if con was on current workspace before moving.
1357  * Otherwise we would give focus to some window on different workspace. */
1358  if (focus_next)
1359  con_activate(con_descend_focused(focus_next));
1360 
1361  /* 8. If anything within the container is associated with a startup sequence,
1362  * delete it so child windows won't be created on the old workspace. */
1363  if (!con_is_leaf(con)) {
1364  Con *child;
1365  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1366  if (!child->window)
1367  continue;
1369  }
1370  }
1371 
1372  if (con->window) {
1374  }
1375 
1376  /* 9. If the container was marked urgent, move the urgency hint. */
1377  if (urgent) {
1378  workspace_update_urgent_flag(source_ws);
1379  con_set_urgency(con, true);
1380  }
1381 
1382  /* Ensure the container will be redrawn. */
1384 
1385  CALL(parent, on_remove_child);
1386 
1387  ipc_send_window_event("move", con);
1389  return true;
1390 }
1391 
1392 bool con_move_to_target(Con *con, Con *target) {
1393  /* For target containers in the scratchpad, we just send the window to the scratchpad. */
1394  if (con_get_workspace(target) == workspace_get("__i3_scratch")) {
1395  DLOG("target container is in the scratchpad, moving container to scratchpad.\n");
1397  return true;
1398  }
1399 
1400  /* For floating target containers, we just send the window to the same workspace. */
1401  if (con_is_floating(target)) {
1402  DLOG("target container is floating, moving container to target's workspace.\n");
1403  con_move_to_workspace(con, con_get_workspace(target), true, false, false);
1404  return true;
1405  }
1406 
1407  if (target->type == CT_WORKSPACE && con_is_leaf(target)) {
1408  DLOG("target container is an empty workspace, simply moving the container there.\n");
1409  con_move_to_workspace(con, target, true, false, false);
1410  return true;
1411  }
1412 
1413  /* For split containers, we use the currently focused container within it.
1414  * This allows setting marks on, e.g., tabbed containers which will move
1415  * con to a new tab behind the focused tab. */
1416  if (con_is_split(target)) {
1417  DLOG("target is a split container, descending to the currently focused child.\n");
1418  target = TAILQ_FIRST(&(target->focus_head));
1419  }
1420 
1421  if (con == target || con_has_parent(target, con)) {
1422  DLOG("cannot move the container to or inside itself, aborting.\n");
1423  return false;
1424  }
1425 
1426  return _con_move_to_con(con, target, false, true, false, false, true);
1427 }
1428 
1429 /*
1430  * Moves the given container to the given mark.
1431  *
1432  */
1433 bool con_move_to_mark(Con *con, const char *mark) {
1434  Con *target = con_by_mark(mark);
1435  if (target == NULL) {
1436  DLOG("found no container with mark \"%s\"\n", mark);
1437  return false;
1438  }
1439 
1440  return con_move_to_target(con, target);
1441 }
1442 
1443 /*
1444  * Moves the given container to the currently focused container on the given
1445  * workspace.
1446  *
1447  * The fix_coordinates flag will translate the current coordinates (offset from
1448  * the monitor position basically) to appropriate coordinates on the
1449  * destination workspace.
1450  * Not enabling this behaviour comes in handy when this function gets called by
1451  * floating_maybe_reassign_ws, which will only "move" a floating window when it
1452  * *already* changed its coordinates to a different output.
1453  *
1454  * The dont_warp flag disables pointer warping and will be set when this
1455  * function is called while dragging a floating window.
1456  *
1457  * If ignore_focus is set, the container will be moved without modifying focus
1458  * at all.
1459  *
1460  * TODO: is there a better place for this function?
1461  *
1462  */
1463 void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus) {
1464  assert(workspace->type == CT_WORKSPACE);
1465 
1466  Con *source_ws = con_get_workspace(con);
1467  if (workspace == source_ws) {
1468  DLOG("Not moving, already there\n");
1469  return;
1470  }
1471 
1472  Con *target = con_descend_focused(workspace);
1473  _con_move_to_con(con, target, true, fix_coordinates, dont_warp, ignore_focus, true);
1474 }
1475 
1476 /*
1477  * Moves the given container to the currently focused container on the
1478  * visible workspace on the given output.
1479  *
1480  */
1481 void con_move_to_output(Con *con, Output *output, bool fix_coordinates) {
1482  Con *ws = NULL;
1483  GREP_FIRST(ws, output_get_content(output->con), workspace_is_visible(child));
1484  assert(ws != NULL);
1485  DLOG("Moving con %p to output %s\n", con, output_primary_name(output));
1486  con_move_to_workspace(con, ws, fix_coordinates, false, false);
1487 }
1488 
1489 /*
1490  * Moves the given container to the currently focused container on the
1491  * visible workspace on the output specified by the given name.
1492  * The current output for the container is used to resolve relative names
1493  * such as left, right, up, down.
1494  *
1495  */
1496 bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates) {
1497  Output *current_output = get_output_for_con(con);
1498  Output *output = get_output_from_string(current_output, name);
1499  if (output == NULL) {
1500  ELOG("Could not find output \"%s\"\n", name);
1501  return false;
1502  }
1503 
1504  con_move_to_output(con, output, fix_coordinates);
1505  return true;
1506 }
1507 
1508 /*
1509  * Returns the orientation of the given container (for stacked containers,
1510  * vertical orientation is used regardless of the actual orientation of the
1511  * container).
1512  *
1513  */
1515  switch (con->layout) {
1516  case L_SPLITV:
1517  /* stacking containers behave like they are in vertical orientation */
1518  case L_STACKED:
1519  return VERT;
1520 
1521  case L_SPLITH:
1522  /* tabbed containers behave like they are in vertical orientation */
1523  case L_TABBED:
1524  return HORIZ;
1525 
1526  case L_DEFAULT:
1527  ELOG("Someone called con_orientation() on a con with L_DEFAULT, this is a bug in the code.\n");
1528  assert(false);
1529 
1530  case L_DOCKAREA:
1531  case L_OUTPUT:
1532  ELOG("con_orientation() called on dockarea/output (%d) container %p\n", con->layout, con);
1533  assert(false);
1534  }
1535  /* should not be reached */
1536  assert(false);
1537 }
1538 
1539 /*
1540  * Returns the container which will be focused next when the given container
1541  * is not available anymore. Called in tree_close_internal and con_move_to_workspace
1542  * to properly restore focus.
1543  *
1544  */
1546  /* dock clients cannot be focused, so we focus the workspace instead */
1547  if (con->parent->type == CT_DOCKAREA) {
1548  DLOG("selecting workspace for dock client\n");
1550  }
1551  if (con_is_floating(con)) {
1552  con = con->parent;
1553  }
1554 
1555  /* if 'con' is not the first entry in the focus stack, use the first one as
1556  * it’s currently focused already */
1557  Con *next = TAILQ_FIRST(&(con->parent->focus_head));
1558  if (next != con) {
1559  DLOG("Using first entry %p\n", next);
1560  } else {
1561  /* try to focus the next container on the same level as this one or fall
1562  * back to its parent */
1563  if (!(next = TAILQ_NEXT(con, focused))) {
1564  next = con->parent;
1565  }
1566  }
1567 
1568  /* now go down the focus stack as far as
1569  * possible, excluding the current container */
1570  while (!TAILQ_EMPTY(&(next->focus_head)) && TAILQ_FIRST(&(next->focus_head)) != con) {
1571  next = TAILQ_FIRST(&(next->focus_head));
1572  }
1573 
1574  if (con->type == CT_FLOATING_CON && next != con->parent) {
1575  next = con_descend_focused(next);
1576  }
1577 
1578  return next;
1579 }
1580 
1581 /*
1582  * Returns the focused con inside this client, descending the tree as far as
1583  * possible. This comes in handy when attaching a con to a workspace at the
1584  * currently focused position, for example.
1585  *
1586  */
1588  Con *next = con;
1589  while (next != focused && !TAILQ_EMPTY(&(next->focus_head)))
1590  next = TAILQ_FIRST(&(next->focus_head));
1591  return next;
1592 }
1593 
1594 /*
1595  * Returns the focused con inside this client, descending the tree as far as
1596  * possible. This comes in handy when attaching a con to a workspace at the
1597  * currently focused position, for example.
1598  *
1599  * Works like con_descend_focused but considers only tiling cons.
1600  *
1601  */
1603  Con *next = con;
1604  Con *before;
1605  Con *child;
1606  if (next == focused)
1607  return next;
1608  do {
1609  before = next;
1610  TAILQ_FOREACH (child, &(next->focus_head), focused) {
1611  if (child->type == CT_FLOATING_CON)
1612  continue;
1613 
1614  next = child;
1615  break;
1616  }
1617  } while (before != next && next != focused);
1618  return next;
1619 }
1620 
1621 /*
1622  * Returns the leftmost, rightmost, etc. container in sub-tree. For example, if
1623  * direction is D_LEFT, then we return the rightmost container and if direction
1624  * is D_RIGHT, we return the leftmost container. This is because if we are
1625  * moving D_LEFT, and thus want the rightmost container.
1626  *
1627  */
1629  Con *most = NULL;
1630  Con *current;
1631  int orientation = con_orientation(con);
1632  DLOG("con_descend_direction(%p, orientation %d, direction %d)\n", con, orientation, direction);
1633  if (direction == D_LEFT || direction == D_RIGHT) {
1634  if (orientation == HORIZ) {
1635  /* If the direction is horizontal, we can use either the first
1636  * (D_RIGHT) or the last con (D_LEFT) */
1637  if (direction == D_RIGHT)
1638  most = TAILQ_FIRST(&(con->nodes_head));
1639  else
1640  most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1641  } else if (orientation == VERT) {
1642  /* Wrong orientation. We use the last focused con. Within that con,
1643  * we recurse to chose the left/right con or at least the last
1644  * focused one. */
1645  TAILQ_FOREACH (current, &(con->focus_head), focused) {
1646  if (current->type != CT_FLOATING_CON) {
1647  most = current;
1648  break;
1649  }
1650  }
1651  } else {
1652  /* If the con has no orientation set, it’s not a split container
1653  * but a container with a client window, so stop recursing */
1654  return con;
1655  }
1656  }
1657 
1658  if (direction == D_UP || direction == D_DOWN) {
1659  if (orientation == VERT) {
1660  /* If the direction is vertical, we can use either the first
1661  * (D_DOWN) or the last con (D_UP) */
1662  if (direction == D_UP)
1663  most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1664  else
1665  most = TAILQ_FIRST(&(con->nodes_head));
1666  } else if (orientation == HORIZ) {
1667  /* Wrong orientation. We use the last focused con. Within that con,
1668  * we recurse to chose the top/bottom con or at least the last
1669  * focused one. */
1670  TAILQ_FOREACH (current, &(con->focus_head), focused) {
1671  if (current->type != CT_FLOATING_CON) {
1672  most = current;
1673  break;
1674  }
1675  }
1676  } else {
1677  /* If the con has no orientation set, it’s not a split container
1678  * but a container with a client window, so stop recursing */
1679  return con;
1680  }
1681  }
1682 
1683  if (!most)
1684  return con;
1685  return con_descend_direction(most, direction);
1686 }
1687 
1688 /*
1689  * Returns a "relative" Rect which contains the amount of pixels that need to
1690  * be added to the original Rect to get the final position (obviously the
1691  * amount of pixels for normal, 1pixel and borderless are different).
1692  *
1693  */
1696  if (!con_is_floating(con)) {
1697  return (Rect){0, 0, 0, 0};
1698  }
1699  }
1700 
1701  adjacent_t borders_to_hide = ADJ_NONE;
1702  int border_width = con->current_border_width;
1703  DLOG("The border width for con is set to: %d\n", con->current_border_width);
1704  Rect result;
1705  if (con->current_border_width < 0) {
1706  if (con_is_floating(con)) {
1707  border_width = config.default_floating_border_width;
1708  } else {
1709  border_width = config.default_border_width;
1710  }
1711  }
1712  DLOG("Effective border width is set to: %d\n", border_width);
1713  /* Shortcut to avoid calling con_adjacent_borders() on dock containers. */
1714  int border_style = con_border_style(con);
1715  if (border_style == BS_NONE)
1716  return (Rect){0, 0, 0, 0};
1717  if (border_style == BS_NORMAL) {
1718  result = (Rect){border_width, 0, -(2 * border_width), -(border_width)};
1719  } else {
1720  result = (Rect){border_width, border_width, -(2 * border_width), -(2 * border_width)};
1721  }
1722 
1723  borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
1724  if (borders_to_hide & ADJ_LEFT_SCREEN_EDGE) {
1725  result.x -= border_width;
1726  result.width += border_width;
1727  }
1728  if (borders_to_hide & ADJ_RIGHT_SCREEN_EDGE) {
1729  result.width += border_width;
1730  }
1731  if (borders_to_hide & ADJ_UPPER_SCREEN_EDGE && (border_style != BS_NORMAL)) {
1732  result.y -= border_width;
1733  result.height += border_width;
1734  }
1735  if (borders_to_hide & ADJ_LOWER_SCREEN_EDGE) {
1736  result.height += border_width;
1737  }
1738  return result;
1739 }
1740 
1741 /*
1742  * Returns adjacent borders of the window. We need this if hide_edge_borders is
1743  * enabled.
1744  */
1746  adjacent_t result = ADJ_NONE;
1747  /* Floating windows are never adjacent to any other window, so
1748  don’t hide their border(s). This prevents bug #998. */
1749  if (con_is_floating(con))
1750  return result;
1751 
1752  Con *workspace = con_get_workspace(con);
1753  if (con->rect.x == workspace->rect.x)
1754  result |= ADJ_LEFT_SCREEN_EDGE;
1755  if (con->rect.x + con->rect.width == workspace->rect.x + workspace->rect.width)
1756  result |= ADJ_RIGHT_SCREEN_EDGE;
1757  if (con->rect.y == workspace->rect.y)
1758  result |= ADJ_UPPER_SCREEN_EDGE;
1759  if (con->rect.y + con->rect.height == workspace->rect.y + workspace->rect.height)
1760  result |= ADJ_LOWER_SCREEN_EDGE;
1761  return result;
1762 }
1763 
1764 /*
1765  * Use this function to get a container’s border style. This is important
1766  * because when inside a stack, the border style is always BS_NORMAL.
1767  * For tabbed mode, the same applies, with one exception: when the container is
1768  * borderless and the only element in the tabbed container, the border is not
1769  * rendered.
1770  *
1771  * For children of a CT_DOCKAREA, the border style is always none.
1772  *
1773  */
1776  DLOG("this one is fullscreen! overriding BS_NONE\n");
1777  return BS_NONE;
1778  }
1779 
1780  if (con->parent->layout == L_STACKED)
1781  return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1782 
1784  return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1785 
1786  if (con->parent->type == CT_DOCKAREA)
1787  return BS_NONE;
1788 
1789  return con->border_style;
1790 }
1791 
1792 /*
1793  * Sets the given border style on con, correctly keeping the position/size of a
1794  * floating window.
1795  *
1796  */
1797 void con_set_border_style(Con *con, int border_style, int border_width) {
1798  /* Handle the simple case: non-floating containerns */
1799  if (!con_is_floating(con)) {
1800  con->border_style = border_style;
1801  con->current_border_width = border_width;
1802  return;
1803  }
1804 
1805  /* For floating containers, we want to keep the position/size of the
1806  * *window* itself. We first add the border pixels to con->rect to make
1807  * con->rect represent the absolute position of the window (same for
1808  * parent). Then, we change the border style and subtract the new border
1809  * pixels. For the parent, we do the same also for the decoration. */
1810  DLOG("This is a floating container\n");
1811 
1812  Con *parent = con->parent;
1814  int deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1815 
1816  con->rect = rect_add(con->rect, bsr);
1817  parent->rect = rect_add(parent->rect, bsr);
1818  parent->rect.y += deco_height;
1819  parent->rect.height -= deco_height;
1820 
1821  /* Change the border style, get new border/decoration values. */
1822  con->border_style = border_style;
1823  con->current_border_width = border_width;
1824  bsr = con_border_style_rect(con);
1825  deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1826 
1827  con->rect = rect_sub(con->rect, bsr);
1828  parent->rect = rect_sub(parent->rect, bsr);
1829  parent->rect.y -= deco_height;
1830  parent->rect.height += deco_height;
1831 }
1832 
1833 /*
1834  * This function changes the layout of a given container. Use it to handle
1835  * special cases like changing a whole workspace to stacked/tabbed (creates a
1836  * new split container before).
1837  *
1838  */
1839 void con_set_layout(Con *con, layout_t layout) {
1840  DLOG("con_set_layout(%p, %d), con->type = %d\n",
1841  con, layout, con->type);
1842 
1843  /* Users can focus workspaces, but not any higher in the hierarchy.
1844  * Focus on the workspace is a special case, since in every other case, the
1845  * user means "change the layout of the parent split container". */
1846  if (con->type != CT_WORKSPACE)
1847  con = con->parent;
1848 
1849  /* We fill in last_split_layout when switching to a different layout
1850  * since there are many places in the code that don’t use
1851  * con_set_layout(). */
1852  if (con->layout == L_SPLITH || con->layout == L_SPLITV)
1854 
1855  /* When the container type is CT_WORKSPACE, the user wants to change the
1856  * whole workspace into stacked/tabbed mode. To do this and still allow
1857  * intuitive operations (like level-up and then opening a new window), we
1858  * need to create a new split container. */
1859  if (con->type == CT_WORKSPACE) {
1860  if (con_num_children(con) == 0) {
1861  layout_t ws_layout = (layout == L_STACKED || layout == L_TABBED) ? layout : L_DEFAULT;
1862  DLOG("Setting workspace_layout to %d\n", ws_layout);
1863  con->workspace_layout = ws_layout;
1864  DLOG("Setting layout to %d\n", layout);
1865  con->layout = layout;
1866  } else if (layout == L_STACKED || layout == L_TABBED || layout == L_SPLITV || layout == L_SPLITH) {
1867  DLOG("Creating new split container\n");
1868  /* 1: create a new split container */
1869  Con *new = con_new(NULL, NULL);
1870  new->parent = con;
1871 
1872  /* 2: Set the requested layout on the split container and mark it as
1873  * split. */
1874  new->layout = layout;
1875  new->last_split_layout = con->last_split_layout;
1876 
1877  /* 3: move the existing cons of this workspace below the new con */
1878  Con **focus_order = get_focus_order(con);
1879 
1880  DLOG("Moving cons\n");
1881  Con *child;
1882  while (!TAILQ_EMPTY(&(con->nodes_head))) {
1883  child = TAILQ_FIRST(&(con->nodes_head));
1884  con_detach(child);
1885  con_attach(child, new, true);
1886  }
1887 
1888  set_focus_order(new, focus_order);
1889  free(focus_order);
1890 
1891  /* 4: attach the new split container to the workspace */
1892  DLOG("Attaching new split to ws\n");
1893  con_attach(new, con, false);
1894 
1897  return;
1898  }
1899  }
1900 
1901  if (layout == L_DEFAULT) {
1902  /* Special case: the layout formerly known as "default" (in combination
1903  * with an orientation). Since we switched to splith/splitv layouts,
1904  * using the "default" layout (which "only" should happen when using
1905  * legacy configs) is using the last split layout (either splith or
1906  * splitv) in order to still do the same thing. */
1908  /* In case last_split_layout was not initialized… */
1909  if (con->layout == L_DEFAULT)
1910  con->layout = L_SPLITH;
1911  } else {
1912  con->layout = layout;
1913  }
1915 }
1916 
1917 /*
1918  * This function toggles the layout of a given container. toggle_mode can be
1919  * either 'default' (toggle only between stacked/tabbed/last_split_layout),
1920  * 'split' (toggle only between splitv/splith) or 'all' (toggle between all
1921  * layouts).
1922  *
1923  */
1924 void con_toggle_layout(Con *con, const char *toggle_mode) {
1925  Con *parent = con;
1926  /* Users can focus workspaces, but not any higher in the hierarchy.
1927  * Focus on the workspace is a special case, since in every other case, the
1928  * user means "change the layout of the parent split container". */
1929  if (con->type != CT_WORKSPACE)
1930  parent = con->parent;
1931  DLOG("con_toggle_layout(%p, %s), parent = %p\n", con, toggle_mode, parent);
1932 
1933  const char delim[] = " ";
1934 
1935  if (strcasecmp(toggle_mode, "split") == 0 || strstr(toggle_mode, delim)) {
1936  /* L_DEFAULT is used as a placeholder value to distinguish if
1937  * the first layout has already been saved. (it can never be L_DEFAULT) */
1938  layout_t new_layout = L_DEFAULT;
1939  bool current_layout_found = false;
1940  char *tm_dup = sstrdup(toggle_mode);
1941  char *cur_tok = strtok(tm_dup, delim);
1942 
1943  for (layout_t layout; cur_tok != NULL; cur_tok = strtok(NULL, delim)) {
1944  if (strcasecmp(cur_tok, "split") == 0) {
1945  /* Toggle between splits. When the current layout is not a split
1946  * layout, we just switch back to last_split_layout. Otherwise, we
1947  * change to the opposite split layout. */
1948  if (parent->layout != L_SPLITH && parent->layout != L_SPLITV) {
1949  layout = parent->last_split_layout;
1950  /* In case last_split_layout was not initialized… */
1951  if (layout == L_DEFAULT) {
1952  layout = L_SPLITH;
1953  }
1954  } else {
1955  layout = (parent->layout == L_SPLITH) ? L_SPLITV : L_SPLITH;
1956  }
1957  } else {
1958  bool success = layout_from_name(cur_tok, &layout);
1959  if (!success || layout == L_DEFAULT) {
1960  ELOG("The token '%s' was not recognized and has been skipped.\n", cur_tok);
1961  continue;
1962  }
1963  }
1964 
1965  /* If none of the specified layouts match the current,
1966  * fall back to the first layout in the list */
1967  if (new_layout == L_DEFAULT) {
1968  new_layout = layout;
1969  }
1970 
1971  /* We found the active layout in the last iteration, so
1972  * now let's activate the current layout (next in list) */
1973  if (current_layout_found) {
1974  new_layout = layout;
1975  break;
1976  }
1977 
1978  if (parent->layout == layout) {
1979  current_layout_found = true;
1980  }
1981  }
1982  free(tm_dup);
1983 
1984  if (new_layout != L_DEFAULT) {
1985  con_set_layout(con, new_layout);
1986  }
1987  } else if (strcasecmp(toggle_mode, "all") == 0 || strcasecmp(toggle_mode, "default") == 0) {
1988  if (parent->layout == L_STACKED)
1990  else if (parent->layout == L_TABBED) {
1991  if (strcasecmp(toggle_mode, "all") == 0)
1993  else
1995  } else if (parent->layout == L_SPLITH || parent->layout == L_SPLITV) {
1996  if (strcasecmp(toggle_mode, "all") == 0) {
1997  /* When toggling through all modes, we toggle between
1998  * splith/splitv, whereas normally we just directly jump to
1999  * stacked. */
2000  if (parent->layout == L_SPLITH)
2002  else
2004  } else {
2006  }
2007  }
2008  }
2009 }
2010 
2011 /*
2012  * Callback which will be called when removing a child from the given con.
2013  * Kills the container if it is empty and replaces it with the child if there
2014  * is exactly one child.
2015  *
2016  */
2017 static void con_on_remove_child(Con *con) {
2018  DLOG("on_remove_child\n");
2019 
2020  /* Every container 'above' (in the hierarchy) the workspace content should
2021  * not be closed when the last child was removed */
2022  if (con->type == CT_OUTPUT ||
2023  con->type == CT_ROOT ||
2024  con->type == CT_DOCKAREA ||
2025  (con->parent != NULL && con->parent->type == CT_OUTPUT)) {
2026  DLOG("not handling, type = %d, name = %s\n", con->type, con->name);
2027  return;
2028  }
2029 
2030  /* For workspaces, close them only if they're not visible anymore */
2031  if (con->type == CT_WORKSPACE) {
2032  if (TAILQ_EMPTY(&(con->focus_head)) && !workspace_is_visible(con)) {
2033  LOG("Closing old workspace (%p / %s), it is empty\n", con, con->name);
2034  yajl_gen gen = ipc_marshal_workspace_event("empty", con, NULL);
2036 
2037  const unsigned char *payload;
2038  ylength length;
2039  y(get_buf, &payload, &length);
2040  ipc_send_event("workspace", I3_IPC_EVENT_WORKSPACE, (const char *)payload);
2041 
2042  y(free);
2043  }
2044  return;
2045  }
2046 
2050 
2051  /* TODO: check if this container would swallow any other client and
2052  * don’t close it automatically. */
2053  int children = con_num_children(con);
2054  if (children == 0) {
2055  DLOG("Container empty, closing\n");
2057  return;
2058  }
2059 }
2060 
2061 /*
2062  * Determines the minimum size of the given con by looking at its children (for
2063  * split/stacked/tabbed cons). Will be called when resizing floating cons
2064  *
2065  */
2067  DLOG("Determining minimum size for con %p\n", con);
2068 
2069  if (con_is_leaf(con)) {
2070  DLOG("leaf node, returning 75x50\n");
2071  return (Rect){0, 0, 75, 50};
2072  }
2073 
2074  if (con->type == CT_FLOATING_CON) {
2075  DLOG("floating con\n");
2076  Con *child = TAILQ_FIRST(&(con->nodes_head));
2077  return con_minimum_size(child);
2078  }
2079 
2080  if (con->layout == L_STACKED || con->layout == L_TABBED) {
2081  uint32_t max_width = 0, max_height = 0, deco_height = 0;
2082  Con *child;
2083  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
2084  Rect min = con_minimum_size(child);
2085  deco_height += child->deco_rect.height;
2086  max_width = max(max_width, min.width);
2087  max_height = max(max_height, min.height);
2088  }
2089  DLOG("stacked/tabbed now, returning %d x %d + deco_rect = %d\n",
2090  max_width, max_height, deco_height);
2091  return (Rect){0, 0, max_width, max_height + deco_height};
2092  }
2093 
2094  /* For horizontal/vertical split containers we sum up the width (h-split)
2095  * or height (v-split) and use the maximum of the height (h-split) or width
2096  * (v-split) as minimum size. */
2097  if (con_is_split(con)) {
2098  uint32_t width = 0, height = 0;
2099  Con *child;
2100  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
2101  Rect min = con_minimum_size(child);
2102  if (con->layout == L_SPLITH) {
2103  width += min.width;
2104  height = max(height, min.height);
2105  } else {
2106  height += min.height;
2107  width = max(width, min.width);
2108  }
2109  }
2110  DLOG("split container, returning width = %d x height = %d\n", width, height);
2111  return (Rect){0, 0, width, height};
2112  }
2113 
2114  ELOG("Unhandled case, type = %d, layout = %d, split = %d\n",
2116  assert(false);
2117 }
2118 
2119 /*
2120  * Returns true if changing the focus to con would be allowed considering
2121  * the fullscreen focus constraints. Specifically, if a fullscreen container or
2122  * any of its descendants is focused, this function returns true if and only if
2123  * focusing con would mean that focus would still be visible on screen, i.e.,
2124  * the newly focused container would not be obscured by a fullscreen container.
2125  *
2126  * In the simplest case, if a fullscreen container or any of its descendants is
2127  * fullscreen, this functions returns true if con is the fullscreen container
2128  * itself or any of its descendants, as this means focus wouldn't escape the
2129  * boundaries of the fullscreen container.
2130  *
2131  * In case the fullscreen container is of type CF_OUTPUT, this function returns
2132  * true if con is on a different workspace, as focus wouldn't be obscured by
2133  * the fullscreen container that is constrained to a different workspace.
2134  *
2135  * Note that this same logic can be applied to moving containers. If a
2136  * container can be focused under the fullscreen focus constraints, it can also
2137  * become a parent or sibling to the currently focused container.
2138  *
2139  */
2141  /* No focus, no problem. */
2142  if (!focused)
2143  return true;
2144 
2145  /* Find the first fullscreen ascendent. */
2146  Con *fs = focused;
2147  while (fs && fs->fullscreen_mode == CF_NONE)
2148  fs = fs->parent;
2149 
2150  /* fs must be non-NULL since the workspace con doesn’t have CF_NONE and
2151  * there always has to be a workspace con in the hierarchy. */
2152  assert(fs != NULL);
2153  /* The most common case is we hit the workspace level. In this
2154  * situation, changing focus is also harmless. */
2155  assert(fs->fullscreen_mode != CF_NONE);
2156  if (fs->type == CT_WORKSPACE)
2157  return true;
2158 
2159  /* Allow it if the container itself is the fullscreen container. */
2160  if (con == fs)
2161  return true;
2162 
2163  /* If fullscreen is per-output, the focus being in a different workspace is
2164  * sufficient to guarantee that change won't leave fullscreen in bad shape. */
2165  if (fs->fullscreen_mode == CF_OUTPUT &&
2167  return true;
2168  }
2169 
2170  /* Allow it only if the container to be focused is contained within the
2171  * current fullscreen container. */
2172  return con_has_parent(con, fs);
2173 }
2174 
2175 /*
2176  *
2177  * Checks if the given container has an urgent child.
2178  *
2179  */
2181  Con *child;
2182 
2183  if (con_is_leaf(con))
2184  return con->urgent;
2185 
2186  /* We are not interested in floating windows since they can only be
2187  * attached to a workspace → nodes_head instead of focus_head */
2188  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
2189  if (con_has_urgent_child(child))
2190  return true;
2191  }
2192 
2193  return false;
2194 }
2195 
2196 /*
2197  * Make all parent containers urgent if con is urgent or clear the urgent flag
2198  * of all parent containers if there are no more urgent children left.
2199  *
2200  */
2202  Con *parent = con->parent;
2203 
2204  /* Urgency hints should not be set on any container higher up in the
2205  * hierarchy than the workspace level. Unfortunately, since the content
2206  * container has type == CT_CON, that’s not easy to verify in the loop
2207  * below, so we need another condition to catch that case: */
2208  if (con->type == CT_WORKSPACE)
2209  return;
2210 
2211  bool new_urgency_value = con->urgent;
2212  while (parent && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
2213  if (new_urgency_value) {
2214  parent->urgent = true;
2215  } else {
2216  /* We can only reset the urgency when the parent
2217  * has no other urgent children */
2218  if (!con_has_urgent_child(parent))
2219  parent->urgent = false;
2220  }
2221  parent = parent->parent;
2222  }
2223 }
2224 
2225 /*
2226  * Set urgency flag to the container, all the parent containers and the workspace.
2227  *
2228  */
2229 void con_set_urgency(Con *con, bool urgent) {
2230  if (urgent && focused == con) {
2231  DLOG("Ignoring urgency flag for current client\n");
2232  return;
2233  }
2234 
2235  const bool old_urgent = con->urgent;
2236 
2237  if (con->urgency_timer == NULL) {
2238  con->urgent = urgent;
2239  } else
2240  DLOG("Discarding urgency WM_HINT because timer is running\n");
2241 
2242  if (con->window) {
2243  if (con->urgent) {
2244  gettimeofday(&con->window->urgent, NULL);
2245  } else {
2246  con->window->urgent.tv_sec = 0;
2247  con->window->urgent.tv_usec = 0;
2248  }
2249  }
2250 
2252 
2253  Con *ws;
2254  /* Set the urgency flag on the workspace, if a workspace could be found
2255  * (for dock clients, that is not the case). */
2256  if ((ws = con_get_workspace(con)) != NULL)
2258 
2259  if (con->urgent != old_urgent) {
2260  LOG("Urgency flag changed to %d\n", con->urgent);
2261  ipc_send_window_event("urgent", con);
2262  }
2263 }
2264 
2265 /*
2266  * Create a string representing the subtree under con.
2267  *
2268  */
2270  /* this code works as follows:
2271  * 1) create a string with the layout type (D/V/H/T/S) and an opening bracket
2272  * 2) append the tree representation of the children to the string
2273  * 3) add closing bracket
2274  *
2275  * The recursion ends when we hit a leaf, in which case we return the
2276  * class_instance of the contained window.
2277  */
2278 
2279  /* end of recursion */
2280  if (con_is_leaf(con)) {
2281  if (!con->window)
2282  return sstrdup("nowin");
2283 
2284  if (!con->window->class_instance)
2285  return sstrdup("noinstance");
2286 
2287  return sstrdup(con->window->class_instance);
2288  }
2289 
2290  char *buf;
2291  /* 1) add the Layout type to buf */
2292  if (con->layout == L_DEFAULT)
2293  buf = sstrdup("D[");
2294  else if (con->layout == L_SPLITV)
2295  buf = sstrdup("V[");
2296  else if (con->layout == L_SPLITH)
2297  buf = sstrdup("H[");
2298  else if (con->layout == L_TABBED)
2299  buf = sstrdup("T[");
2300  else if (con->layout == L_STACKED)
2301  buf = sstrdup("S[");
2302  else {
2303  ELOG("BUG: Code not updated to account for new layout type\n");
2304  assert(false);
2305  }
2306 
2307  /* 2) append representation of children */
2308  Con *child;
2309  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
2310  char *child_txt = con_get_tree_representation(child);
2311 
2312  char *tmp_buf;
2313  sasprintf(&tmp_buf, "%s%s%s", buf,
2314  (TAILQ_FIRST(&(con->nodes_head)) == child ? "" : " "), child_txt);
2315  free(buf);
2316  buf = tmp_buf;
2317  free(child_txt);
2318  }
2319 
2320  /* 3) close the brackets */
2321  char *complete_buf;
2322  sasprintf(&complete_buf, "%s]", buf);
2323  free(buf);
2324 
2325  return complete_buf;
2326 }
2327 
2328 /*
2329  * Returns the container's title considering the current title format.
2330  *
2331  */
2333  assert(con->title_format != NULL);
2334 
2335  i3Window *win = con->window;
2336 
2337  /* We need to ensure that we only escape the window title if pango
2338  * is used by the current font. */
2339  const bool pango_markup = font_is_pango();
2340 
2341  char *title;
2342  char *class;
2343  char *instance;
2344  char *machine;
2345  if (win == NULL) {
2347  class = sstrdup("i3-frame");
2348  instance = sstrdup("i3-frame");
2349  machine = sstrdup("");
2350  } else {
2351  title = pango_escape_markup(sstrdup((win->name == NULL) ? "" : i3string_as_utf8(win->name)));
2352  class = pango_escape_markup(sstrdup((win->class_class == NULL) ? "" : win->class_class));
2353  instance = pango_escape_markup(sstrdup((win->class_instance == NULL) ? "" : win->class_instance));
2354  machine = pango_escape_markup(sstrdup((win->machine == NULL) ? "" : win->machine));
2355  }
2356 
2357  placeholder_t placeholders[] = {
2358  {.name = "%title", .value = title},
2359  {.name = "%class", .value = class},
2360  {.name = "%instance", .value = instance},
2361  {.name = "%machine", .value = machine},
2362  };
2363  const size_t num = sizeof(placeholders) / sizeof(placeholder_t);
2364 
2365  char *formatted_str = format_placeholders(con->title_format, &placeholders[0], num);
2366  i3String *formatted = i3string_from_utf8(formatted_str);
2367  i3string_set_markup(formatted, pango_markup);
2368 
2369  free(formatted_str);
2370  free(title);
2371  free(class);
2372  free(instance);
2373 
2374  return formatted;
2375 }
2376 
2377 /*
2378  * Swaps the two containers.
2379  *
2380  */
2381 bool con_swap(Con *first, Con *second) {
2382  assert(first != NULL);
2383  assert(second != NULL);
2384  DLOG("Swapping containers %p / %p\n", first, second);
2385 
2386  if (first->type != CT_CON) {
2387  ELOG("Only regular containers can be swapped, but found con = %p with type = %d.\n", first, first->type);
2388  return false;
2389  }
2390 
2391  if (second->type != CT_CON) {
2392  ELOG("Only regular containers can be swapped, but found con = %p with type = %d.\n", second, second->type);
2393  return false;
2394  }
2395 
2396  if (first == second) {
2397  DLOG("Swapping container %p with itself, nothing to do.\n", first);
2398  return false;
2399  }
2400 
2401  if (con_has_parent(first, second) || con_has_parent(second, first)) {
2402  ELOG("Cannot swap containers %p and %p because they are in a parent-child relationship.\n", first, second);
2403  return false;
2404  }
2405 
2406  Con *ws1 = con_get_workspace(first);
2407  Con *ws2 = con_get_workspace(second);
2408  Con *restore_focus = NULL;
2409  if (ws1 == ws2 && ws1 == con_get_workspace(focused)) {
2410  /* Preserve focus in the current workspace. */
2411  restore_focus = focused;
2412  } else if (first == focused || con_has_parent(focused, first)) {
2413  restore_focus = second;
2414  } else if (second == focused || con_has_parent(focused, second)) {
2415  restore_focus = first;
2416  }
2417 
2418 #define SWAP_CONS_IN_TREE(headname, field) \
2419  do { \
2420  struct headname *head1 = &(first->parent->headname); \
2421  struct headname *head2 = &(second->parent->headname); \
2422  Con *first_prev = TAILQ_PREV(first, headname, field); \
2423  Con *second_prev = TAILQ_PREV(second, headname, field); \
2424  if (second_prev == first) { \
2425  TAILQ_SWAP(first, second, head1, field); \
2426  } else if (first_prev == second) { \
2427  TAILQ_SWAP(second, first, head1, field); \
2428  } else { \
2429  TAILQ_REMOVE(head1, first, field); \
2430  TAILQ_REMOVE(head2, second, field); \
2431  if (second_prev == NULL) { \
2432  TAILQ_INSERT_HEAD(head2, first, field); \
2433  } else { \
2434  TAILQ_INSERT_AFTER(head2, second_prev, first, field); \
2435  } \
2436  if (first_prev == NULL) { \
2437  TAILQ_INSERT_HEAD(head1, second, field); \
2438  } else { \
2439  TAILQ_INSERT_AFTER(head1, first_prev, second, field); \
2440  } \
2441  } \
2442  } while (0)
2443 
2444  SWAP_CONS_IN_TREE(nodes_head, nodes);
2445  SWAP_CONS_IN_TREE(focus_head, focused);
2446  SWAP(first->parent, second->parent, Con *);
2447 
2448  /* Floating nodes are children of CT_FLOATING_CONs, they are listed in
2449  * nodes_head and focus_head like all other containers. Thus, we don't need
2450  * to do anything special other than swapping the floating status and the
2451  * relevant rects. */
2452  SWAP(first->floating, second->floating, int);
2453  SWAP(first->rect, second->rect, Rect);
2454  SWAP(first->window_rect, second->window_rect, Rect);
2455 
2456  /* We need to copy each other's percentages to ensure that the geometry
2457  * doesn't change during the swap. */
2458  SWAP(first->percent, second->percent, double);
2459 
2460  if (restore_focus) {
2461  con_focus(restore_focus);
2462  }
2463 
2464  /* Update new parents' & workspaces' urgency. */
2465  con_set_urgency(first, first->urgent);
2466  con_set_urgency(second, second->urgent);
2467 
2468  /* Exchange fullscreen modes, can't use SWAP because we need to call the
2469  * correct functions. */
2470  fullscreen_mode_t second_fullscreen_mode = second->fullscreen_mode;
2471  if (first->fullscreen_mode == CF_NONE) {
2472  con_disable_fullscreen(second);
2473  } else {
2474  con_enable_fullscreen(second, first->fullscreen_mode);
2475  }
2476  if (second_fullscreen_mode == CF_NONE) {
2477  con_disable_fullscreen(first);
2478  } else {
2479  con_enable_fullscreen(first, second_fullscreen_mode);
2480  }
2481 
2482  /* We don't actually need this since percentages-wise we haven't changed
2483  * anything, but we'll better be safe than sorry and just make sure as we'd
2484  * otherwise crash i3. */
2485  con_fix_percent(first->parent);
2486  con_fix_percent(second->parent);
2487 
2488  FREE(first->deco_render_params);
2489  FREE(second->deco_render_params);
2492 
2493  return true;
2494 }
2495 
2496 /*
2497  * Returns container's rect size depending on its orientation.
2498  * i.e. its width when horizontal, its height when vertical.
2499  *
2500  */
2502  return (con_orientation(con) == HORIZ ? con->rect.width : con->rect.height);
2503 }
2504 
2505 /*
2506  * Merges container specific data that should move with the window (e.g. marks,
2507  * title format, and the window itself) into another container, and closes the
2508  * old container.
2509  *
2510  */
2511 void con_merge_into(Con *old, Con *new) {
2512  new->window = old->window;
2513  old->window = NULL;
2514 
2515  if (old->title_format) {
2516  FREE(new->title_format);
2517  new->title_format = old->title_format;
2518  old->title_format = NULL;
2519  }
2520 
2521  if (old->sticky_group) {
2522  FREE(new->sticky_group);
2523  new->sticky_group = old->sticky_group;
2524  old->sticky_group = NULL;
2525  }
2526 
2527  new->sticky = old->sticky;
2528 
2529  con_set_urgency(new, old->urgent);
2530 
2531  mark_t *mark;
2532  TAILQ_FOREACH (mark, &(old->marks_head), marks) {
2533  TAILQ_INSERT_TAIL(&(new->marks_head), mark, marks);
2534  ipc_send_window_event("mark", new);
2535  }
2536  new->mark_changed = (TAILQ_FIRST(&(old->marks_head)) != NULL);
2537  TAILQ_INIT(&(old->marks_head));
2538 
2540 }
ylength
size_t ylength
Definition: yajl_utils.h:24
i3String
struct _i3String i3String
Opaque data structure for storing strings.
Definition: libi3.h:49
con_num_windows
int con_num_windows(Con *con)
Count the number of windows (i.e., leaf containers).
Definition: con.c:1018
con_by_window_id
Con * con_by_window_id(xcb_window_t window)
Returns the container with the given client window ID or NULL if no such container exists.
Definition: con.c:668
TAILQ_FIRST
#define TAILQ_FIRST(head)
Definition: queue.h:336
VERT
@ VERT
Definition: data.h:61
con_inside_focused
bool con_inside_focused(Con *con)
Checks if the given container is inside a focused container.
Definition: con.c:638
con_get_fullscreen_con
Con * con_get_fullscreen_con(Con *con, fullscreen_mode_t fullscreen_mode)
Returns the first fullscreen node below this node.
Definition: con.c:525
TAILQ_LAST
#define TAILQ_LAST(head, headname)
Definition: queue.h:339
L_OUTPUT
@ L_OUTPUT
Definition: data.h:98
Window
A 'Window' is a type which contains an xcb_window_t and all the related information (hints like _NET_...
Definition: data.h:413
Window::urgent
struct timeval urgent
When this window was marked urgent.
Definition: data.h:471
Con::floating
enum Con::@19 floating
floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track of whet...
con_parent_with_orientation
Con * con_parent_with_orientation(Con *con, orientation_t orientation)
Searches parents of the given 'con' until it reaches one with the specified 'orientation'.
Definition: con.c:489
focused
struct Con * focused
Definition: tree.c:13
ipc_send_window_event
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container,...
Definition: ipc.c:1594
xcb_remove_property_atom
void xcb_remove_property_atom(xcb_connection_t *conn, xcb_window_t window, xcb_atom_t property, xcb_atom_t atom)
Remove an atom from a list of atoms the given property defines without removing any other potentially...
Definition: xcb.c:245
x_set_warp_to
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1481
con_new
Con * con_new(Con *parent, i3Window *window)
A wrapper for con_new_skeleton, to retain the old con_new behaviour.
Definition: con.c:69
con_set_fullscreen_mode
static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode)
Definition: con.c:1112
orientation_t
orientation_t
Definition: data.h:59
L_DEFAULT
@ L_DEFAULT
Definition: data.h:94
DLOG
#define DLOG(fmt,...)
Definition: libi3.h:105
Con::current_border_width
int current_border_width
Definition: data.h:708
con_descend_tiling_focused
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1602
i3string_from_utf8
i3String * i3string_from_utf8(const char *from_utf8)
Build an i3String from an UTF-8 encoded string.
con_mark_toggle
void con_mark_toggle(Con *con, const char *mark, mark_mode_t mode)
Toggles the mark on a container.
Definition: con.c:788
TAILQ_END
#define TAILQ_END(head)
Definition: queue.h:337
Con::urgent
bool urgent
Definition: data.h:643
con_is_leaf
bool con_is_leaf(Con *con)
Returns true when this node is a leaf node (has no children)
Definition: con.c:361
L_SPLITV
@ L_SPLITV
Definition: data.h:99
Rect
Stores a rectangle, for example the size of a window, the child window etc.
Definition: data.h:176
get_output_for_con
Output * get_output_for_con(Con *con)
Returns the output for the given con.
Definition: output.c:57
Con::parent
struct Con * parent
Definition: data.h:670
ADJ_LOWER_SCREEN_EDGE
@ ADJ_LOWER_SCREEN_EDGE
Definition: data.h:79
workspace_attach_to
Con * workspace_attach_to(Con *ws)
Called when a new con (with a window, not an empty or split con) should be attached to the workspace ...
Definition: workspace.c:902
D_LEFT
@ D_LEFT
Definition: data.h:55
con_move_to_output_name
bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates)
Moves the given container to the currently focused container on the visible workspace on the output s...
Definition: con.c:1496
con_is_floating
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:596
Con::window_rect
struct Rect window_rect
Definition: data.h:677
i3string_set_markup
void i3string_set_markup(i3String *str, bool pango_markup)
Set whether the i3String should use Pango markup.
strcasecmp_nullable
int strcasecmp_nullable(const char *a, const char *b)
Like strcasecmp but considers the case where either string is NULL.
workspace_encapsulate
Con * workspace_encapsulate(Con *ws)
Creates a new container and re-parents all of children from the given workspace into it.
Definition: workspace.c:934
MM_REPLACE
@ MM_REPLACE
Definition: data.h:87
workspace_update_urgent_flag
void workspace_update_urgent_flag(Con *ws)
Goes through all clients on the given workspace and updates the workspace’s urgent flag accordingly.
Definition: workspace.c:845
ADJ_RIGHT_SCREEN_EDGE
@ ADJ_RIGHT_SCREEN_EDGE
Definition: data.h:77
con_merge_into
void con_merge_into(Con *old, Con *new)
Merges container specific data that should move with the window (e.g.
Definition: con.c:2511
render_deco_height
int render_deco_height(void)
Returns the height for the decorations.
Definition: render.c:27
set_focus_order
void set_focus_order(Con *con, Con **focus_order)
Clear the container's focus stack and re-add it using the provided container array.
Definition: con.c:956
HEBM_SMART
@ HEBM_SMART
Definition: data.h:85
output_primary_name
char * output_primary_name(Output *output)
Retrieves the primary name of an output.
Definition: output.c:53
Con::sticky_group
char * sticky_group
Definition: data.h:697
xoutput::con
Con * con
Pointer to the Con which represents this output.
Definition: data.h:400
sstrdup
char * sstrdup(const char *str)
Safe-wrapper around strdup which exits if malloc returns NULL (meaning that there is no more memory a...
con_raise
static void con_raise(Con *con)
Definition: con.c:276
L_DOCKAREA
@ L_DOCKAREA
Definition: data.h:97
con_move_to_output
void con_move_to_output(Con *con, Output *output, bool fix_coordinates)
Moves the given container to the currently focused container on the visible workspace on the given ou...
Definition: con.c:1481
con_has_mark
bool con_has_mark(Con *con, const char *mark)
Returns true if and only if the given containers holds the mark.
Definition: con.c:772
con_border_style
int con_border_style(Con *con)
Use this function to get a container’s border style.
Definition: con.c:1774
con_has_parent
bool con_has_parent(Con *con, Con *parent)
Checks if the container has the given parent as an actual parent.
Definition: con.c:650
bfs_entry
Definition: con.c:515
Rect::width
uint32_t width
Definition: data.h:179
mark_t
Definition: data.h:628
layout_t
layout_t
Container layouts.
Definition: data.h:93
TAILQ_NEXT
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
con_by_con_id
Con * con_by_con_id(long target)
Returns the container with the given container ID or NULL if no such container exists.
Definition: con.c:683
con_move_to_target
bool con_move_to_target(Con *con, Con *target)
Definition: con.c:1392
floating_raise_con
void floating_raise_con(Con *con)
Raises the given container in the list of floating containers.
Definition: floating.c:486
con_detach
void con_detach(Con *con)
Detaches the given container from its current parent.
Definition: con.c:230
yajl_utils.h
placeholder_t
Helper structure for usage in format_placeholders().
Definition: libi3.h:546
Con::sticky
bool sticky
Definition: data.h:731
Con::frame
surface_t frame
Definition: data.h:653
Con::last_split_layout
layout_t last_split_layout
Definition: data.h:747
L_SPLITH
@ L_SPLITH
Definition: data.h:100
con_swap
bool con_swap(Con *first, Con *second)
Swaps the two containers.
Definition: con.c:2381
con_is_hidden
bool con_is_hidden(Con *con)
This will only return true for containers which have some parent with a tabbed / stacked parent of wh...
Definition: con.c:404
CF_OUTPUT
@ CF_OUTPUT
Definition: data.h:625
rect_add
Rect rect_add(Rect a, Rect b)
Definition: util.c:39
con_is_sticky
bool con_is_sticky(Con *con)
Returns whether the container or any of its children is sticky.
Definition: con.c:426
ipc_marshal_workspace_event
yajl_gen ipc_marshal_workspace_event(const char *change, Con *current, Con *old)
Generates a json workspace event.
Definition: ipc.c:1545
y
#define y(x,...)
Definition: commands.c:18
get_focus_order
Con ** get_focus_order(Con *con)
Iterate over the container's focus stack and return an array with the containers inside it,...
Definition: con.c:936
L_TABBED
@ L_TABBED
Definition: data.h:96
Con::layout
layout_t layout
Definition: data.h:747
con_set_layout
void con_set_layout(Con *con, layout_t layout)
This function changes the layout of a given container.
Definition: con.c:1839
TAILQ_EMPTY
#define TAILQ_EMPTY(head)
Definition: queue.h:344
format_placeholders
char * format_placeholders(char *format, placeholder_t *placeholders, int num)
Replaces occurrences of the defined placeholders in the format string.
CF_NONE
@ CF_NONE
Definition: data.h:624
TAILQ_INSERT_AFTER
#define TAILQ_INSERT_AFTER(head, listelm, elm, field)
Definition: queue.h:384
con_activate
void con_activate(Con *con)
Sets input focus to the given container and raises it to the top.
Definition: con.c:287
_con_attach
static void _con_attach(Con *con, Con *parent, Con *previous, bool ignore_focus)
Definition: con.c:99
con_disable_fullscreen
void con_disable_fullscreen(Con *con)
Disables fullscreen mode for the given container, if necessary.
Definition: con.c:1192
workspace_is_visible
bool workspace_is_visible(Con *ws)
Returns true if the workspace is currently visible.
Definition: workspace.c:306
Con::deco_render_params
struct deco_render_params * deco_render_params
Cache for the decoration rendering.
Definition: data.h:716
Rect::height
uint32_t height
Definition: data.h:180
xcb_add_property_atom
void xcb_add_property_atom(xcb_connection_t *conn, xcb_window_t window, xcb_atom_t property, xcb_atom_t atom)
Add an atom to a list of atoms the given property defines.
Definition: xcb.c:235
workspace_show
void workspace_show(Con *workspace)
Switches to the given workspace.
Definition: workspace.c:420
Con::num
int num
the workspace number, if this Con is of type CT_WORKSPACE and the workspace is not a named workspace ...
Definition: data.h:668
TAILQ_INSERT_TAIL
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
Rect::x
uint32_t x
Definition: data.h:177
D_RIGHT
@ D_RIGHT
Definition: data.h:56
TAILQ_INIT
#define TAILQ_INIT(head)
Definition: queue.h:360
Con::type
enum Con::@18 type
con_orientation
orientation_t con_orientation(Con *con)
Returns the orientation of the given container (for stacked containers, vertical orientation is used ...
Definition: con.c:1514
scalloc
void * scalloc(size_t num, size_t size)
Safe-wrapper around calloc which exits if malloc returns NULL (meaning that there is no more memory a...
con_enable_fullscreen
void con_enable_fullscreen(Con *con, fullscreen_mode_t fullscreen_mode)
Enables fullscreen mode for the given container, if necessary.
Definition: con.c:1146
con_get_tree_representation
char * con_get_tree_representation(Con *con)
Create a string representing the subtree under con.
Definition: con.c:2269
Match
A "match" is a data structure which acts like a mask or expression to match certain windows or not.
Definition: data.h:524
D_DOWN
@ D_DOWN
Definition: data.h:58
con_close
void con_close(Con *con, kill_window_t kill_window)
Closes the given container.
Definition: con.c:331
con_rect_size_in_orientation
uint32_t con_rect_size_in_orientation(Con *con)
Returns given container's rect size depending on its orientation.
Definition: con.c:2501
con_fullscreen_permits_focusing
bool con_fullscreen_permits_focusing(Con *con)
Returns true if changing the focus to con would be allowed considering the fullscreen focus constrain...
Definition: con.c:2140
mark_t::name
char * name
Definition: data.h:629
all_cons
struct all_cons_head all_cons
Definition: tree.c:15
kill_window_t
kill_window_t
parameter to specify whether tree_close_internal() and x_window_kill() should kill only this specific...
Definition: data.h:70
ipc_send_event
void ipc_send_event(const char *event, uint32_t message_type, const char *payload)
Sends the specified event to all IPC clients which are currently connected and subscribed to this kin...
Definition: ipc.c:147
con_toggle_layout
void con_toggle_layout(Con *con, const char *toggle_mode)
This function toggles the layout of a given container.
Definition: con.c:1924
con_update_parents_urgency
void con_update_parents_urgency(Con *con)
Make all parent containers urgent if con is urgent or clear the urgent flag of all parent containers ...
Definition: con.c:2201
ADJ_NONE
@ ADJ_NONE
Definition: data.h:75
all.h
con_border_style_rect
Rect con_border_style_rect(Con *con)
Returns a "relative" Rect which contains the amount of pixels that need to be added to the original R...
Definition: con.c:1694
con_num_children
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:980
con_mark
void con_mark(Con *con, const char *mark, mark_mode_t mode)
Assigns a mark to the container.
Definition: con.c:803
Con::workspace_layout
layout_t workspace_layout
Definition: data.h:747
con_get_output
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on.
Definition: con.c:463
croot
struct Con * croot
Definition: tree.c:12
GREP_FIRST
#define GREP_FIRST(dest, head, condition)
Definition: util.h:38
con_descend_direction
Con * con_descend_direction(Con *con, direction_t direction)
Returns the leftmost, rightmost, etc.
Definition: con.c:1628
TAILQ_HEAD_INITIALIZER
#define TAILQ_HEAD_INITIALIZER(head)
Definition: queue.h:324
Config::default_border
border_style_t default_border
The default border style for new windows.
Definition: configuration.h:221
con_is_internal
bool con_is_internal(Con *con)
Returns true if the container is internal, such as __i3_scratch.
Definition: con.c:588
min
int min(int a, int b)
Definition: util.c:24
smalloc
void * smalloc(size_t size)
Safe-wrapper around malloc which exits if malloc returns NULL (meaning that there is no more memory a...
con_unmark
void con_unmark(Con *con, const char *name)
Removes marks from containers.
Definition: con.c:833
L_STACKED
@ L_STACKED
Definition: data.h:95
pango_escape_markup
char * pango_escape_markup(char *input)
Escapes the given string if a pango font is currently used.
Definition: util.c:312
match_free
void match_free(Match *match)
Frees the given match.
Definition: match.c:275
Rect::y
uint32_t y
Definition: data.h:178
tree_close_internal
bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_parent)
Closes the given container including all children.
Definition: tree.c:191
DONT_KILL_WINDOW
@ DONT_KILL_WINDOW
Definition: data.h:70
con_by_mark
Con * con_by_mark(const char *mark)
Returns the container with the given mark or NULL if no such container exists.
Definition: con.c:723
Con::rect
struct Rect rect
Definition: data.h:674
con_has_managed_window
bool con_has_managed_window(Con *con)
Returns true when this con is a leaf node with a managed X11 window (e.g., excluding dock containers)
Definition: con.c:369
con_force_split_parents_redraw
void con_force_split_parents_redraw(Con *con)
force parent split containers to be redrawn
Definition: con.c:21
ADJ_LEFT_SCREEN_EDGE
@ ADJ_LEFT_SCREEN_EDGE
Definition: data.h:76
rect_sub
Rect rect_sub(Rect a, Rect b)
Definition: util.c:46
xoutput
An Output is a physical output on your graphics driver.
Definition: data.h:380
Con::name
char * name
Definition: data.h:684
startup_sequence_delete_by_window
void startup_sequence_delete_by_window(i3Window *win)
Deletes the startup sequence for a window if it exists.
Definition: startup.c:367
Rect
struct Rect Rect
Definition: data.h:44
con_by_frame_id
Con * con_by_frame_id(xcb_window_t frame)
Returns the container with the given frame ID or NULL if no such container exists.
Definition: con.c:708
Con::window
struct Window * window
Definition: data.h:710
con_inside_floating
Con * con_inside_floating(Con *con)
Checks if the given container is either floating or inside some floating container.
Definition: con.c:620
num_focus_heads
static int num_focus_heads(Con *con)
Definition: con.c:920
bfs_entry::con
Con * con
Definition: con.c:516
Config::default_floating_border_width
int default_floating_border_width
Definition: configuration.h:116
layout_from_name
bool layout_from_name(const char *layout_str, layout_t *out)
Set 'out' to the layout_t value for the given layout.
Definition: util.c:82
marks
struct pending_marks * marks
TAILQ_HEAD
#define TAILQ_HEAD(name, type)
Definition: queue.h:318
max
int max(int a, int b)
Definition: util.c:28
con_set_urgency
void con_set_urgency(Con *con, bool urgent)
Set urgency flag to the container, all the parent containers and the workspace.
Definition: con.c:2229
TAILQ_ENTRY
#define TAILQ_ENTRY(type)
Definition: queue.h:327
Con::mark_changed
bool mark_changed
Definition: data.h:702
Window::class_instance
char * class_instance
Definition: data.h:427
con_on_remove_child
static void con_on_remove_child(Con *con)
Definition: con.c:2017
fullscreen_mode_t
fullscreen_mode_t
Fullscreen modes.
Definition: data.h:624
con_move_to_mark
bool con_move_to_mark(Con *con, const char *mark)
Moves the given container to the given mark.
Definition: con.c:1433
con_attach
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:222
con_for_window
Con * con_for_window(Con *con, i3Window *window, Match **store_match)
Returns the first container below 'con' which wants to swallow this window TODO: priority.
Definition: con.c:887
root_depth
uint8_t root_depth
Definition: main.c:75
Window::transient_for
xcb_window_t transient_for
Definition: data.h:419
config
Config config
Definition: config.c:19
adjacent_t
adjacent_t
describes if the window is adjacent to the output (physical screen) edges.
Definition: data.h:75
ADJ_UPPER_SCREEN_EDGE
@ ADJ_UPPER_SCREEN_EDGE
Definition: data.h:78
Window::depth
uint16_t depth
Depth of the window.
Definition: data.h:477
ewmh_update_wm_desktop
void ewmh_update_wm_desktop(void)
Updates _NET_WM_DESKTOP for all windows.
Definition: ewmh.c:184
BS_NONE
@ BS_NONE
Definition: data.h:65
CALL
#define CALL(obj, member,...)
Definition: util.h:53
con_has_urgent_child
bool con_has_urgent_child(Con *con)
Checks if the given container has an urgent child.
Definition: con.c:2180
con_toggle_fullscreen
void con_toggle_fullscreen(Con *con, int fullscreen_mode)
Toggles fullscreen mode for the given container.
Definition: con.c:1092
FREE
#define FREE(pointer)
Definition: util.h:47
con_minimum_size
Rect con_minimum_size(Con *con)
Determines the minimum size of the given con by looking at its children (for split/stacked/tabbed con...
Definition: con.c:2066
floating_fix_coordinates
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect)
Fixes the coordinates of the floating window whenever the window gets reassigned to a different outpu...
Definition: floating.c:804
con_next_focused
Con * con_next_focused(Con *con)
Returns the container which will be focused next when the given container is not available anymore.
Definition: con.c:1545
con_find_transient_for_window
bool con_find_transient_for_window(Con *start, xcb_window_t target)
Start from a container and traverse the transient_for linked list.
Definition: con.c:739
get_output_from_string
Output * get_output_from_string(Output *current_output, const char *output_str)
Returns an 'output' corresponding to one of left/right/down/up or a specific output name.
Definition: output.c:33
x_con_init
void x_con_init(Con *con)
Initializes the X11 part for the given container.
Definition: x.c:127
con_descend_focused
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1587
scratchpad_move
void scratchpad_move(Con *con)
Moves the specified window to the __i3_scratch workspace, making it floating and setting the appropri...
Definition: scratchpad.c:19
con_parse_title_format
i3String * con_parse_title_format(Con *con)
Returns the window title considering the current title format.
Definition: con.c:2332
_con_move_to_con
static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus, bool fix_percentage)
Definition: con.c:1208
Con::title_format
char * title_format
The format with which the window's name should be displayed.
Definition: data.h:687
con_move_to_workspace
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:1463
mark_mode_t
mark_mode_t
Definition: data.h:87
i3string_as_utf8
const char * i3string_as_utf8(i3String *str)
Returns the UTF-8 encoded version of the i3String.
con_exists
bool con_exists(Con *con)
Returns true if the given container (still) exists.
Definition: con.c:699
Con::urgency_timer
struct ev_timer * urgency_timer
Definition: data.h:713
tree_flatten
void tree_flatten(Con *con)
tree_flatten() removes pairs of redundant split containers, e.g.
Definition: tree.c:651
surface_t::id
xcb_drawable_t id
Definition: libi3.h:571
con_accepts_window
bool con_accepts_window(Con *con)
Returns true if this node accepts a window (if the node swallows windows, it might already have swall...
Definition: con.c:444
BS_NORMAL
@ BS_NORMAL
Definition: data.h:64
con_activate_unblock
void con_activate_unblock(Con *con)
Activates the container like in con_activate but removes fullscreen restrictions and properly warps t...
Definition: con.c:297
TAILQ_INSERT_HEAD
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:366
SWAP_CONS_IN_TREE
#define SWAP_CONS_IN_TREE(headname, field)
placeholder_t::name
const char * name
Definition: libi3.h:548
con_is_split
bool con_is_split(Con *con)
Returns true if a container should be considered split.
Definition: con.c:385
Config::default_border_width
int default_border_width
Definition: configuration.h:115
Con::border_style
border_style_t border_style
Definition: data.h:748
Config::hide_edge_borders
hide_edge_borders_mode_t hide_edge_borders
Remove borders if they are adjacent to the screen edge.
Definition: configuration.h:141
CF_GLOBAL
@ CF_GLOBAL
Definition: data.h:626
con_get_fullscreen_covering_ws
Con * con_get_fullscreen_covering_ws(Con *ws)
Returns the fullscreen node that covers the given workspace if it exists.
Definition: con.c:573
SWAP
#define SWAP(first, second, type)
Definition: util.h:55
conn
xcb_connection_t * conn
XCB connection and root screen.
Definition: main.c:54
Window::id
xcb_window_t id
Definition: data.h:414
con_focus
void con_focus(Con *con)
Sets input focus to the given container.
Definition: con.c:246
TAILQ_FOREACH
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
con_set_border_style
void con_set_border_style(Con *con, int border_style, int border_width)
Sets the given border style on con, correctly keeping the position/size of a floating window.
Definition: con.c:1797
font_is_pango
bool font_is_pango(void)
Returns true if and only if the current font is a pango font.
HORIZ
@ HORIZ
Definition: data.h:60
Con
A 'Con' represents everything from the X11 root window down to a single X11 window.
Definition: data.h:638
LOG
#define LOG(fmt,...)
Definition: libi3.h:95
match_matches_window
bool match_matches_window(Match *match, i3Window *window)
Check if a match data structure matches the given window.
Definition: match.c:89
D_UP
@ D_UP
Definition: data.h:57
con_free
void con_free(Con *con)
Frees the specified container.
Definition: con.c:79
con_get_workspace
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:477
Con::fullscreen_mode
fullscreen_mode_t fullscreen_mode
Definition: data.h:726
sasprintf
int sasprintf(char **strp, const char *fmt,...)
Safe-wrapper around asprintf which exits if it returns -1 (meaning that there is no more memory avail...
output_get_content
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
Con::deco_rect
struct Rect deco_rect
Definition: data.h:680
Con::percent
double percent
Definition: data.h:704
con_num_visible_children
int con_num_visible_children(Con *con)
Returns the number of visible non-floating children of this container.
Definition: con.c:996
Window::class_class
char * class_class
Definition: data.h:426
con_new_skeleton
Con * con_new_skeleton(Con *parent, i3Window *window)
Create a new container (and attach it to the given parent, if not NULL).
Definition: con.c:38
TAILQ_INSERT_BEFORE
#define TAILQ_INSERT_BEFORE(listelm, elm, field)
Definition: queue.h:394
ELOG
#define ELOG(fmt,...)
Definition: libi3.h:100
con_fix_percent
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:1044
workspace_get
Con * workspace_get(const char *num)
Returns a pointer to the workspace with the given number (starting at 0), creating the workspace if n...
Definition: workspace.c:127
con_adjacent_borders
adjacent_t con_adjacent_borders(Con *con)
Returns adjacent borders of the window.
Definition: con.c:1745
Window::name
i3String * name
The name of the window.
Definition: data.h:430
con_is_docked
bool con_is_docked(Con *con)
Returns true if the container is a docked container.
Definition: con.c:605
direction_t
direction_t
Definition: data.h:55
con_has_children
bool con_has_children(Con *con)
Returns true if this node has regular or floating children.
Definition: con.c:377
TAILQ_REMOVE
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402