i3
con.c
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * con.c: Functions which deal with containers directly (creating containers,
8  * searching containers, getting specific properties from containers,
9  * …).
10  *
11  */
12 #include "all.h"
13 
14 #include "yajl_utils.h"
15 
16 static void con_on_remove_child(Con *con);
17 
18 /*
19  * force parent split containers to be redrawn
20  *
21  */
23  Con *parent = con;
24 
25  while (parent != NULL && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
26  if (!con_is_leaf(parent)) {
27  FREE(parent->deco_render_params);
28  }
29 
30  parent = parent->parent;
31  }
32 }
33 
34 /*
35  * Create a new container (and attach it to the given parent, if not NULL).
36  * This function only initializes the data structures.
37  *
38  */
39 Con *con_new_skeleton(Con *parent, i3Window *window) {
40  Con *new = scalloc(1, sizeof(Con));
41  new->on_remove_child = con_on_remove_child;
43  new->type = CT_CON;
44  new->window = window;
45  new->border_style = config.default_border;
46  new->current_border_width = -1;
47  if (window) {
48  new->depth = window->depth;
49  new->window->aspect_ratio = 0.0;
50  } else {
51  new->depth = root_depth;
52  }
53  DLOG("opening window\n");
54 
55  TAILQ_INIT(&(new->floating_head));
56  TAILQ_INIT(&(new->nodes_head));
57  TAILQ_INIT(&(new->focus_head));
58  TAILQ_INIT(&(new->swallow_head));
59  TAILQ_INIT(&(new->marks_head));
60 
61  if (parent != NULL)
62  con_attach(new, parent, false);
63 
64  return new;
65 }
66 
67 /* A wrapper for con_new_skeleton, to retain the old con_new behaviour
68  *
69  */
70 Con *con_new(Con *parent, i3Window *window) {
71  Con *new = con_new_skeleton(parent, window);
72  x_con_init(new);
73  return new;
74 }
75 
76 /*
77  * Frees the specified container.
78  *
79  */
80 void con_free(Con *con) {
81  free(con->name);
84  while (!TAILQ_EMPTY(&(con->swallow_head))) {
85  Match *match = TAILQ_FIRST(&(con->swallow_head));
86  TAILQ_REMOVE(&(con->swallow_head), match, matches);
87  match_free(match);
88  free(match);
89  }
90  while (!TAILQ_EMPTY(&(con->marks_head))) {
91  mark_t *mark = TAILQ_FIRST(&(con->marks_head));
92  TAILQ_REMOVE(&(con->marks_head), mark, marks);
93  FREE(mark->name);
94  FREE(mark);
95  }
96  free(con);
97  DLOG("con %p freed\n", con);
98 }
99 
100 static void _con_attach(Con *con, Con *parent, Con *previous, bool ignore_focus) {
101  con->parent = parent;
102  Con *loop;
103  Con *current = previous;
104  struct nodes_head *nodes_head = &(parent->nodes_head);
105  struct focus_head *focus_head = &(parent->focus_head);
106 
107  /* Workspaces are handled differently: they need to be inserted at the
108  * right position. */
109  if (con->type == CT_WORKSPACE) {
110  DLOG("it's a workspace. num = %d\n", con->num);
111  if (con->num == -1 || TAILQ_EMPTY(nodes_head)) {
112  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
113  } else {
114  current = TAILQ_FIRST(nodes_head);
115  if (con->num < current->num) {
116  /* we need to insert the container at the beginning */
117  TAILQ_INSERT_HEAD(nodes_head, con, nodes);
118  } else {
119  while (current->num != -1 && con->num > current->num) {
120  current = TAILQ_NEXT(current, nodes);
121  if (current == TAILQ_END(nodes_head)) {
122  current = NULL;
123  break;
124  }
125  }
126  /* we need to insert con after current, if current is not NULL */
127  if (current)
128  TAILQ_INSERT_BEFORE(current, con, nodes);
129  else
130  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
131  }
132  }
133  goto add_to_focus_head;
134  }
135 
136  if (con->type == CT_FLOATING_CON) {
137  DLOG("Inserting into floating containers\n");
138  TAILQ_INSERT_TAIL(&(parent->floating_head), con, floating_windows);
139  } else {
140  if (!ignore_focus) {
141  /* Get the first tiling container in focus stack */
142  TAILQ_FOREACH(loop, &(parent->focus_head), focused) {
143  if (loop->type == CT_FLOATING_CON)
144  continue;
145  current = loop;
146  break;
147  }
148  }
149 
150  /* When the container is not a split container (but contains a window)
151  * and is attached to a workspace, we check if the user configured a
152  * workspace_layout. This is done in workspace_attach_to, which will
153  * provide us with the container to which we should attach (either the
154  * workspace or a new split container with the configured
155  * workspace_layout).
156  */
157  if (con->window != NULL &&
158  parent->type == CT_WORKSPACE &&
159  parent->workspace_layout != L_DEFAULT) {
160  DLOG("Parent is a workspace. Applying default layout...\n");
161  Con *target = workspace_attach_to(parent);
162 
163  /* Attach the original con to this new split con instead */
164  nodes_head = &(target->nodes_head);
165  focus_head = &(target->focus_head);
166  con->parent = target;
167  current = NULL;
168 
169  DLOG("done\n");
170  }
171 
172  /* Insert the container after the tiling container, if found.
173  * When adding to a CT_OUTPUT, just append one after another. */
174  if (current != NULL && parent->type != CT_OUTPUT) {
175  DLOG("Inserting con = %p after con %p\n", con, current);
176  TAILQ_INSERT_AFTER(nodes_head, current, con, nodes);
177  } else
178  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
179  }
180 
181 add_to_focus_head:
182  /* We insert to the TAIL because con_focus() will correct this.
183  * This way, we have the option to insert Cons without having
184  * to focus them. */
185  TAILQ_INSERT_TAIL(focus_head, con, focused);
187 }
188 
189 /*
190  * Attaches the given container to the given parent. This happens when moving
191  * a container or when inserting a new container at a specific place in the
192  * tree.
193  *
194  * ignore_focus is to just insert the Con at the end (useful when creating a
195  * new split container *around* some containers, that is, detaching and
196  * attaching them in order without wanting to mess with the focus in between).
197  *
198  */
199 void con_attach(Con *con, Con *parent, bool ignore_focus) {
200  _con_attach(con, parent, NULL, ignore_focus);
201 }
202 
203 /*
204  * Detaches the given container from its current parent
205  *
206  */
207 void con_detach(Con *con) {
209  if (con->type == CT_FLOATING_CON) {
210  TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
211  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
212  } else {
213  TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
214  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
215  }
216 }
217 
218 /*
219  * Sets input focus to the given container. Will be updated in X11 in the next
220  * run of x_push_changes().
221  *
222  */
223 void con_focus(Con *con) {
224  assert(con != NULL);
225  DLOG("con_focus = %p\n", con);
226 
227  /* 1: set focused-pointer to the new con */
228  /* 2: exchange the position of the container in focus stack of the parent all the way up */
229  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
230  TAILQ_INSERT_HEAD(&(con->parent->focus_head), con, focused);
231  if (con->parent->parent != NULL)
232  con_focus(con->parent);
233 
234  focused = con;
235  /* We can't blindly reset non-leaf containers since they might have
236  * other urgent children. Therefore we only reset leafs and propagate
237  * the changes upwards via con_update_parents_urgency() which does proper
238  * checks before resetting the urgency.
239  */
240  if (con->urgent && con_is_leaf(con)) {
241  con_set_urgency(con, false);
244  ipc_send_window_event("urgent", con);
245  }
246 }
247 
248 /*
249  * Raise container to the top if it is floating or inside some floating
250  * container.
251  *
252  */
253 static void con_raise(Con *con) {
254  Con *floating = con_inside_floating(con);
255  if (floating) {
256  floating_raise_con(floating);
257  }
258 }
259 
260 /*
261  * Sets input focus to the given container and raises it to the top.
262  *
263  */
264 void con_activate(Con *con) {
265  con_focus(con);
266  con_raise(con);
267 }
268 
269 /*
270  * Closes the given container.
271  *
272  */
273 void con_close(Con *con, kill_window_t kill_window) {
274  assert(con != NULL);
275  DLOG("Closing con = %p.\n", con);
276 
277  /* We never close output or root containers. */
278  if (con->type == CT_OUTPUT || con->type == CT_ROOT) {
279  DLOG("con = %p is of type %d, not closing anything.\n", con, con->type);
280  return;
281  }
282 
283  if (con->type == CT_WORKSPACE) {
284  DLOG("con = %p is a workspace, closing all children instead.\n", con);
285  Con *child, *nextchild;
286  for (child = TAILQ_FIRST(&(con->focus_head)); child;) {
287  nextchild = TAILQ_NEXT(child, focused);
288  DLOG("killing child = %p.\n", child);
289  tree_close_internal(child, kill_window, false);
290  child = nextchild;
291  }
292 
293  return;
294  }
295 
296  tree_close_internal(con, kill_window, false);
297 }
298 
299 /*
300  * Returns true when this node is a leaf node (has no children)
301  *
302  */
303 bool con_is_leaf(Con *con) {
304  return TAILQ_EMPTY(&(con->nodes_head));
305 }
306 
307 /*
308  * Returns true when this con is a leaf node with a managed X11 window (e.g.,
309  * excluding dock containers)
310  */
312  return (con != NULL && con->window != NULL && con->window->id != XCB_WINDOW_NONE && con_get_workspace(con) != NULL);
313 }
314 
315 /*
316  * Returns true if this node has regular or floating children.
317  *
318  */
319 bool con_has_children(Con *con) {
320  return (!con_is_leaf(con) || !TAILQ_EMPTY(&(con->floating_head)));
321 }
322 
323 /*
324  * Returns true if a container should be considered split.
325  *
326  */
327 bool con_is_split(Con *con) {
328  if (con_is_leaf(con))
329  return false;
330 
331  switch (con->layout) {
332  case L_DOCKAREA:
333  case L_OUTPUT:
334  return false;
335 
336  default:
337  return true;
338  }
339 }
340 
341 /*
342  * This will only return true for containers which have some parent with
343  * a tabbed / stacked parent of which they are not the currently focused child.
344  *
345  */
346 bool con_is_hidden(Con *con) {
347  Con *current = con;
348 
349  /* ascend to the workspace level and memorize the highest-up container
350  * which is stacked or tabbed. */
351  while (current != NULL && current->type != CT_WORKSPACE) {
352  Con *parent = current->parent;
353  if (parent != NULL && (parent->layout == L_TABBED || parent->layout == L_STACKED)) {
354  if (TAILQ_FIRST(&(parent->focus_head)) != current)
355  return true;
356  }
357 
358  current = parent;
359  }
360 
361  return false;
362 }
363 
364 /*
365  * Returns whether the container or any of its children is sticky.
366  *
367  */
368 bool con_is_sticky(Con *con) {
369  if (con->sticky)
370  return true;
371 
372  Con *child;
373  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
374  if (con_is_sticky(child))
375  return true;
376  }
377 
378  return false;
379 }
380 
381 /*
382  * Returns true if this node accepts a window (if the node swallows windows,
383  * it might already have swallowed enough and cannot hold any more).
384  *
385  */
387  /* 1: workspaces never accept direct windows */
388  if (con->type == CT_WORKSPACE)
389  return false;
390 
391  if (con_is_split(con)) {
392  DLOG("container %p does not accept windows, it is a split container.\n", con);
393  return false;
394  }
395 
396  /* TODO: if this is a swallowing container, we need to check its max_clients */
397  return (con->window == NULL);
398 }
399 
400 /*
401  * Gets the output container (first container with CT_OUTPUT in hierarchy) this
402  * node is on.
403  *
404  */
406  Con *result = con;
407  while (result != NULL && result->type != CT_OUTPUT)
408  result = result->parent;
409  /* We must be able to get an output because focus can never be set higher
410  * in the tree (root node cannot be focused). */
411  assert(result != NULL);
412  return result;
413 }
414 
415 /*
416  * Gets the workspace container this node is on.
417  *
418  */
420  Con *result = con;
421  while (result != NULL && result->type != CT_WORKSPACE)
422  result = result->parent;
423  return result;
424 }
425 
426 /*
427  * Searches parents of the given 'con' until it reaches one with the specified
428  * 'orientation'. Aborts when it comes across a floating_con.
429  *
430  */
432  DLOG("Searching for parent of Con %p with orientation %d\n", con, orientation);
433  Con *parent = con->parent;
434  if (parent->type == CT_FLOATING_CON)
435  return NULL;
436  while (con_orientation(parent) != orientation) {
437  DLOG("Need to go one level further up\n");
438  parent = parent->parent;
439  /* Abort when we reach a floating con, or an output con */
440  if (parent &&
441  (parent->type == CT_FLOATING_CON ||
442  parent->type == CT_OUTPUT ||
443  (parent->parent && parent->parent->type == CT_OUTPUT)))
444  parent = NULL;
445  if (parent == NULL)
446  break;
447  }
448  DLOG("Result: %p\n", parent);
449  return parent;
450 }
451 
452 /*
453  * helper data structure for the breadth-first-search in
454  * con_get_fullscreen_con()
455  *
456  */
457 struct bfs_entry {
459 
462 };
463 
464 /*
465  * Returns the first fullscreen node below this node.
466  *
467  */
469  Con *current, *child;
470 
471  /* TODO: is breadth-first-search really appropriate? (check as soon as
472  * fullscreen levels and fullscreen for containers is implemented) */
473  TAILQ_HEAD(bfs_head, bfs_entry)
474  bfs_head = TAILQ_HEAD_INITIALIZER(bfs_head);
475 
476  struct bfs_entry *entry = smalloc(sizeof(struct bfs_entry));
477  entry->con = con;
478  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
479 
480  while (!TAILQ_EMPTY(&bfs_head)) {
481  entry = TAILQ_FIRST(&bfs_head);
482  current = entry->con;
483  if (current != con && current->fullscreen_mode == fullscreen_mode) {
484  /* empty the queue */
485  while (!TAILQ_EMPTY(&bfs_head)) {
486  entry = TAILQ_FIRST(&bfs_head);
487  TAILQ_REMOVE(&bfs_head, entry, entries);
488  free(entry);
489  }
490  return current;
491  }
492 
493  TAILQ_REMOVE(&bfs_head, entry, entries);
494  free(entry);
495 
496  TAILQ_FOREACH(child, &(current->nodes_head), nodes) {
497  entry = smalloc(sizeof(struct bfs_entry));
498  entry->con = child;
499  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
500  }
501 
502  TAILQ_FOREACH(child, &(current->floating_head), floating_windows) {
503  entry = smalloc(sizeof(struct bfs_entry));
504  entry->con = child;
505  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
506  }
507  }
508 
509  return NULL;
510 }
511 
512 /*
513  * Returns the fullscreen node that covers the given workspace if it exists.
514  * This is either a CF_GLOBAL fullscreen container anywhere or a CF_OUTPUT
515  * fullscreen container in the workspace.
516  *
517  */
519  if (!ws) {
520  return NULL;
521  }
523  if (!fs) {
524  return con_get_fullscreen_con(ws, CF_OUTPUT);
525  }
526  return fs;
527 }
528 
529 /*
530  * Returns true if the container is internal, such as __i3_scratch
531  *
532  */
533 bool con_is_internal(Con *con) {
534  return (con->name[0] == '_' && con->name[1] == '_');
535 }
536 
537 /*
538  * Returns true if the node is floating.
539  *
540  */
541 bool con_is_floating(Con *con) {
542  assert(con != NULL);
543  DLOG("checking if con %p is floating\n", con);
544  return (con->floating >= FLOATING_AUTO_ON);
545 }
546 
547 /*
548  * Returns true if the container is a docked container.
549  *
550  */
551 bool con_is_docked(Con *con) {
552  if (con->parent == NULL)
553  return false;
554 
555  if (con->parent->type == CT_DOCKAREA)
556  return true;
557 
558  return con_is_docked(con->parent);
559 }
560 
561 /*
562  * Checks if the given container is either floating or inside some floating
563  * container. It returns the FLOATING_CON container.
564  *
565  */
567  assert(con != NULL);
568  if (con->type == CT_FLOATING_CON)
569  return con;
570 
571  if (con->floating >= FLOATING_AUTO_ON)
572  return con->parent;
573 
574  if (con->type == CT_WORKSPACE || con->type == CT_OUTPUT)
575  return NULL;
576 
577  return con_inside_floating(con->parent);
578 }
579 
580 /*
581  * Checks if the given container is inside a focused container.
582  *
583  */
585  if (con == focused)
586  return true;
587  if (!con->parent)
588  return false;
589  return con_inside_focused(con->parent);
590 }
591 
592 /*
593  * Checks if the container has the given parent as an actual parent.
594  *
595  */
596 bool con_has_parent(Con *con, Con *parent) {
597  Con *current = con->parent;
598  if (current == NULL) {
599  return false;
600  }
601 
602  if (current == parent) {
603  return true;
604  }
605 
606  return con_has_parent(current, parent);
607 }
608 
609 /*
610  * Returns the container with the given client window ID or NULL if no such
611  * container exists.
612  *
613  */
614 Con *con_by_window_id(xcb_window_t window) {
615  Con *con;
617  if (con->window != NULL && con->window->id == window)
618  return con;
619  return NULL;
620 }
621 
622 /*
623  * Returns the container with the given container ID or NULL if no such
624  * container exists.
625  *
626  */
627 Con *con_by_con_id(long target) {
628  Con *con;
630  if (con == (Con *)target) {
631  return con;
632  }
633  }
634 
635  return NULL;
636 }
637 
638 /*
639  * Returns true if the given container (still) exists.
640  * This can be used, e.g., to make sure a container hasn't been closed in the meantime.
641  *
642  */
643 bool con_exists(Con *con) {
644  return con_by_con_id((long)con) != NULL;
645 }
646 
647 /*
648  * Returns the container with the given frame ID or NULL if no such container
649  * exists.
650  *
651  */
652 Con *con_by_frame_id(xcb_window_t frame) {
653  Con *con;
655  if (con->frame.id == frame)
656  return con;
657  return NULL;
658 }
659 
660 /*
661  * Returns the container with the given mark or NULL if no such container
662  * exists.
663  *
664  */
665 Con *con_by_mark(const char *mark) {
666  Con *con;
668  if (con_has_mark(con, mark))
669  return con;
670  }
671 
672  return NULL;
673 }
674 
675 /*
676  * Returns true if and only if the given containers holds the mark.
677  *
678  */
679 bool con_has_mark(Con *con, const char *mark) {
680  mark_t *current;
681  TAILQ_FOREACH(current, &(con->marks_head), marks) {
682  if (strcmp(current->name, mark) == 0)
683  return true;
684  }
685 
686  return false;
687 }
688 
689 /*
690  * Toggles the mark on a container.
691  * If the container already has this mark, the mark is removed.
692  * Otherwise, the mark is assigned to the container.
693  *
694  */
695 void con_mark_toggle(Con *con, const char *mark, mark_mode_t mode) {
696  assert(con != NULL);
697  DLOG("Toggling mark \"%s\" on con = %p.\n", mark, con);
698 
699  if (con_has_mark(con, mark)) {
700  con_unmark(con, mark);
701  } else {
702  con_mark(con, mark, mode);
703  }
704 }
705 
706 /*
707  * Assigns a mark to the container.
708  *
709  */
710 void con_mark(Con *con, const char *mark, mark_mode_t mode) {
711  assert(con != NULL);
712  DLOG("Setting mark \"%s\" on con = %p.\n", mark, con);
713 
714  con_unmark(NULL, mark);
715  if (mode == MM_REPLACE) {
716  DLOG("Removing all existing marks on con = %p.\n", con);
717 
718  mark_t *current;
719  while (!TAILQ_EMPTY(&(con->marks_head))) {
720  current = TAILQ_FIRST(&(con->marks_head));
721  con_unmark(con, current->name);
722  }
723  }
724 
725  mark_t *new = scalloc(1, sizeof(mark_t));
726  new->name = sstrdup(mark);
727  TAILQ_INSERT_TAIL(&(con->marks_head), new, marks);
728  ipc_send_window_event("mark", con);
729 
730  con->mark_changed = true;
731 }
732 
733 /*
734  * Removes marks from containers.
735  * If con is NULL, all containers are considered.
736  * If name is NULL, this removes all existing marks.
737  * Otherwise, it will only remove the given mark (if it is present).
738  *
739  */
740 void con_unmark(Con *con, const char *name) {
741  Con *current;
742  if (name == NULL) {
743  DLOG("Unmarking all containers.\n");
744  TAILQ_FOREACH(current, &all_cons, all_cons) {
745  if (con != NULL && current != con)
746  continue;
747 
748  if (TAILQ_EMPTY(&(current->marks_head)))
749  continue;
750 
751  mark_t *mark;
752  while (!TAILQ_EMPTY(&(current->marks_head))) {
753  mark = TAILQ_FIRST(&(current->marks_head));
754  FREE(mark->name);
755  TAILQ_REMOVE(&(current->marks_head), mark, marks);
756  FREE(mark);
757 
758  ipc_send_window_event("mark", current);
759  }
760 
761  current->mark_changed = true;
762  }
763  } else {
764  DLOG("Removing mark \"%s\".\n", name);
765  current = (con == NULL) ? con_by_mark(name) : con;
766  if (current == NULL) {
767  DLOG("No container found with this mark, so there is nothing to do.\n");
768  return;
769  }
770 
771  DLOG("Found mark on con = %p. Removing it now.\n", current);
772  current->mark_changed = true;
773 
774  mark_t *mark;
775  TAILQ_FOREACH(mark, &(current->marks_head), marks) {
776  if (strcmp(mark->name, name) != 0)
777  continue;
778 
779  FREE(mark->name);
780  TAILQ_REMOVE(&(current->marks_head), mark, marks);
781  FREE(mark);
782 
783  ipc_send_window_event("mark", current);
784  break;
785  }
786  }
787 }
788 
789 /*
790  * Returns the first container below 'con' which wants to swallow this window
791  * TODO: priority
792  *
793  */
794 Con *con_for_window(Con *con, i3Window *window, Match **store_match) {
795  Con *child;
796  Match *match;
797  //DLOG("searching con for window %p starting at con %p\n", window, con);
798  //DLOG("class == %s\n", window->class_class);
799 
800  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
801  TAILQ_FOREACH(match, &(child->swallow_head), matches) {
802  if (!match_matches_window(match, window))
803  continue;
804  if (store_match != NULL)
805  *store_match = match;
806  return child;
807  }
808  Con *result = con_for_window(child, window, store_match);
809  if (result != NULL)
810  return result;
811  }
812 
813  TAILQ_FOREACH(child, &(con->floating_head), floating_windows) {
814  TAILQ_FOREACH(match, &(child->swallow_head), matches) {
815  if (!match_matches_window(match, window))
816  continue;
817  if (store_match != NULL)
818  *store_match = match;
819  return child;
820  }
821  Con *result = con_for_window(child, window, store_match);
822  if (result != NULL)
823  return result;
824  }
825 
826  return NULL;
827 }
828 
829 static int num_focus_heads(Con *con) {
830  int focus_heads = 0;
831 
832  Con *current;
833  TAILQ_FOREACH(current, &(con->focus_head), focused) {
834  focus_heads++;
835  }
836 
837  return focus_heads;
838 }
839 
840 /*
841  * Iterate over the container's focus stack and return an array with the
842  * containers inside it, ordered from higher focus order to lowest.
843  *
844  */
846  const int focus_heads = num_focus_heads(con);
847  Con **focus_order = smalloc(focus_heads * sizeof(Con *));
848  Con *current;
849  int idx = 0;
850  TAILQ_FOREACH(current, &(con->focus_head), focused) {
851  assert(idx < focus_heads);
852  focus_order[idx++] = current;
853  }
854 
855  return focus_order;
856 }
857 
858 /*
859  * Clear the container's focus stack and re-add it using the provided container
860  * array. The function doesn't check if the provided array contains the same
861  * containers with the previous focus stack but will not add floating containers
862  * in the new focus stack if container is not a workspace.
863  *
864  */
865 void set_focus_order(Con *con, Con **focus_order) {
866  int focus_heads = 0;
867  while (!TAILQ_EMPTY(&(con->focus_head))) {
868  Con *current = TAILQ_FIRST(&(con->focus_head));
869 
870  TAILQ_REMOVE(&(con->focus_head), current, focused);
871  focus_heads++;
872  }
873 
874  for (int idx = 0; idx < focus_heads; idx++) {
875  /* Useful when encapsulating a workspace. */
876  if (con->type != CT_WORKSPACE && con_inside_floating(focus_order[idx])) {
877  focus_heads++;
878  continue;
879  }
880 
881  TAILQ_INSERT_TAIL(&(con->focus_head), focus_order[idx], focused);
882  }
883 }
884 
885 /*
886  * Returns the number of children of this container.
887  *
888  */
890  Con *child;
891  int children = 0;
892 
893  TAILQ_FOREACH(child, &(con->nodes_head), nodes)
894  children++;
895 
896  return children;
897 }
898 
899 /*
900  * Returns the number of visible non-floating children of this container.
901  * For example, if the container contains a hsplit which has two children,
902  * this will return 2 instead of 1.
903  */
905  if (con == NULL)
906  return 0;
907 
908  int children = 0;
909  Con *current = NULL;
910  TAILQ_FOREACH(current, &(con->nodes_head), nodes) {
911  /* Visible leaf nodes are a child. */
912  if (!con_is_hidden(current) && con_is_leaf(current))
913  children++;
914  /* All other containers need to be recursed. */
915  else
916  children += con_num_visible_children(current);
917  }
918 
919  return children;
920 }
921 
922 /*
923  * Count the number of windows (i.e., leaf containers).
924  *
925  */
926 int con_num_windows(Con *con) {
927  if (con == NULL)
928  return 0;
929 
930  if (con_has_managed_window(con))
931  return 1;
932 
933  int num = 0;
934  Con *current = NULL;
935  TAILQ_FOREACH(current, &(con->nodes_head), nodes) {
936  num += con_num_windows(current);
937  }
938 
939  TAILQ_FOREACH(current, &(con->floating_head), floating_windows) {
940  num += con_num_windows(current);
941  }
942 
943  return num;
944 }
945 
946 /*
947  * Updates the percent attribute of the children of the given container. This
948  * function needs to be called when a window is added or removed from a
949  * container.
950  *
951  */
952 void con_fix_percent(Con *con) {
953  Con *child;
954  int children = con_num_children(con);
955 
956  // calculate how much we have distributed and how many containers
957  // with a percentage set we have
958  double total = 0.0;
959  int children_with_percent = 0;
960  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
961  if (child->percent > 0.0) {
962  total += child->percent;
963  ++children_with_percent;
964  }
965  }
966 
967  // if there were children without a percentage set, set to a value that
968  // will make those children proportional to all others
969  if (children_with_percent != children) {
970  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
971  if (child->percent <= 0.0) {
972  if (children_with_percent == 0) {
973  total += (child->percent = 1.0);
974  } else {
975  total += (child->percent = total / children_with_percent);
976  }
977  }
978  }
979  }
980 
981  // if we got a zero, just distribute the space equally, otherwise
982  // distribute according to the proportions we got
983  if (total == 0.0) {
984  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
985  child->percent = 1.0 / children;
986  }
987  } else if (total != 1.0) {
988  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
989  child->percent /= total;
990  }
991  }
992 }
993 
994 /*
995  * Toggles fullscreen mode for the given container. If there already is a
996  * fullscreen container on this workspace, fullscreen will be disabled and then
997  * enabled for the container the user wants to have in fullscreen mode.
998  *
999  */
1000 void con_toggle_fullscreen(Con *con, int fullscreen_mode) {
1001  if (con->type == CT_WORKSPACE) {
1002  DLOG("You cannot make a workspace fullscreen.\n");
1003  return;
1004  }
1005 
1006  DLOG("toggling fullscreen for %p / %s\n", con, con->name);
1007 
1008  if (con->fullscreen_mode == CF_NONE)
1009  con_enable_fullscreen(con, fullscreen_mode);
1010  else
1012 }
1013 
1014 /*
1015  * Sets the specified fullscreen mode for the given container, sends the
1016  * “fullscreen_mode” event and changes the XCB fullscreen property of the
1017  * container’s window, if any.
1018  *
1019  */
1020 static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode) {
1021  con->fullscreen_mode = fullscreen_mode;
1022 
1023  DLOG("mode now: %d\n", con->fullscreen_mode);
1024 
1025  /* Send an ipc window "fullscreen_mode" event */
1026  ipc_send_window_event("fullscreen_mode", con);
1027 
1028  /* update _NET_WM_STATE if this container has a window */
1029  /* TODO: when a window is assigned to a container which is already
1030  * fullscreened, this state needs to be pushed to the client, too */
1031  if (con->window == NULL)
1032  return;
1033 
1034  if (con->fullscreen_mode != CF_NONE) {
1035  DLOG("Setting _NET_WM_STATE_FULLSCREEN for con = %p / window = %d.\n", con, con->window->id);
1036  xcb_add_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_FULLSCREEN);
1037  } else {
1038  DLOG("Removing _NET_WM_STATE_FULLSCREEN for con = %p / window = %d.\n", con, con->window->id);
1039  xcb_remove_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_FULLSCREEN);
1040  }
1041 }
1042 
1043 /*
1044  * Enables fullscreen mode for the given container, if necessary.
1045  *
1046  * If the container’s mode is already CF_OUTPUT or CF_GLOBAL, the container is
1047  * kept fullscreen but its mode is set to CF_GLOBAL and CF_OUTPUT,
1048  * respectively.
1049  *
1050  * Other fullscreen containers will be disabled first, if they hide the new
1051  * one.
1052  *
1053  */
1054 void con_enable_fullscreen(Con *con, fullscreen_mode_t fullscreen_mode) {
1055  if (con->type == CT_WORKSPACE) {
1056  DLOG("You cannot make a workspace fullscreen.\n");
1057  return;
1058  }
1059 
1060  assert(fullscreen_mode == CF_GLOBAL || fullscreen_mode == CF_OUTPUT);
1061 
1062  if (fullscreen_mode == CF_GLOBAL)
1063  DLOG("enabling global fullscreen for %p / %s\n", con, con->name);
1064  else
1065  DLOG("enabling fullscreen for %p / %s\n", con, con->name);
1066 
1067  if (con->fullscreen_mode == fullscreen_mode) {
1068  DLOG("fullscreen already enabled for %p / %s\n", con, con->name);
1069  return;
1070  }
1071 
1072  Con *con_ws = con_get_workspace(con);
1073 
1074  /* Disable any fullscreen container that would conflict the new one. */
1075  Con *fullscreen = con_get_fullscreen_con(croot, CF_GLOBAL);
1076  if (fullscreen == NULL)
1077  fullscreen = con_get_fullscreen_con(con_ws, CF_OUTPUT);
1078  if (fullscreen != NULL)
1079  con_disable_fullscreen(fullscreen);
1080 
1081  /* Set focus to new fullscreen container. Unless in global fullscreen mode
1082  * and on another workspace restore focus afterwards.
1083  * Switch to the container’s workspace if mode is global. */
1084  Con *cur_ws = con_get_workspace(focused);
1085  Con *old_focused = focused;
1086  if (fullscreen_mode == CF_GLOBAL && cur_ws != con_ws)
1087  workspace_show(con_ws);
1088  con_activate(con);
1089  if (fullscreen_mode != CF_GLOBAL && cur_ws != con_ws)
1090  con_activate(old_focused);
1091 
1092  con_set_fullscreen_mode(con, fullscreen_mode);
1093 }
1094 
1095 /*
1096  * Disables fullscreen mode for the given container regardless of the mode, if
1097  * necessary.
1098  *
1099  */
1101  if (con->type == CT_WORKSPACE) {
1102  DLOG("You cannot make a workspace fullscreen.\n");
1103  return;
1104  }
1105 
1106  DLOG("disabling fullscreen for %p / %s\n", con, con->name);
1107 
1108  if (con->fullscreen_mode == CF_NONE) {
1109  DLOG("fullscreen already disabled for %p / %s\n", con, con->name);
1110  return;
1111  }
1112 
1114 }
1115 
1116 static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus, bool fix_percentage) {
1117  Con *orig_target = target;
1118 
1119  /* Prevent moving if this would violate the fullscreen focus restrictions. */
1120  Con *target_ws = con_get_workspace(target);
1121  if (!ignore_focus && !con_fullscreen_permits_focusing(target_ws)) {
1122  LOG("Cannot move out of a fullscreen container.\n");
1123  return false;
1124  }
1125 
1126  if (con_is_floating(con)) {
1127  DLOG("Container is floating, using parent instead.\n");
1128  con = con->parent;
1129  }
1130 
1131  Con *source_ws = con_get_workspace(con);
1132 
1133  if (con->type == CT_WORKSPACE) {
1134  /* Re-parent all of the old workspace's floating windows. */
1135  Con *child;
1136  while (!TAILQ_EMPTY(&(source_ws->floating_head))) {
1137  child = TAILQ_FIRST(&(source_ws->floating_head));
1138  con_move_to_workspace(child, target_ws, true, true, false);
1139  }
1140 
1141  /* If there are no non-floating children, ignore the workspace. */
1142  if (con_is_leaf(con))
1143  return false;
1144 
1145  con = workspace_encapsulate(con);
1146  if (con == NULL) {
1147  ELOG("Workspace failed to move its contents into a container!\n");
1148  return false;
1149  }
1150  }
1151 
1152  /* Save the urgency state so that we can restore it. */
1153  bool urgent = con->urgent;
1154 
1155  /* Save the current workspace. So we can call workspace_show() by the end
1156  * of this function. */
1157  Con *current_ws = con_get_workspace(focused);
1158 
1159  Con *source_output = con_get_output(con),
1160  *dest_output = con_get_output(target_ws);
1161 
1162  /* 1: save the container which is going to be focused after the current
1163  * container is moved away */
1164  Con *focus_next = NULL;
1165  if (!ignore_focus && source_ws == current_ws) {
1166  focus_next = con_descend_focused(source_ws);
1167  if (focus_next == con || con_has_parent(focus_next, con)) {
1168  focus_next = con_next_focused(con);
1169  }
1170  }
1171 
1172  /* 2: we go up one level, but only when target is a normal container */
1173  if (target->type != CT_WORKSPACE) {
1174  DLOG("target originally = %p / %s / type %d\n", target, target->name, target->type);
1175  target = target->parent;
1176  }
1177 
1178  /* 3: if the original target is the direct child of a floating container, we
1179  * can't move con next to it - floating containers have only one child - so
1180  * we get the workspace instead. */
1181  if (target->type == CT_FLOATING_CON) {
1182  DLOG("floatingcon, going up even further\n");
1183  orig_target = target;
1184  target = target->parent;
1185  }
1186 
1187  if (con->type == CT_FLOATING_CON) {
1188  Con *ws = con_get_workspace(target);
1189  DLOG("This is a floating window, using workspace %p / %s\n", ws, ws->name);
1190  target = ws;
1191  }
1192 
1193  if (source_output != dest_output) {
1194  /* Take the relative coordinates of the current output, then add them
1195  * to the coordinate space of the correct output */
1196  if (fix_coordinates && con->type == CT_FLOATING_CON) {
1197  floating_fix_coordinates(con, &(source_output->rect), &(dest_output->rect));
1198  } else
1199  DLOG("Not fixing coordinates, fix_coordinates flag = %d\n", fix_coordinates);
1200  }
1201 
1202  /* If moving a fullscreen container and the destination already has a
1203  * fullscreen window on it, un-fullscreen the target's fullscreen con. */
1204  Con *fullscreen = con_get_fullscreen_con(target_ws, CF_OUTPUT);
1205  if (con->fullscreen_mode != CF_NONE && fullscreen != NULL) {
1206  con_toggle_fullscreen(fullscreen, CF_OUTPUT);
1207  fullscreen = NULL;
1208  }
1209 
1210  DLOG("Re-attaching container to %p / %s\n", target, target->name);
1211  /* 4: re-attach the con to the parent of this focused container */
1212  Con *parent = con->parent;
1213  con_detach(con);
1214  _con_attach(con, target, behind_focused ? NULL : orig_target, !behind_focused);
1215 
1216  /* 5: fix the percentages */
1217  if (fix_percentage) {
1218  con_fix_percent(parent);
1219  con->percent = 0.0;
1220  con_fix_percent(target);
1221  }
1222 
1223  /* 6: focus the con on the target workspace, but only within that
1224  * workspace, that is, don’t move focus away if the target workspace is
1225  * invisible.
1226  * We don’t focus the con for i3 pseudo workspaces like __i3_scratch and
1227  * we don’t focus when there is a fullscreen con on that workspace. We
1228  * also don't do it if the caller requested to ignore focus. */
1229  if (!ignore_focus && !con_is_internal(target_ws) && !fullscreen) {
1230  /* We need to save the focused workspace on the output in case the
1231  * new workspace is hidden and it's necessary to immediately switch
1232  * back to the originally-focused workspace. */
1233  Con *old_focus_ws = TAILQ_FIRST(&(output_get_content(dest_output)->focus_head));
1234  Con *old_focus = focused;
1236 
1237  if (old_focus_ws == current_ws && old_focus->type != CT_WORKSPACE) {
1238  /* Restore focus to the currently focused container. */
1239  con_activate(old_focus);
1240  } else if (con_get_workspace(focused) != old_focus_ws) {
1241  /* Restore focus if the output's focused workspace has changed. */
1242  con_focus(con_descend_focused(old_focus_ws));
1243  }
1244  }
1245 
1246  /* 7: when moving to another workspace, we leave the focus on the current
1247  * workspace. (see also #809) */
1248  if (!ignore_focus) {
1249  workspace_show(current_ws);
1250  if (dont_warp) {
1251  DLOG("x_set_warp_to(NULL) because dont_warp is set\n");
1252  x_set_warp_to(NULL);
1253  }
1254  }
1255 
1256  /* Set focus only if con was on current workspace before moving.
1257  * Otherwise we would give focus to some window on different workspace. */
1258  if (focus_next)
1259  con_activate(con_descend_focused(focus_next));
1260 
1261  /* 8. If anything within the container is associated with a startup sequence,
1262  * delete it so child windows won't be created on the old workspace. */
1263  struct Startup_Sequence *sequence;
1264  xcb_get_property_cookie_t cookie;
1265  xcb_get_property_reply_t *startup_id_reply;
1266 
1267  if (!con_is_leaf(con)) {
1268  Con *child;
1269  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1270  if (!child->window)
1271  continue;
1272 
1273  cookie = xcb_get_property(conn, false, child->window->id,
1274  A__NET_STARTUP_ID, XCB_GET_PROPERTY_TYPE_ANY, 0, 512);
1275  startup_id_reply = xcb_get_property_reply(conn, cookie, NULL);
1276 
1277  sequence = startup_sequence_get(child->window, startup_id_reply, true);
1278  if (sequence != NULL)
1279  startup_sequence_delete(sequence);
1280  }
1281  }
1282 
1283  if (con->window) {
1284  cookie = xcb_get_property(conn, false, con->window->id,
1285  A__NET_STARTUP_ID, XCB_GET_PROPERTY_TYPE_ANY, 0, 512);
1286  startup_id_reply = xcb_get_property_reply(conn, cookie, NULL);
1287 
1288  sequence = startup_sequence_get(con->window, startup_id_reply, true);
1289  if (sequence != NULL)
1290  startup_sequence_delete(sequence);
1291  }
1292 
1293  /* 9. If the container was marked urgent, move the urgency hint. */
1294  if (urgent) {
1295  workspace_update_urgent_flag(source_ws);
1296  con_set_urgency(con, true);
1297  }
1298 
1299  /* Ensure the container will be redrawn. */
1300  FREE(con->deco_render_params);
1301 
1302  CALL(parent, on_remove_child);
1303 
1304  ipc_send_window_event("move", con);
1306  return true;
1307 }
1308 
1309 /*
1310  * Moves the given container to the given mark.
1311  *
1312  */
1313 bool con_move_to_mark(Con *con, const char *mark) {
1314  Con *target = con_by_mark(mark);
1315  if (target == NULL) {
1316  DLOG("found no container with mark \"%s\"\n", mark);
1317  return false;
1318  }
1319 
1320  /* For floating target containers, we just send the window to the same workspace. */
1321  if (con_is_floating(target)) {
1322  DLOG("target container is floating, moving container to target's workspace.\n");
1323  con_move_to_workspace(con, con_get_workspace(target), true, false, false);
1324  return true;
1325  }
1326 
1327  if (target->type == CT_WORKSPACE) {
1328  DLOG("target container is a workspace, simply moving the container there.\n");
1329  con_move_to_workspace(con, target, true, false, false);
1330  return true;
1331  }
1332 
1333  /* For split containers, we use the currently focused container within it.
1334  * This allows setting marks on, e.g., tabbed containers which will move
1335  * con to a new tab behind the focused tab. */
1336  if (con_is_split(target)) {
1337  DLOG("target is a split container, descending to the currently focused child.\n");
1338  target = TAILQ_FIRST(&(target->focus_head));
1339  }
1340 
1341  if (con == target || con_has_parent(target, con)) {
1342  DLOG("cannot move the container to or inside itself, aborting.\n");
1343  return false;
1344  }
1345 
1346  return _con_move_to_con(con, target, false, true, false, false, true);
1347 }
1348 
1349 /*
1350  * Moves the given container to the currently focused container on the given
1351  * workspace.
1352  *
1353  * The fix_coordinates flag will translate the current coordinates (offset from
1354  * the monitor position basically) to appropriate coordinates on the
1355  * destination workspace.
1356  * Not enabling this behaviour comes in handy when this function gets called by
1357  * floating_maybe_reassign_ws, which will only "move" a floating window when it
1358  * *already* changed its coordinates to a different output.
1359  *
1360  * The dont_warp flag disables pointer warping and will be set when this
1361  * function is called while dragging a floating window.
1362  *
1363  * If ignore_focus is set, the container will be moved without modifying focus
1364  * at all.
1365  *
1366  * TODO: is there a better place for this function?
1367  *
1368  */
1369 void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus) {
1370  assert(workspace->type == CT_WORKSPACE);
1371 
1372  Con *source_ws = con_get_workspace(con);
1373  if (workspace == source_ws) {
1374  DLOG("Not moving, already there\n");
1375  return;
1376  }
1377 
1378  Con *target = con_descend_focused(workspace);
1379  _con_move_to_con(con, target, true, fix_coordinates, dont_warp, ignore_focus, true);
1380 }
1381 
1382 /*
1383  * Moves the given container to the currently focused container on the
1384  * visible workspace on the given output.
1385  *
1386  */
1387 void con_move_to_output(Con *con, Output *output, bool fix_coordinates) {
1388  Con *ws = NULL;
1389  GREP_FIRST(ws, output_get_content(output->con), workspace_is_visible(child));
1390  assert(ws != NULL);
1391  DLOG("Moving con %p to output %s\n", con, output_primary_name(output));
1392  con_move_to_workspace(con, ws, fix_coordinates, false, false);
1393 }
1394 
1395 /*
1396  * Moves the given container to the currently focused container on the
1397  * visible workspace on the output specified by the given name.
1398  * The current output for the container is used to resolve relative names
1399  * such as left, right, up, down.
1400  *
1401  */
1402 bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates) {
1403  Output *current_output = get_output_for_con(con);
1404  assert(current_output != NULL);
1405 
1406  Output *output = get_output_from_string(current_output, name);
1407  if (output == NULL) {
1408  ELOG("Could not find output \"%s\"\n", name);
1409  return false;
1410  }
1411 
1412  con_move_to_output(con, output, fix_coordinates);
1413  return true;
1414 }
1415 
1416 /*
1417  * Returns the orientation of the given container (for stacked containers,
1418  * vertical orientation is used regardless of the actual orientation of the
1419  * container).
1420  *
1421  */
1423  switch (con->layout) {
1424  case L_SPLITV:
1425  /* stacking containers behave like they are in vertical orientation */
1426  case L_STACKED:
1427  return VERT;
1428 
1429  case L_SPLITH:
1430  /* tabbed containers behave like they are in vertical orientation */
1431  case L_TABBED:
1432  return HORIZ;
1433 
1434  case L_DEFAULT:
1435  ELOG("Someone called con_orientation() on a con with L_DEFAULT, this is a bug in the code.\n");
1436  assert(false);
1437 
1438  case L_DOCKAREA:
1439  case L_OUTPUT:
1440  ELOG("con_orientation() called on dockarea/output (%d) container %p\n", con->layout, con);
1441  assert(false);
1442  }
1443  /* should not be reached */
1444  assert(false);
1445 }
1446 
1447 /*
1448  * Returns the container which will be focused next when the given container
1449  * is not available anymore. Called in tree_close_internal and con_move_to_workspace
1450  * to properly restore focus.
1451  *
1452  */
1454  /* dock clients cannot be focused, so we focus the workspace instead */
1455  if (con->parent->type == CT_DOCKAREA) {
1456  DLOG("selecting workspace for dock client\n");
1458  }
1459  if (con_is_floating(con)) {
1460  con = con->parent;
1461  }
1462 
1463  /* if 'con' is not the first entry in the focus stack, use the first one as
1464  * it’s currently focused already */
1465  Con *next = TAILQ_FIRST(&(con->parent->focus_head));
1466  if (next != con) {
1467  DLOG("Using first entry %p\n", next);
1468  } else {
1469  /* try to focus the next container on the same level as this one or fall
1470  * back to its parent */
1471  if (!(next = TAILQ_NEXT(con, focused))) {
1472  next = con->parent;
1473  }
1474  }
1475 
1476  /* now go down the focus stack as far as
1477  * possible, excluding the current container */
1478  while (!TAILQ_EMPTY(&(next->focus_head)) && TAILQ_FIRST(&(next->focus_head)) != con) {
1479  next = TAILQ_FIRST(&(next->focus_head));
1480  }
1481 
1482  if (con->type == CT_FLOATING_CON && next != con->parent) {
1483  next = con_descend_focused(next);
1484  }
1485 
1486  return next;
1487 }
1488 
1489 /*
1490  * Get the next/previous container in the specified orientation. This may
1491  * travel up until it finds a container with suitable orientation.
1492  *
1493  */
1494 Con *con_get_next(Con *con, char way, orientation_t orientation) {
1495  DLOG("con_get_next(way=%c, orientation=%d)\n", way, orientation);
1496  /* 1: get the first parent with the same orientation */
1497  Con *cur = con;
1498  while (con_orientation(cur->parent) != orientation) {
1499  DLOG("need to go one level further up\n");
1500  if (cur->parent->type == CT_WORKSPACE) {
1501  LOG("that's a workspace, we can't go further up\n");
1502  return NULL;
1503  }
1504  cur = cur->parent;
1505  }
1506 
1507  /* 2: chose next (or previous) */
1508  Con *next;
1509  if (way == 'n') {
1510  next = TAILQ_NEXT(cur, nodes);
1511  /* if we are at the end of the list, we need to wrap */
1512  if (next == TAILQ_END(&(parent->nodes_head)))
1513  return NULL;
1514  } else {
1515  next = TAILQ_PREV(cur, nodes_head, nodes);
1516  /* if we are at the end of the list, we need to wrap */
1517  if (next == TAILQ_END(&(cur->nodes_head)))
1518  return NULL;
1519  }
1520  DLOG("next = %p\n", next);
1521 
1522  return next;
1523 }
1524 
1525 /*
1526  * Returns the focused con inside this client, descending the tree as far as
1527  * possible. This comes in handy when attaching a con to a workspace at the
1528  * currently focused position, for example.
1529  *
1530  */
1532  Con *next = con;
1533  while (next != focused && !TAILQ_EMPTY(&(next->focus_head)))
1534  next = TAILQ_FIRST(&(next->focus_head));
1535  return next;
1536 }
1537 
1538 /*
1539  * Returns the focused con inside this client, descending the tree as far as
1540  * possible. This comes in handy when attaching a con to a workspace at the
1541  * currently focused position, for example.
1542  *
1543  * Works like con_descend_focused but considers only tiling cons.
1544  *
1545  */
1547  Con *next = con;
1548  Con *before;
1549  Con *child;
1550  if (next == focused)
1551  return next;
1552  do {
1553  before = next;
1554  TAILQ_FOREACH(child, &(next->focus_head), focused) {
1555  if (child->type == CT_FLOATING_CON)
1556  continue;
1557 
1558  next = child;
1559  break;
1560  }
1561  } while (before != next && next != focused);
1562  return next;
1563 }
1564 
1565 /*
1566  * Returns the leftmost, rightmost, etc. container in sub-tree. For example, if
1567  * direction is D_LEFT, then we return the rightmost container and if direction
1568  * is D_RIGHT, we return the leftmost container. This is because if we are
1569  * moving D_LEFT, and thus want the rightmost container.
1570  *
1571  */
1573  Con *most = NULL;
1574  Con *current;
1575  int orientation = con_orientation(con);
1576  DLOG("con_descend_direction(%p, orientation %d, direction %d)\n", con, orientation, direction);
1577  if (direction == D_LEFT || direction == D_RIGHT) {
1578  if (orientation == HORIZ) {
1579  /* If the direction is horizontal, we can use either the first
1580  * (D_RIGHT) or the last con (D_LEFT) */
1581  if (direction == D_RIGHT)
1582  most = TAILQ_FIRST(&(con->nodes_head));
1583  else
1584  most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1585  } else if (orientation == VERT) {
1586  /* Wrong orientation. We use the last focused con. Within that con,
1587  * we recurse to chose the left/right con or at least the last
1588  * focused one. */
1589  TAILQ_FOREACH(current, &(con->focus_head), focused) {
1590  if (current->type != CT_FLOATING_CON) {
1591  most = current;
1592  break;
1593  }
1594  }
1595  } else {
1596  /* If the con has no orientation set, it’s not a split container
1597  * but a container with a client window, so stop recursing */
1598  return con;
1599  }
1600  }
1601 
1602  if (direction == D_UP || direction == D_DOWN) {
1603  if (orientation == VERT) {
1604  /* If the direction is vertical, we can use either the first
1605  * (D_DOWN) or the last con (D_UP) */
1606  if (direction == D_UP)
1607  most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1608  else
1609  most = TAILQ_FIRST(&(con->nodes_head));
1610  } else if (orientation == HORIZ) {
1611  /* Wrong orientation. We use the last focused con. Within that con,
1612  * we recurse to chose the top/bottom con or at least the last
1613  * focused one. */
1614  TAILQ_FOREACH(current, &(con->focus_head), focused) {
1615  if (current->type != CT_FLOATING_CON) {
1616  most = current;
1617  break;
1618  }
1619  }
1620  } else {
1621  /* If the con has no orientation set, it’s not a split container
1622  * but a container with a client window, so stop recursing */
1623  return con;
1624  }
1625  }
1626 
1627  if (!most)
1628  return con;
1629  return con_descend_direction(most, direction);
1630 }
1631 
1632 /*
1633  * Returns a "relative" Rect which contains the amount of pixels that need to
1634  * be added to the original Rect to get the final position (obviously the
1635  * amount of pixels for normal, 1pixel and borderless are different).
1636  *
1637  */
1640  if (!con_is_floating(con)) {
1641  return (Rect){0, 0, 0, 0};
1642  }
1643  }
1644 
1645  adjacent_t borders_to_hide = ADJ_NONE;
1646  int border_width = con->current_border_width;
1647  DLOG("The border width for con is set to: %d\n", con->current_border_width);
1648  Rect result;
1649  if (con->current_border_width < 0) {
1650  if (con_is_floating(con)) {
1651  border_width = config.default_floating_border_width;
1652  } else {
1653  border_width = config.default_border_width;
1654  }
1655  }
1656  DLOG("Effective border width is set to: %d\n", border_width);
1657  /* Shortcut to avoid calling con_adjacent_borders() on dock containers. */
1658  int border_style = con_border_style(con);
1659  if (border_style == BS_NONE)
1660  return (Rect){0, 0, 0, 0};
1661  if (border_style == BS_NORMAL) {
1662  result = (Rect){border_width, 0, -(2 * border_width), -(border_width)};
1663  } else {
1664  result = (Rect){border_width, border_width, -(2 * border_width), -(2 * border_width)};
1665  }
1666 
1667  borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
1668  if (borders_to_hide & ADJ_LEFT_SCREEN_EDGE) {
1669  result.x -= border_width;
1670  result.width += border_width;
1671  }
1672  if (borders_to_hide & ADJ_RIGHT_SCREEN_EDGE) {
1673  result.width += border_width;
1674  }
1675  if (borders_to_hide & ADJ_UPPER_SCREEN_EDGE && (border_style != BS_NORMAL)) {
1676  result.y -= border_width;
1677  result.height += border_width;
1678  }
1679  if (borders_to_hide & ADJ_LOWER_SCREEN_EDGE) {
1680  result.height += border_width;
1681  }
1682  return result;
1683 }
1684 
1685 /*
1686  * Returns adjacent borders of the window. We need this if hide_edge_borders is
1687  * enabled.
1688  */
1690  adjacent_t result = ADJ_NONE;
1691  /* Floating windows are never adjacent to any other window, so
1692  don’t hide their border(s). This prevents bug #998. */
1693  if (con_is_floating(con))
1694  return result;
1695 
1697  if (con->rect.x == workspace->rect.x)
1698  result |= ADJ_LEFT_SCREEN_EDGE;
1699  if (con->rect.x + con->rect.width == workspace->rect.x + workspace->rect.width)
1700  result |= ADJ_RIGHT_SCREEN_EDGE;
1701  if (con->rect.y == workspace->rect.y)
1702  result |= ADJ_UPPER_SCREEN_EDGE;
1703  if (con->rect.y + con->rect.height == workspace->rect.y + workspace->rect.height)
1704  result |= ADJ_LOWER_SCREEN_EDGE;
1705  return result;
1706 }
1707 
1708 /*
1709  * Use this function to get a container’s border style. This is important
1710  * because when inside a stack, the border style is always BS_NORMAL.
1711  * For tabbed mode, the same applies, with one exception: when the container is
1712  * borderless and the only element in the tabbed container, the border is not
1713  * rendered.
1714  *
1715  * For children of a CT_DOCKAREA, the border style is always none.
1716  *
1717  */
1719  if (con->fullscreen_mode == CF_OUTPUT || con->fullscreen_mode == CF_GLOBAL) {
1720  DLOG("this one is fullscreen! overriding BS_NONE\n");
1721  return BS_NONE;
1722  }
1723 
1724  if (con->parent->layout == L_STACKED)
1725  return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1726 
1727  if (con->parent->layout == L_TABBED && con->border_style != BS_NORMAL)
1728  return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1729 
1730  if (con->parent->type == CT_DOCKAREA)
1731  return BS_NONE;
1732 
1733  return con->border_style;
1734 }
1735 
1736 /*
1737  * Sets the given border style on con, correctly keeping the position/size of a
1738  * floating window.
1739  *
1740  */
1741 void con_set_border_style(Con *con, int border_style, int border_width) {
1742  /* Handle the simple case: non-floating containerns */
1743  if (!con_is_floating(con)) {
1744  con->border_style = border_style;
1745  con->current_border_width = border_width;
1746  return;
1747  }
1748 
1749  /* For floating containers, we want to keep the position/size of the
1750  * *window* itself. We first add the border pixels to con->rect to make
1751  * con->rect represent the absolute position of the window (same for
1752  * parent). Then, we change the border style and subtract the new border
1753  * pixels. For the parent, we do the same also for the decoration. */
1754  DLOG("This is a floating container\n");
1755 
1756  Con *parent = con->parent;
1757  Rect bsr = con_border_style_rect(con);
1758  int deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1759 
1760  con->rect = rect_add(con->rect, bsr);
1761  parent->rect = rect_add(parent->rect, bsr);
1762  parent->rect.y += deco_height;
1763  parent->rect.height -= deco_height;
1764 
1765  /* Change the border style, get new border/decoration values. */
1766  con->border_style = border_style;
1767  con->current_border_width = border_width;
1768  bsr = con_border_style_rect(con);
1769  deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1770 
1771  con->rect = rect_sub(con->rect, bsr);
1772  parent->rect = rect_sub(parent->rect, bsr);
1773  parent->rect.y -= deco_height;
1774  parent->rect.height += deco_height;
1775 }
1776 
1777 /*
1778  * This function changes the layout of a given container. Use it to handle
1779  * special cases like changing a whole workspace to stacked/tabbed (creates a
1780  * new split container before).
1781  *
1782  */
1783 void con_set_layout(Con *con, layout_t layout) {
1784  DLOG("con_set_layout(%p, %d), con->type = %d\n",
1785  con, layout, con->type);
1786 
1787  /* Users can focus workspaces, but not any higher in the hierarchy.
1788  * Focus on the workspace is a special case, since in every other case, the
1789  * user means "change the layout of the parent split container". */
1790  if (con->type != CT_WORKSPACE)
1791  con = con->parent;
1792 
1793  /* We fill in last_split_layout when switching to a different layout
1794  * since there are many places in the code that don’t use
1795  * con_set_layout(). */
1796  if (con->layout == L_SPLITH || con->layout == L_SPLITV)
1797  con->last_split_layout = con->layout;
1798 
1799  /* When the container type is CT_WORKSPACE, the user wants to change the
1800  * whole workspace into stacked/tabbed mode. To do this and still allow
1801  * intuitive operations (like level-up and then opening a new window), we
1802  * need to create a new split container. */
1803  if (con->type == CT_WORKSPACE) {
1804  if (con_num_children(con) == 0) {
1805  layout_t ws_layout = (layout == L_STACKED || layout == L_TABBED) ? layout : L_DEFAULT;
1806  DLOG("Setting workspace_layout to %d\n", ws_layout);
1807  con->workspace_layout = ws_layout;
1808  DLOG("Setting layout to %d\n", layout);
1809  con->layout = layout;
1810  } else if (layout == L_STACKED || layout == L_TABBED || layout == L_SPLITV || layout == L_SPLITH) {
1811  DLOG("Creating new split container\n");
1812  /* 1: create a new split container */
1813  Con *new = con_new(NULL, NULL);
1814  new->parent = con;
1815 
1816  /* 2: Set the requested layout on the split container and mark it as
1817  * split. */
1818  new->layout = layout;
1819  new->last_split_layout = con->last_split_layout;
1820 
1821  /* 3: move the existing cons of this workspace below the new con */
1822  Con **focus_order = get_focus_order(con);
1823 
1824  DLOG("Moving cons\n");
1825  Con *child;
1826  while (!TAILQ_EMPTY(&(con->nodes_head))) {
1827  child = TAILQ_FIRST(&(con->nodes_head));
1828  con_detach(child);
1829  con_attach(child, new, true);
1830  }
1831 
1832  set_focus_order(new, focus_order);
1833  free(focus_order);
1834 
1835  /* 4: attach the new split container to the workspace */
1836  DLOG("Attaching new split to ws\n");
1837  con_attach(new, con, false);
1838 
1840  }
1842  return;
1843  }
1844 
1845  if (layout == L_DEFAULT) {
1846  /* Special case: the layout formerly known as "default" (in combination
1847  * with an orientation). Since we switched to splith/splitv layouts,
1848  * using the "default" layout (which "only" should happen when using
1849  * legacy configs) is using the last split layout (either splith or
1850  * splitv) in order to still do the same thing. */
1851  con->layout = con->last_split_layout;
1852  /* In case last_split_layout was not initialized… */
1853  if (con->layout == L_DEFAULT)
1854  con->layout = L_SPLITH;
1855  } else {
1856  con->layout = layout;
1857  }
1859 }
1860 
1861 /*
1862  * This function toggles the layout of a given container. toggle_mode can be
1863  * either 'default' (toggle only between stacked/tabbed/last_split_layout),
1864  * 'split' (toggle only between splitv/splith) or 'all' (toggle between all
1865  * layouts).
1866  *
1867  */
1868 void con_toggle_layout(Con *con, const char *toggle_mode) {
1869  Con *parent = con;
1870  /* Users can focus workspaces, but not any higher in the hierarchy.
1871  * Focus on the workspace is a special case, since in every other case, the
1872  * user means "change the layout of the parent split container". */
1873  if (con->type != CT_WORKSPACE)
1874  parent = con->parent;
1875  DLOG("con_toggle_layout(%p, %s), parent = %p\n", con, toggle_mode, parent);
1876 
1877  const char delim[] = " ";
1878 
1879  if (strcasecmp(toggle_mode, "split") == 0 || strstr(toggle_mode, delim)) {
1880  /* L_DEFAULT is used as a placeholder value to distinguish if
1881  * the first layout has already been saved. (it can never be L_DEFAULT) */
1882  layout_t new_layout = L_DEFAULT;
1883  bool current_layout_found = false;
1884  char *tm_dup = sstrdup(toggle_mode);
1885  char *cur_tok = strtok(tm_dup, delim);
1886 
1887  for (layout_t layout; cur_tok != NULL; cur_tok = strtok(NULL, delim)) {
1888  if (strcasecmp(cur_tok, "split") == 0) {
1889  /* Toggle between splits. When the current layout is not a split
1890  * layout, we just switch back to last_split_layout. Otherwise, we
1891  * change to the opposite split layout. */
1892  if (parent->layout != L_SPLITH && parent->layout != L_SPLITV) {
1893  layout = parent->last_split_layout;
1894  /* In case last_split_layout was not initialized… */
1895  if (layout == L_DEFAULT) {
1896  layout = L_SPLITH;
1897  }
1898  } else {
1899  layout = (parent->layout == L_SPLITH) ? L_SPLITV : L_SPLITH;
1900  }
1901  } else {
1902  bool success = layout_from_name(cur_tok, &layout);
1903  if (!success || layout == L_DEFAULT) {
1904  ELOG("The token '%s' was not recognized and has been skipped.\n", cur_tok);
1905  continue;
1906  }
1907  }
1908 
1909  /* If none of the specified layouts match the current,
1910  * fall back to the first layout in the list */
1911  if (new_layout == L_DEFAULT) {
1912  new_layout = layout;
1913  }
1914 
1915  /* We found the active layout in the last iteration, so
1916  * now let's activate the current layout (next in list) */
1917  if (current_layout_found) {
1918  new_layout = layout;
1919  break;
1920  }
1921 
1922  if (parent->layout == layout) {
1923  current_layout_found = true;
1924  }
1925  }
1926  free(tm_dup);
1927 
1928  if (new_layout != L_DEFAULT) {
1929  con_set_layout(con, new_layout);
1930  }
1931  } else if (strcasecmp(toggle_mode, "all") == 0 || strcasecmp(toggle_mode, "default") == 0) {
1932  if (parent->layout == L_STACKED)
1933  con_set_layout(con, L_TABBED);
1934  else if (parent->layout == L_TABBED) {
1935  if (strcasecmp(toggle_mode, "all") == 0)
1936  con_set_layout(con, L_SPLITH);
1937  else
1938  con_set_layout(con, parent->last_split_layout);
1939  } else if (parent->layout == L_SPLITH || parent->layout == L_SPLITV) {
1940  if (strcasecmp(toggle_mode, "all") == 0) {
1941  /* When toggling through all modes, we toggle between
1942  * splith/splitv, whereas normally we just directly jump to
1943  * stacked. */
1944  if (parent->layout == L_SPLITH)
1945  con_set_layout(con, L_SPLITV);
1946  else
1947  con_set_layout(con, L_STACKED);
1948  } else {
1949  con_set_layout(con, L_STACKED);
1950  }
1951  }
1952  }
1953 }
1954 
1955 /*
1956  * Callback which will be called when removing a child from the given con.
1957  * Kills the container if it is empty and replaces it with the child if there
1958  * is exactly one child.
1959  *
1960  */
1961 static void con_on_remove_child(Con *con) {
1962  DLOG("on_remove_child\n");
1963 
1964  /* Every container 'above' (in the hierarchy) the workspace content should
1965  * not be closed when the last child was removed */
1966  if (con->type == CT_OUTPUT ||
1967  con->type == CT_ROOT ||
1968  con->type == CT_DOCKAREA ||
1969  (con->parent != NULL && con->parent->type == CT_OUTPUT)) {
1970  DLOG("not handling, type = %d, name = %s\n", con->type, con->name);
1971  return;
1972  }
1973 
1974  /* For workspaces, close them only if they're not visible anymore */
1975  if (con->type == CT_WORKSPACE) {
1976  if (TAILQ_EMPTY(&(con->focus_head)) && !workspace_is_visible(con)) {
1977  LOG("Closing old workspace (%p / %s), it is empty\n", con, con->name);
1978  yajl_gen gen = ipc_marshal_workspace_event("empty", con, NULL);
1980 
1981  const unsigned char *payload;
1982  ylength length;
1983  y(get_buf, &payload, &length);
1984  ipc_send_event("workspace", I3_IPC_EVENT_WORKSPACE, (const char *)payload);
1985 
1986  y(free);
1987  }
1988  return;
1989  }
1990 
1992  con->urgent = con_has_urgent_child(con);
1994 
1995  /* TODO: check if this container would swallow any other client and
1996  * don’t close it automatically. */
1997  int children = con_num_children(con);
1998  if (children == 0) {
1999  DLOG("Container empty, closing\n");
2001  return;
2002  }
2003 }
2004 
2005 /*
2006  * Determines the minimum size of the given con by looking at its children (for
2007  * split/stacked/tabbed cons). Will be called when resizing floating cons
2008  *
2009  */
2011  DLOG("Determining minimum size for con %p\n", con);
2012 
2013  if (con_is_leaf(con)) {
2014  DLOG("leaf node, returning 75x50\n");
2015  return (Rect){0, 0, 75, 50};
2016  }
2017 
2018  if (con->type == CT_FLOATING_CON) {
2019  DLOG("floating con\n");
2020  Con *child = TAILQ_FIRST(&(con->nodes_head));
2021  return con_minimum_size(child);
2022  }
2023 
2024  if (con->layout == L_STACKED || con->layout == L_TABBED) {
2025  uint32_t max_width = 0, max_height = 0, deco_height = 0;
2026  Con *child;
2027  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
2028  Rect min = con_minimum_size(child);
2029  deco_height += child->deco_rect.height;
2030  max_width = max(max_width, min.width);
2031  max_height = max(max_height, min.height);
2032  }
2033  DLOG("stacked/tabbed now, returning %d x %d + deco_rect = %d\n",
2034  max_width, max_height, deco_height);
2035  return (Rect){0, 0, max_width, max_height + deco_height};
2036  }
2037 
2038  /* For horizontal/vertical split containers we sum up the width (h-split)
2039  * or height (v-split) and use the maximum of the height (h-split) or width
2040  * (v-split) as minimum size. */
2041  if (con_is_split(con)) {
2042  uint32_t width = 0, height = 0;
2043  Con *child;
2044  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
2045  Rect min = con_minimum_size(child);
2046  if (con->layout == L_SPLITH) {
2047  width += min.width;
2048  height = max(height, min.height);
2049  } else {
2050  height += min.height;
2051  width = max(width, min.width);
2052  }
2053  }
2054  DLOG("split container, returning width = %d x height = %d\n", width, height);
2055  return (Rect){0, 0, width, height};
2056  }
2057 
2058  ELOG("Unhandled case, type = %d, layout = %d, split = %d\n",
2059  con->type, con->layout, con_is_split(con));
2060  assert(false);
2061 }
2062 
2063 /*
2064  * Returns true if changing the focus to con would be allowed considering
2065  * the fullscreen focus constraints. Specifically, if a fullscreen container or
2066  * any of its descendants is focused, this function returns true if and only if
2067  * focusing con would mean that focus would still be visible on screen, i.e.,
2068  * the newly focused container would not be obscured by a fullscreen container.
2069  *
2070  * In the simplest case, if a fullscreen container or any of its descendants is
2071  * fullscreen, this functions returns true if con is the fullscreen container
2072  * itself or any of its descendants, as this means focus wouldn't escape the
2073  * boundaries of the fullscreen container.
2074  *
2075  * In case the fullscreen container is of type CF_OUTPUT, this function returns
2076  * true if con is on a different workspace, as focus wouldn't be obscured by
2077  * the fullscreen container that is constrained to a different workspace.
2078  *
2079  * Note that this same logic can be applied to moving containers. If a
2080  * container can be focused under the fullscreen focus constraints, it can also
2081  * become a parent or sibling to the currently focused container.
2082  *
2083  */
2085  /* No focus, no problem. */
2086  if (!focused)
2087  return true;
2088 
2089  /* Find the first fullscreen ascendent. */
2090  Con *fs = focused;
2091  while (fs && fs->fullscreen_mode == CF_NONE)
2092  fs = fs->parent;
2093 
2094  /* fs must be non-NULL since the workspace con doesn’t have CF_NONE and
2095  * there always has to be a workspace con in the hierarchy. */
2096  assert(fs != NULL);
2097  /* The most common case is we hit the workspace level. In this
2098  * situation, changing focus is also harmless. */
2099  assert(fs->fullscreen_mode != CF_NONE);
2100  if (fs->type == CT_WORKSPACE)
2101  return true;
2102 
2103  /* Allow it if the container itself is the fullscreen container. */
2104  if (con == fs)
2105  return true;
2106 
2107  /* If fullscreen is per-output, the focus being in a different workspace is
2108  * sufficient to guarantee that change won't leave fullscreen in bad shape. */
2109  if (fs->fullscreen_mode == CF_OUTPUT &&
2110  con_get_workspace(con) != con_get_workspace(fs)) {
2111  return true;
2112  }
2113 
2114  /* Allow it only if the container to be focused is contained within the
2115  * current fullscreen container. */
2116  return con_has_parent(con, fs);
2117 }
2118 
2119 /*
2120  *
2121  * Checks if the given container has an urgent child.
2122  *
2123  */
2125  Con *child;
2126 
2127  if (con_is_leaf(con))
2128  return con->urgent;
2129 
2130  /* We are not interested in floating windows since they can only be
2131  * attached to a workspace → nodes_head instead of focus_head */
2132  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
2133  if (con_has_urgent_child(child))
2134  return true;
2135  }
2136 
2137  return false;
2138 }
2139 
2140 /*
2141  * Make all parent containers urgent if con is urgent or clear the urgent flag
2142  * of all parent containers if there are no more urgent children left.
2143  *
2144  */
2146  Con *parent = con->parent;
2147 
2148  /* Urgency hints should not be set on any container higher up in the
2149  * hierarchy than the workspace level. Unfortunately, since the content
2150  * container has type == CT_CON, that’s not easy to verify in the loop
2151  * below, so we need another condition to catch that case: */
2152  if (con->type == CT_WORKSPACE)
2153  return;
2154 
2155  bool new_urgency_value = con->urgent;
2156  while (parent && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
2157  if (new_urgency_value) {
2158  parent->urgent = true;
2159  } else {
2160  /* We can only reset the urgency when the parent
2161  * has no other urgent children */
2162  if (!con_has_urgent_child(parent))
2163  parent->urgent = false;
2164  }
2165  parent = parent->parent;
2166  }
2167 }
2168 
2169 /*
2170  * Set urgency flag to the container, all the parent containers and the workspace.
2171  *
2172  */
2173 void con_set_urgency(Con *con, bool urgent) {
2174  if (urgent && focused == con) {
2175  DLOG("Ignoring urgency flag for current client\n");
2176  return;
2177  }
2178 
2179  const bool old_urgent = con->urgent;
2180 
2181  if (con->urgency_timer == NULL) {
2182  con->urgent = urgent;
2183  } else
2184  DLOG("Discarding urgency WM_HINT because timer is running\n");
2185 
2186  //CLIENT_LOG(con);
2187  if (con->window) {
2188  if (con->urgent) {
2189  gettimeofday(&con->window->urgent, NULL);
2190  } else {
2191  con->window->urgent.tv_sec = 0;
2192  con->window->urgent.tv_usec = 0;
2193  }
2194  }
2195 
2197 
2198  Con *ws;
2199  /* Set the urgency flag on the workspace, if a workspace could be found
2200  * (for dock clients, that is not the case). */
2201  if ((ws = con_get_workspace(con)) != NULL)
2203 
2204  if (con->urgent != old_urgent) {
2205  LOG("Urgency flag changed to %d\n", con->urgent);
2206  ipc_send_window_event("urgent", con);
2207  }
2208 }
2209 
2210 /*
2211  * Create a string representing the subtree under con.
2212  *
2213  */
2215  /* this code works as follows:
2216  * 1) create a string with the layout type (D/V/H/T/S) and an opening bracket
2217  * 2) append the tree representation of the children to the string
2218  * 3) add closing bracket
2219  *
2220  * The recursion ends when we hit a leaf, in which case we return the
2221  * class_instance of the contained window.
2222  */
2223 
2224  /* end of recursion */
2225  if (con_is_leaf(con)) {
2226  if (!con->window)
2227  return sstrdup("nowin");
2228 
2229  if (!con->window->class_instance)
2230  return sstrdup("noinstance");
2231 
2232  return sstrdup(con->window->class_instance);
2233  }
2234 
2235  char *buf;
2236  /* 1) add the Layout type to buf */
2237  if (con->layout == L_DEFAULT)
2238  buf = sstrdup("D[");
2239  else if (con->layout == L_SPLITV)
2240  buf = sstrdup("V[");
2241  else if (con->layout == L_SPLITH)
2242  buf = sstrdup("H[");
2243  else if (con->layout == L_TABBED)
2244  buf = sstrdup("T[");
2245  else if (con->layout == L_STACKED)
2246  buf = sstrdup("S[");
2247  else {
2248  ELOG("BUG: Code not updated to account for new layout type\n");
2249  assert(false);
2250  }
2251 
2252  /* 2) append representation of children */
2253  Con *child;
2254  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
2255  char *child_txt = con_get_tree_representation(child);
2256 
2257  char *tmp_buf;
2258  sasprintf(&tmp_buf, "%s%s%s", buf,
2259  (TAILQ_FIRST(&(con->nodes_head)) == child ? "" : " "), child_txt);
2260  free(buf);
2261  buf = tmp_buf;
2262  free(child_txt);
2263  }
2264 
2265  /* 3) close the brackets */
2266  char *complete_buf;
2267  sasprintf(&complete_buf, "%s]", buf);
2268  free(buf);
2269 
2270  return complete_buf;
2271 }
2272 
2273 /*
2274  * Returns the container's title considering the current title format.
2275  *
2276  */
2278  assert(con->title_format != NULL);
2279 
2280  i3Window *win = con->window;
2281 
2282  /* We need to ensure that we only escape the window title if pango
2283  * is used by the current font. */
2284  const bool pango_markup = font_is_pango();
2285 
2286  char *title;
2287  char *class;
2288  char *instance;
2289  if (win == NULL) {
2291  class = sstrdup("i3-frame");
2292  instance = sstrdup("i3-frame");
2293  } else {
2294  title = pango_escape_markup(sstrdup((win->name == NULL) ? "" : i3string_as_utf8(win->name)));
2295  class = pango_escape_markup(sstrdup((win->class_class == NULL) ? "" : win->class_class));
2296  instance = pango_escape_markup(sstrdup((win->class_instance == NULL) ? "" : win->class_instance));
2297  }
2298 
2299  placeholder_t placeholders[] = {
2300  {.name = "%title", .value = title},
2301  {.name = "%class", .value = class},
2302  {.name = "%instance", .value = instance}};
2303  const size_t num = sizeof(placeholders) / sizeof(placeholder_t);
2304 
2305  char *formatted_str = format_placeholders(con->title_format, &placeholders[0], num);
2306  i3String *formatted = i3string_from_utf8(formatted_str);
2307  i3string_set_markup(formatted, pango_markup);
2308  FREE(formatted_str);
2309 
2310  for (size_t i = 0; i < num; i++) {
2311  FREE(placeholders[i].value);
2312  }
2313 
2314  return formatted;
2315 }
2316 
2317 /*
2318  * Swaps the two containers.
2319  *
2320  */
2321 bool con_swap(Con *first, Con *second) {
2322  assert(first != NULL);
2323  assert(second != NULL);
2324  DLOG("Swapping containers %p / %p\n", first, second);
2325 
2326  if (first->type != CT_CON) {
2327  ELOG("Only regular containers can be swapped, but found con = %p with type = %d.\n", first, first->type);
2328  return false;
2329  }
2330 
2331  if (second->type != CT_CON) {
2332  ELOG("Only regular containers can be swapped, but found con = %p with type = %d.\n", second, second->type);
2333  return false;
2334  }
2335 
2336  if (con_is_floating(first) || con_is_floating(second)) {
2337  ELOG("Floating windows cannot be swapped.\n");
2338  return false;
2339  }
2340 
2341  if (first == second) {
2342  DLOG("Swapping container %p with itself, nothing to do.\n", first);
2343  return false;
2344  }
2345 
2346  if (con_has_parent(first, second) || con_has_parent(second, first)) {
2347  ELOG("Cannot swap containers %p and %p because they are in a parent-child relationship.\n", first, second);
2348  return false;
2349  }
2350 
2351  Con *old_focus = focused;
2352 
2353  Con *first_ws = con_get_workspace(first);
2354  Con *second_ws = con_get_workspace(second);
2355  Con *current_ws = con_get_workspace(old_focus);
2356  const bool focused_within_first = (first == old_focus || con_has_parent(old_focus, first));
2357  const bool focused_within_second = (second == old_focus || con_has_parent(old_focus, second));
2358  fullscreen_mode_t first_fullscreen_mode = first->fullscreen_mode;
2359  fullscreen_mode_t second_fullscreen_mode = second->fullscreen_mode;
2360 
2361  if (first_fullscreen_mode != CF_NONE) {
2362  con_disable_fullscreen(first);
2363  }
2364  if (second_fullscreen_mode != CF_NONE) {
2365  con_disable_fullscreen(second);
2366  }
2367 
2368  double first_percent = first->percent;
2369  double second_percent = second->percent;
2370 
2371  /* De- and reattaching the containers will insert them at the tail of the
2372  * focus_heads. We will need to fix this. But we need to make sure first
2373  * and second don't get in each other's way if they share the same parent,
2374  * so we select the closest previous focus_head that isn't involved. */
2375  Con *first_prev_focus_head = first;
2376  while (first_prev_focus_head == first || first_prev_focus_head == second) {
2377  first_prev_focus_head = TAILQ_PREV(first_prev_focus_head, focus_head, focused);
2378  }
2379 
2380  Con *second_prev_focus_head = second;
2381  while (second_prev_focus_head == second || second_prev_focus_head == first) {
2382  second_prev_focus_head = TAILQ_PREV(second_prev_focus_head, focus_head, focused);
2383  }
2384 
2385  /* We use a fake container to mark the spot of where the second container needs to go. */
2386  Con *fake = con_new(NULL, NULL);
2387  fake->layout = L_SPLITH;
2388  _con_attach(fake, first->parent, first, true);
2389 
2390  bool result = true;
2391  /* Swap the containers. We set the ignore_focus flag here because after the
2392  * container is attached, the focus order is not yet correct and would
2393  * result in wrong windows being focused. */
2394 
2395  /* Move first to second. */
2396  result &= _con_move_to_con(first, second, false, false, false, true, false);
2397  /* If swapping the containers didn't work we don't need to mess with the focus. */
2398  if (!result) {
2399  goto swap_end;
2400  }
2401 
2402  /* If we moved the container holding the focused window to another
2403  * workspace we need to ensure the visible workspace has the focused
2404  * container.
2405  * We don't need to check this for the second container because we've only
2406  * moved the first one at this point.*/
2407  if (first_ws != second_ws && focused_within_first) {
2408  con_activate(con_descend_focused(current_ws));
2409  }
2410 
2411  /* Move second to where first has been originally. */
2412  result &= _con_move_to_con(second, fake, false, false, false, true, false);
2413  if (!result) {
2414  goto swap_end;
2415  }
2416 
2417  /* Swapping will have inserted the containers at the tail of their parents'
2418  * focus head. We fix this now by putting them in the position of the focus
2419  * head the container they swapped with was in. */
2420  TAILQ_REMOVE(&(first->parent->focus_head), first, focused);
2421  TAILQ_REMOVE(&(second->parent->focus_head), second, focused);
2422 
2423  if (second_prev_focus_head == NULL) {
2424  TAILQ_INSERT_HEAD(&(first->parent->focus_head), first, focused);
2425  } else {
2426  TAILQ_INSERT_AFTER(&(first->parent->focus_head), second_prev_focus_head, first, focused);
2427  }
2428 
2429  if (first_prev_focus_head == NULL) {
2430  TAILQ_INSERT_HEAD(&(second->parent->focus_head), second, focused);
2431  } else {
2432  TAILQ_INSERT_AFTER(&(second->parent->focus_head), first_prev_focus_head, second, focused);
2433  }
2434 
2435  /* If the focus was within any of the swapped containers, do the following:
2436  * - If swapping took place within a workspace, ensure the previously
2437  * focused container stays focused.
2438  * - Otherwise, focus the container that has been swapped in.
2439  *
2440  * To understand why fixing the focus_head previously wasn't enough,
2441  * consider the scenario
2442  * H[ V[ A X ] V[ Y B ] ]
2443  * with B being focused, but X being the focus_head within its parent. If
2444  * we swap A and B now, fixing the focus_head would focus X, but since B
2445  * was the focused container before it should stay focused.
2446  */
2447  if (focused_within_first) {
2448  if (first_ws == second_ws) {
2449  con_activate(old_focus);
2450  } else {
2452  }
2453  } else if (focused_within_second) {
2454  if (first_ws == second_ws) {
2455  con_activate(old_focus);
2456  } else {
2458  }
2459  }
2460 
2461  /* We need to copy each other's percentages to ensure that the geometry
2462  * doesn't change during the swap. This needs to happen _before_ we close
2463  * the fake container as closing the tree will recalculate percentages. */
2464  first->percent = second_percent;
2465  second->percent = first_percent;
2466  fake->percent = 0.0;
2467 
2468  SWAP(first_fullscreen_mode, second_fullscreen_mode, fullscreen_mode_t);
2469 
2470 swap_end:
2471  /* The two windows exchange their original fullscreen status */
2472  if (first_fullscreen_mode != CF_NONE) {
2473  con_enable_fullscreen(first, first_fullscreen_mode);
2474  }
2475  if (second_fullscreen_mode != CF_NONE) {
2476  con_enable_fullscreen(second, second_fullscreen_mode);
2477  }
2478 
2479  /* We don't actually need this since percentages-wise we haven't changed
2480  * anything, but we'll better be safe than sorry and just make sure as we'd
2481  * otherwise crash i3. */
2482  con_fix_percent(first->parent);
2483  con_fix_percent(second->parent);
2484 
2485  /* We can get rid of the fake container again now. */
2486  con_close(fake, DONT_KILL_WINDOW);
2487 
2490 
2491  return result;
2492 }
void con_free(Con *con)
Frees the specified container.
Definition: con.c:80
Rect con_border_style_rect(Con *con)
Returns a "relative" Rect which contains the amount of pixels that need to be added to the original R...
Definition: con.c:1638
char * workspace
workspace on which this startup was initiated
Definition: data.h:250
border_style_t default_border
The default border style for new windows.
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:952
void floating_raise_con(Con *con)
Raises the given container in the list of floating containers.
Definition: floating.c:433
void set_focus_order(Con *con, Con **focus_order)
Clear the container&#39;s focus stack and re-add it using the provided container array.
Definition: con.c:865
static char ** marks
Definition: load_layout.c:34
#define FREE(pointer)
Definition: util.h:47
int con_num_visible_children(Con *con)
Returns the number of visible non-floating children of this container.
Definition: con.c:904
bool con_move_to_mark(Con *con, const char *mark)
Moves the given container to the given mark.
Definition: con.c:1313
void con_detach(Con *con)
Detaches the given container from its current parent.
Definition: con.c:207
uint32_t height
Definition: data.h:178
nodes_head
Definition: data.h:711
Helper structure for usage in format_placeholders().
Definition: libi3.h:540
struct deco_render_params * deco_render_params
Cache for the decoration rendering.
Definition: data.h:704
bool con_swap(Con *first, Con *second)
Swaps the two containers.
Definition: con.c:2321
Rect con_minimum_size(Con *con)
Determines the minimum size of the given con by looking at its children (for split/stacked/tabbed con...
Definition: con.c:2010
char * name
Definition: data.h:676
bool con_exists(Con *con)
Returns true if the given container (still) exists.
Definition: con.c:643
bool sticky
Definition: data.h:724
void xcb_remove_property_atom(xcb_connection_t *conn, xcb_window_t window, xcb_atom_t property, xcb_atom_t atom)
Remove an atom from a list of atoms the given property defines without removing any other potentially...
Definition: xcb.c:275
Rect rect_sub(Rect a, Rect b)
Definition: util.c:49
void workspace_show(Con *workspace)
Switches to the given workspace.
Definition: workspace.c:411
struct Con * parent
Definition: data.h:662
char * name
Definition: libi3.h:542
Output * get_output_for_con(Con *con)
Returns the output for the given con.
Definition: output.c:55
static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus, bool fix_percentage)
Definition: con.c:1116
char * format_placeholders(char *format, placeholder_t *placeholders, int num)
Replaces occurrences of the defined placeholders in the format string.
Definition: data.h:56
void ewmh_update_wm_desktop(void)
Updates _NET_WM_DESKTOP for all windows.
Definition: ewmh.c:182
Definition: data.h:73
bool con_has_mark(Con *con, const char *mark)
Returns true if and only if the given containers holds the mark.
Definition: con.c:679
struct Con * croot
Definition: tree.c:12
int max(int a, int b)
Definition: util.c:31
double percent
Definition: data.h:692
#define DLOG(fmt,...)
Definition: libi3.h:104
xcb_window_t id
Definition: data.h:428
#define TAILQ_HEAD(name, type)
Definition: queue.h:318
void * smalloc(size_t size)
Safe-wrapper around malloc which exits if malloc returns NULL (meaning that there is no more memory a...
char * class_instance
Definition: data.h:441
#define TAILQ_EMPTY(head)
Definition: queue.h:344
void * scalloc(size_t num, size_t size)
Safe-wrapper around calloc which exits if malloc returns NULL (meaning that there is no more memory a...
Con * workspace_encapsulate(Con *ws)
Creates a new container and re-parents all of children from the given workspace into it...
Definition: workspace.c:929
int min(int a, int b)
Definition: util.c:27
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1332
Con * con_new_skeleton(Con *parent, i3Window *window)
Create a new container (and attach it to the given parent, if not NULL).
Definition: con.c:39
Con * con_by_con_id(long target)
Returns the container with the given container ID or NULL if no such container exists.
Definition: con.c:627
xcb_drawable_t id
Definition: libi3.h:565
struct Rect deco_rect
Definition: data.h:672
xcb_connection_t * conn
XCB connection and root screen.
Definition: main.c:44
entries
Definition: con.c:461
void match_free(Match *match)
Frees the given match.
Definition: match.c:241
fullscreen_mode_t
Fullscreen modes.
Definition: data.h:615
An Output is a physical output on your graphics driver.
Definition: data.h:392
Output * get_output_from_string(Output *current_output, const char *output_str)
Returns an &#39;output&#39; corresponding to one of left/right/down/up or a specific output name...
Definition: output.c:31
struct Startup_Sequence * startup_sequence_get(i3Window *cwindow, xcb_get_property_reply_t *startup_id_reply, bool ignore_mapped_leader)
Gets the stored startup sequence for the _NET_STARTUP_ID of a given window.
Definition: startup.c:280
struct Rect Rect
Definition: data.h:44
swallow_head
Definition: data.h:717
int con_num_windows(Con *con)
Count the number of windows (i.e., leaf containers).
Definition: con.c:926
bool workspace_is_visible(Con *ws)
Returns true if the workspace is currently visible.
Definition: workspace.c:298
void con_focus(Con *con)
Sets input focus to the given container.
Definition: con.c:223
int default_floating_border_width
bool con_is_leaf(Con *con)
Returns true when this node is a leaf node (has no children)
Definition: con.c:303
Definition: data.h:60
floating_head
Definition: data.h:708
layout_t
Container layouts.
Definition: data.h:91
void xcb_add_property_atom(xcb_connection_t *conn, xcb_window_t window, xcb_atom_t property, xcb_atom_t atom)
Add an atom to a list of atoms the given property defines.
Definition: xcb.c:265
void con_move_to_output(Con *con, Output *output, bool fix_coordinates)
Moves the given container to the currently focused container on the visible workspace on the given ou...
Definition: con.c:1387
int default_border_width
Con ** get_focus_order(Con *con)
Iterate over the container&#39;s focus stack and return an array with the containers inside it...
Definition: con.c:845
uint32_t y
Definition: data.h:176
bool con_has_parent(Con *con, Con *parent)
Checks if the container has the given parent as an actual parent.
Definition: con.c:596
Con * con
Definition: con.c:458
#define SWAP(first, second, type)
Definition: util.h:55
uint16_t depth
Depth of the window.
Definition: data.h:488
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container, in "container".
Definition: ipc.c:1587
void con_unmark(Con *con, const char *name)
Removes marks from containers.
Definition: con.c:740
struct timeval urgent
When this window was marked urgent.
Definition: data.h:482
Definition: data.h:61
void x_con_init(Con *con)
Initializes the X11 part for the given container.
Definition: x.c:128
layout_t workspace_layout
Definition: data.h:740
focus_head
Definition: data.h:714
Definition: data.h:619
Con * con_inside_floating(Con *con)
Checks if the given container is either floating or inside some floating container.
Definition: con.c:566
int current_border_width
Definition: data.h:696
bool layout_from_name(const char *layout_str, layout_t *out)
Set &#39;out&#39; to the layout_t value for the given layout.
Definition: util.c:75
Con * con_by_window_id(xcb_window_t window)
Returns the container with the given client window ID or NULL if no such container exists...
Definition: con.c:614
A "match" is a data structure which acts like a mask or expression to match certain windows or not...
Definition: data.h:519
uint32_t width
Definition: data.h:177
Definition: con.c:457
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:366
void con_mark(Con *con, const char *mark, mark_mode_t mode)
Assigns a mark to the container.
Definition: con.c:710
marks_head
Definition: data.h:688
static void con_on_remove_child(Con *con)
Definition: con.c:1961
hide_edge_borders_mode_t hide_edge_borders
Remove borders if they are adjacent to the screen edge.
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402
struct Window * window
Definition: data.h:698
#define CALL(obj, member,...)
Definition: util.h:53
uint32_t width
Definition: data.h:129
void con_mark_toggle(Con *con, const char *mark, mark_mode_t mode)
Toggles the mark on a container.
Definition: con.c:695
Stores internal information about a startup sequence, like the workspace it was initiated on...
Definition: data.h:246
void con_toggle_fullscreen(Con *con, int fullscreen_mode)
Toggles fullscreen mode for the given container.
Definition: con.c:1000
bool mark_changed
Definition: data.h:690
#define TAILQ_FIRST(head)
Definition: queue.h:336
int sasprintf(char **strp, const char *fmt,...)
Safe-wrapper around asprintf which exits if it returns -1 (meaning that there is no more memory avail...
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect)
Fixes the coordinates of the floating window whenever the window gets reassigned to a different outpu...
Definition: floating.c:952
Definition: data.h:57
Con * con
Pointer to the Con which represents this output.
Definition: data.h:413
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:419
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on...
Definition: con.c:405
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:889
Stores a rectangle, for example the size of a window, the child window etc.
Definition: data.h:174
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:541
#define TAILQ_INIT(head)
Definition: queue.h:360
Con * con_next_focused(Con *con)
Returns the container which will be focused next when the given container is not available anymore...
Definition: con.c:1453
kill_window_t
parameter to specify whether tree_close_internal() and x_window_kill() should kill only this specific...
Definition: data.h:68
adjacent_t con_adjacent_borders(Con *con)
Returns adjacent borders of the window.
Definition: con.c:1689
void workspace_update_urgent_flag(Con *ws)
Goes through all clients on the given workspace and updates the workspace’s urgent flag accordingly...
Definition: workspace.c:840
orientation_t con_orientation(Con *con)
Returns the orientation of the given container (for stacked containers, vertical orientation is used ...
Definition: con.c:1422
layout_t last_split_layout
Definition: data.h:740
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
bool con_is_docked(Con *con)
Returns true if the container is a docked container.
Definition: con.c:551
orientation_t
Definition: data.h:59
static void _con_attach(Con *con, Con *parent, Con *previous, bool ignore_focus)
Definition: con.c:100
Con * con_by_frame_id(xcb_window_t frame)
Returns the container with the given frame ID or NULL if no such container exists.
Definition: con.c:652
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:1369
bool con_has_managed_window(Con *con)
Returns true when this con is a leaf node with a managed X11 window (e.g., excluding dock containers)...
Definition: con.c:311
bool con_accepts_window(Con *con)
Returns true if this node accepts a window (if the node swallows windows, it might already have swall...
Definition: con.c:386
void con_set_urgency(Con *con, bool urgent)
Set urgency flag to the container, all the parent containers and the workspace.
Definition: con.c:2173
#define TAILQ_ENTRY(type)
Definition: queue.h:327
char * sstrdup(const char *str)
Safe-wrapper around strdup which exits if malloc returns NULL (meaning that there is no more memory a...
bool con_is_split(Con *con)
Returns true if a container should be considered split.
Definition: con.c:327
void i3string_set_markup(i3String *str, bool pango_markup)
Set whether the i3String should use Pango markup.
Definition: data.h:62
struct Rect rect
Definition: data.h:666
Definition: data.h:98
bool match_matches_window(Match *match, i3Window *window)
Check if a match data structure matches the given window.
Definition: match.c:87
#define TAILQ_END(head)
Definition: queue.h:337
bool con_is_internal(Con *con)
Returns true if the container is internal, such as __i3_scratch.
Definition: con.c:533
#define LOG(fmt,...)
Definition: libi3.h:94
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
bool con_fullscreen_permits_focusing(Con *con)
Returns true if changing the focus to con would be allowed considering the fullscreen focus constrain...
Definition: con.c:2084
struct ev_timer * urgency_timer
Definition: data.h:701
struct _i3String i3String
Opaque data structure for storing strings.
Definition: libi3.h:48
A &#39;Window&#39; is a type which contains an xcb_window_t and all the related information (hints like _NET_...
Definition: data.h:427
Rect rect_add(Rect a, Rect b)
Definition: util.c:42
bool con_is_sticky(Con *con)
Returns whether the container or any of its children is sticky.
Definition: con.c:368
bool font_is_pango(void)
Returns true if and only if the current font is a pango font.
Definition: data.h:97
Definition: data.h:63
size_t ylength
Definition: yajl_utils.h:24
#define TAILQ_INSERT_AFTER(head, listelm, elm, field)
Definition: queue.h:384
Con * con_for_window(Con *con, i3Window *window, Match **store_match)
Returns the first container below &#39;con&#39; which wants to swallow this window TODO: priority.
Definition: con.c:794
enum Con::@20 type
void tree_flatten(Con *con)
tree_flatten() removes pairs of redundant split containers, e.g.
Definition: tree.c:641
struct Con * focused
Definition: tree.c:13
void con_set_layout(Con *con, layout_t layout)
This function changes the layout of a given container.
Definition: con.c:1783
int num
the workspace number, if this Con is of type CT_WORKSPACE and the workspace is not a named workspace ...
Definition: data.h:660
struct all_cons_head all_cons
Definition: tree.c:15
bool con_has_children(Con *con)
Returns true if this node has regular or floating children.
Definition: con.c:319
char * con_get_tree_representation(Con *con)
Create a string representing the subtree under con.
Definition: con.c:2214
enum Con::@21 floating
floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track of whet...
void con_disable_fullscreen(Con *con)
Disables fullscreen mode for the given container, if necessary.
Definition: con.c:1100
char * pango_escape_markup(char *input)
Escapes the given string if a pango font is currently used.
Definition: util.c:352
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1531
uint32_t height
Definition: data.h:130
layout_t layout
Definition: data.h:740
Con * con_by_mark(const char *mark)
Returns the container with the given mark or NULL if no such container exists.
Definition: con.c:665
void con_toggle_layout(Con *con, const char *toggle_mode)
This function toggles the layout of a given container.
Definition: con.c:1868
void startup_sequence_delete(struct Startup_Sequence *sequence)
Deletes a startup sequence, ignoring whether its timeout has elapsed.
Definition: startup.c:104
Con * con_get_next(Con *con, char way, orientation_t orientation)
Get the next/previous container in the specified orientation.
Definition: con.c:1494
bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_parent)
Closes the given container including all children.
Definition: tree.c:191
void ipc_send_event(const char *event, uint32_t message_type, const char *payload)
Sends the specified event to all IPC clients which are currently connected and subscribed to this kin...
Definition: ipc.c:148
yajl_gen ipc_marshal_workspace_event(const char *change, Con *current, Con *old)
Generates a json workspace event.
Definition: ipc.c:1538
Definition: data.h:92
A &#39;Con&#39; represents everything from the X11 root window down to a single X11 window.
Definition: data.h:630
int con_border_style(Con *con)
Use this function to get a container’s border style.
Definition: con.c:1718
static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode)
Definition: con.c:1020
const char * i3string_as_utf8(i3String *str)
Returns the UTF-8 encoded version of the i3String.
Con * con_new(Con *parent, i3Window *window)
A wrapper for con_new_skeleton, to retain the old con_new behaviour.
Definition: con.c:70
Definition: data.h:96
Con * con_descend_direction(Con *con, direction_t direction)
Returns the leftmost, rightmost, etc.
Definition: con.c:1572
#define ELOG(fmt,...)
Definition: libi3.h:99
void con_enable_fullscreen(Con *con, fullscreen_mode_t fullscreen_mode)
Enables fullscreen mode for the given container, if necessary.
Definition: con.c:1054
#define GREP_FIRST(dest, head, condition)
Definition: util.h:38
void con_set_border_style(Con *con, int border_style, int border_width)
Sets the given border style on con, correctly keeping the position/size of a floating window...
Definition: con.c:1741
static int num_focus_heads(Con *con)
Definition: con.c:829
uint32_t x
Definition: data.h:175
#define TAILQ_LAST(head, headname)
Definition: queue.h:339
void con_close(Con *con, kill_window_t kill_window)
Closes the given container.
Definition: con.c:273
bool con_has_urgent_child(Con *con)
Checks if the given container has an urgent child.
Definition: con.c:2124
#define TAILQ_PREV(elm, headname, field)
Definition: queue.h:342
Con * con_get_fullscreen_con(Con *con, fullscreen_mode_t fullscreen_mode)
Returns the first fullscreen node below this node.
Definition: con.c:468
i3String * i3string_from_utf8(const char *from_utf8)
Build an i3String from an UTF-8 encoded string.
surface_t frame
Definition: data.h:645
Definition: data.h:94
Con * con_parent_with_orientation(Con *con, orientation_t orientation)
Searches parents of the given &#39;con&#39; until it reaches one with the specified &#39;orientation&#39;.
Definition: con.c:431
direction_t
Definition: data.h:55
Definition: data.h:615
bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates)
Moves the given container to the currently focused container on the visible workspace on the output s...
Definition: con.c:1402
char * title_format
The format with which the window&#39;s name should be displayed.
Definition: data.h:679
Definition: data.h:55
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:199
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1546
Definition: data.h:93
void con_activate(Con *con)
Sets input focus to the given container and raises it to the top.
Definition: con.c:264
Config config
Definition: config.c:17
static void con_raise(Con *con)
Definition: con.c:253
int render_deco_height(void)
Returns the height for the decorations.
Definition: render.c:25
uint32_t y
Definition: data.h:128
char * name
Definition: data.h:620
void con_force_split_parents_redraw(Con *con)
force parent split containers to be redrawn
Definition: con.c:22
char * output_primary_name(Output *output)
Retrieves the primary name of an output.
Definition: output.c:51
#define TAILQ_INSERT_BEFORE(listelm, elm, field)
Definition: queue.h:394
bool urgent
Definition: data.h:635
Definition: data.h:58
uint8_t root_depth
Definition: main.c:62
Con * con_get_fullscreen_covering_ws(Con *ws)
Returns the fullscreen node that covers the given workspace if it exists.
Definition: con.c:518
#define TAILQ_HEAD_INITIALIZER(head)
Definition: queue.h:324
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
mark_mode_t
Definition: data.h:85
i3String * con_parse_title_format(Con *con)
Returns the window title considering the current title format.
Definition: con.c:2277
fullscreen_mode_t fullscreen_mode
Definition: data.h:719
void con_update_parents_urgency(Con *con)
Make all parent containers urgent if con is urgent or clear the urgent flag of all parent containers ...
Definition: con.c:2145
i3String * name
The name of the window.
Definition: data.h:444
border_style_t border_style
Definition: data.h:741
Con * workspace_attach_to(Con *ws)
Called when a new con (with a window, not an empty or split con) should be attached to the workspace ...
Definition: workspace.c:897
bool con_inside_focused(Con *con)
Checks if the given container is inside a focused container.
Definition: con.c:584
bool con_is_hidden(Con *con)
This will only return true for containers which have some parent with a tabbed / stacked parent of wh...
Definition: con.c:346
adjacent_t
describes if the window is adjacent to the output (physical screen) edges.
Definition: data.h:73